Show Log Entry
Adventure Title
DDHC-CM The Price of Beauty
DDHC-CM The Price of Beauty
Session
Date Played
2025-05-26 19:00:00 UTC
2025-05-26 19:00:00 UTC
Levels Gained
1
1
GP +/-
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Echo
Echo
DM DCI Number
-
-
Notes
## Loot Spell Scroll of Clairvoiance Spell Scroll of Greater Restoration Oil Of Slipperiness Potion of Hill Giants Strenght ### Radiance Wand, uncommon (requires attunement by a spellcaster) Radiance, a +1 wand of the war mage in the form of an exquisite golden hand mirror. While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn. While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. ### 1x Assasin's Blood A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned. ### Curse If the Curse is not Liftet within 1 Year: Ability Enhancement. The chosen ability score and its maximum for that score is irrevocably reduced by 4.
## Loot Spell Scroll of Clairvoiance Spell Scroll of Greater Restoration Oil Of Slipperiness Potion of Hill Giants Strenght ### Radiance Wand, uncommon (requires attunement by a spellcaster) Radiance, a +1 wand of the war mage in the form of an exquisite golden hand mirror. While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn. While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. ### 1x Assasin's Blood A creature subjected to this poison must make a DC 10 Constitution saving throw. On a failed save, it takes 6 (1d12) poison damage and is poisoned for 24 hours. On a successful save, the creature takes half damage and isn’t poisoned. ### Curse If the Curse is not Liftet within 1 Year: Ability Enhancement. The chosen ability score and its maximum for that score is irrevocably reduced by 4.