DM Log Entries

Total Hours:
20

Total GP:
0
Unused GP:
0

Total Downtime:
0
Unused Downtime:
0
Total Renown:
0
Unused Renown:
0
Campaign Rewards:
0
Unused CR:
0
Date ▼ Adventure Title Session Reward Magic Items Character
2023-03-21 13:03 CCC-GHC-BK2-10 Into the Dark, Black Forest 1 none Show
2021-09-08 14:39 DDHC-MORD-04 PuddingFaire 1 none Show

Magic Item:
Stone of Good Luck
Wondrous Item, Uncommon, Table F

This palm-sized stone is cool to the touch and carved into the likeness of a beaming halfling face. While you hold the stone, you gain advantage on Charisma (Persuasion) checks made against good-aligned halflings.

This item is found in the Dungeon Master’s Guide.

2021-05-06 16:21 CCC-GHC-BK1-03 The Darkest Knight 1 advancement Show

Magic Item:
Tentacle Rod
Rod, Rare (requires attunement), Table G

Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.

This item can be found on page 208 of the Dungeon Master's Guide.

2020-07-20 16:47 CCC-GHCBK1-08 The Hunt for Cutter Jack 1 none Show

Magic Item:
Ilmater's Bleeding Heart (Periapt of Wound Closure)
Wondrous Item, Uncommon (requires attunement), Table F

This pendant holds a silver sphere worked in the likeness of a heart pierced by nails. Whenever its magic is activated, the wearer feels a deep, throbbing ache in their chest. While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.

This item is found in the Dungeon Master’s Guide.

Date ▼ Adventure Title Session ACP TCP Downtime Renown GP Character Rewarded
2023-03-21 13:03 CCC-GHC-BK2-10 Into the Dark, Black Forest 1 Show
2021-09-08 14:39 DDHC-MORD-04 PuddingFaire 1 Show

Magic Item:
Stone of Good Luck
Wondrous Item, Uncommon, Table F

This palm-sized stone is cool to the touch and carved into the likeness of a beaming halfling face. While you hold the stone, you gain advantage on Charisma (Persuasion) checks made against good-aligned halflings.

This item is found in the Dungeon Master’s Guide.

2021-05-06 16:21 CCC-GHC-BK1-03 The Darkest Knight 1 Show

Magic Item:
Tentacle Rod
Rod, Rare (requires attunement), Table G

Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.

This item can be found on page 208 of the Dungeon Master's Guide.

2020-07-20 16:47 CCC-GHCBK1-08 The Hunt for Cutter Jack 1 Show

Magic Item:
Ilmater's Bleeding Heart (Periapt of Wound Closure)
Wondrous Item, Uncommon (requires attunement), Table F

This pendant holds a silver sphere worked in the likeness of a heart pierced by nails. Whenever its magic is activated, the wearer feels a deep, throbbing ache in their chest. While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.

This item is found in the Dungeon Master’s Guide.

Date ▼ Adventure Title Session XP GP Downtime Renown Missions Hours Character Rewarded
2023-03-21 13:03 CCC-GHC-BK2-10 Into the Dark, Black Forest 1 10 Show
2021-09-08 14:39 DDHC-MORD-04 PuddingFaire 1 4 Show

Magic Item:
Stone of Good Luck
Wondrous Item, Uncommon, Table F

This palm-sized stone is cool to the touch and carved into the likeness of a beaming halfling face. While you hold the stone, you gain advantage on Charisma (Persuasion) checks made against good-aligned halflings.

This item is found in the Dungeon Master’s Guide.

2021-05-06 16:21 CCC-GHC-BK1-03 The Darkest Knight 1 4 Show

Magic Item:
Tentacle Rod
Rod, Rare (requires attunement), Table G

Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.

This item can be found on page 208 of the Dungeon Master's Guide.

2020-07-20 16:47 CCC-GHCBK1-08 The Hunt for Cutter Jack 1 2 Show

Magic Item:
Ilmater's Bleeding Heart (Periapt of Wound Closure)
Wondrous Item, Uncommon (requires attunement), Table F

This pendant holds a silver sphere worked in the likeness of a heart pierced by nails. Whenever its magic is activated, the wearer feels a deep, throbbing ache in their chest. While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.

This item is found in the Dungeon Master’s Guide.