Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
Driftglobe
uncommon
Candlekeep Mysteries - The Joy of Extradimensional Spaces
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Notes:
Driftglobe
Wondrous Item, uncommon
This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn.
You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out.
Flail +1
uncommon
Candlekeep Mysteries - The Joy of Extradimensional Spaces
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Notes:
Flail, +1
Weapon (flail), uncommon
Type: Martial Melee Weapon Cost: 10 gp Weight: 2 lbs
1d8 Bludgeoning
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Flavoured as: One of [the animated chained library's] books breaks free with a length of chain still attached and functions as a +1 flail. The book is entitled Martial Attack Techniques.
Helm of Comprehending Languages
uncommon
Payment from Valor
Candlekeep Mysteries - Mazfroth's Mighty Digressions
Show
Name | Rarity | Location | Table ▲ | Result | Source | |
---|---|---|---|---|---|---|
Driftglobe | uncommon | Candlekeep Mysteries - The Joy of Extradimensional Spaces | Show | |||
Notes:
Driftglobe This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. |
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Flail +1 | uncommon | Candlekeep Mysteries - The Joy of Extradimensional Spaces | Show | |||
Notes:
Flail, +1 |
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Helm of Comprehending Languages | uncommon | Payment from Valor | Candlekeep Mysteries - Mazfroth's Mighty Digressions | Show |