Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Pole of Collapsing
common
Inherited Malevolence
Character Creation
Show
Notes:
Infernal Legacy: The Stench of Sulfur
Gray Bag of Tricks
uncommon
Scavengers - in cave
F
CCC-GHC-BK1-09 Scavengers
Show
Notes:
Bag of Tricks (Gray)
Wondrous Item, Uncommon (requires attunement), Table F
This pouch feels like it has been constructed of a fine rabbit pelt.
This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monster Manual for the creature's statistics.
GRAY BAG OF TRICKS
d8 Creature
1 Weasel
2 Giant rat
3 Badger
4 Boar
5 Panther
6 Giant badger
7 Dire wolf
8 Giant elk
The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature.
Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn.
This item can be found in the Dungeon Master’s Guide.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Pole of Collapsing | common | Inherited Malevolence | Character Creation | Show | ||
Notes:
Infernal Legacy: The Stench of Sulfur |
||||||
Gray Bag of Tricks | uncommon | Scavengers - in cave | F | CCC-GHC-BK1-09 Scavengers | Show | |
Notes:
Bag of Tricks (Gray) This pouch feels like it has been constructed of a fine rabbit pelt. This ordinary bag, made from gray, rust, or tan cloth, appears empty. Reaching inside the bag, however, reveals the presence of a small, fuzzy object. The bag weighs 1/2 pound. You can use an action to pull the fuzzy object from the bag and throw it up to 20 feet. When the object lands, it transforms into a creature you determine by rolling a d8 and consulting the table that corresponds to the bag's color. See the Monster Manual for the creature's statistics. GRAY BAG OF TRICKS The creature is friendly to you and your companions, and it acts on your turn. You can use a bonus action to command how the creature moves and what action it takes on its next turn, or to give it general orders, such as to attack your enemies. In the absence of such orders, the creature acts in a fashion appropriate to its nature. Once three fuzzy objects have been pulled from the bag, the bag can't be used again until the next dawn. This item can be found in the Dungeon Master’s Guide. |