Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Adamantine Spear of Backbiting very_rare DDHC-TYP Tomb of Horrors Trade Log Show
Notes:

Originally owned by Peter Williams's character Mornhavon (DCI 199647513), who found it in the Tomb of Horrors. Added adamantine coating for 500 gp 11/13/2017.

Requires attunement.

You get a +2 bonus to attack and damage rolls made with this magic weapon. When you throw it, its normal and long ranges both increase by 30 feet, and it deals one extra die of damage on a hit. After you throw it and it hits or misses, it flies back to your hand immediately.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. Until the curse is broken with Remove Curse or similar magic, you are unwilling to part with the weapon, keeping it within reach at all times. In addition, you have disadvantage on attack rolls made with weapons other than this one. Whenever you roll a natural 1 on an attack roll using this weapon, the weapon bends or flies to hit you in the back. Make a new attack roll with advantage against your own AC. If the result is a hit, you take damage as if you had attacked yourself with the spear.

Cap of Water Breathing uncommon Initiate DM Quest: Initiate (Season 5) Show
Notes:

This item cannot be traded and does not count towards permanent magic item count.

While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.

Conch of Teleportation very_rare DDHC-SKT Chapter 10: Hold of the Storm Giants DDHC-SKT Storm King’s Thunder Show
Notes:

This item requires attunement.
This item is an ordinary, albeit rather large, conch shell that has been inscribed with the uvar rune. The conch measures 2 1/2 feet long and weighs 20 pounds.
As an action, you can cast the teleport spell by blowing into the shell. The destination is fixed, and there is no chance of either a mishap or the spell being off target. Anyone teleported by the conch appears in the Maelstrom. It doesn’t allow teleportation to any other destination. Once its spell is cast, the conch can't be used again until the next dawn.

Conch of Teleportation very_rare DDHC-SKT Chapter 10: Hold of the Storm Giants DDHC-SKT Storm King’s Thunder Show
Notes:

This item requires attunement.
This item is an ordinary, albeit rather large, conch shell that has been inscribed with the uvar rune. The conch measures 2 1/2 feet long and weighs 20 pounds.
As an action, you can cast the teleport spell by blowing into the shell. The destination is fixed, and there is no chance of either a mishap or the spell being off target. Anyone teleported by the conch appears in the Maelstrom. It doesn’t allow teleportation to any other destination. Once its spell is cast, the conch can't be used again until the next dawn.

Insignia of Claws uncommon DDHC-HotDQ Skyreach Castle DM Quest: Dedicated DM #06 Show
Notes:

The jewels in this insignia of the Cult of the Dragon flare with purple light when you enter combat, empowering your natural fists or natural weapons.

While wearing the insignia, you gain a +1 bonus to the attack and damage rolls you make with unarmed strikes and natural weapons. Such attacks are considered to be magical.

This item cannot be traded.

Portable Hole rare DDHC-SKT Citadel Adbar Trade Log Show
Notes:

Traded with my own character, Elizabeth Stockmer, who got it in a trade with Robert Bunn's character Keldom (DCI 2113860112), who got it as a gift from King Harnath. Original item entry: http://www.adventurersleaguelog.com/users/726/characters/1907/magic_items/9687

Potion of Fire Giant Strength rare DDHC-TYP White Plume Mountain DDHC-TYP Tales from the Yawning Portal Show
Potion of Fire Giant Strength rare DDHC-TYP White Plume Mountain DDHC-TYP Tales from the Yawning Portal Show
Potion of Flying very_rare DDHC-TYP White Plume Mountain DDHC-TYP White Plume Mountain Show
Potion of Greater Healing uncommon DDHC-SKT Chapter 5: Den of the Hill Giants DDHC-SKT Storm King’s Thunder Show
Notes:

You regain 4d4 + 4 hit points when you drink this potion. The potion's red liquid glimmers when agitated.

Potion of Heroism rare DDHC-TYP White Plume Mountain DDHC-TYP Tales from the Yawning Portal Show
Potion of Hill Giant Strength rare DDHC-TYP Hidden Shrine of Tamoachan DDHC-TYP Hidden Shrine of Tamoachan Show
Potion of Mind Reading uncommon DDHC-TYP White Plume Mountain DDHC-TYP White Plume Mountain Show
Potion of Water Breathing uncommon DDHC-SKT Chapter 10: Hold of the Storm Giants DDHC-SKT Storm King’s Thunder Show
Notes:

You can breathe underwater for 1 hour after drinking this potion. Its cloudy green fluid smells of the sea and has a jellyfish-like bubble floating in it.

Ring of Telekinesis very_rare DDHC-TYP Tomb of Horrors Trade Log Show
Notes:

Originally owned by Ian Viernes's character Serena Wallenstein (DCI 1317031233), who found it in Acererak's tomb.

Scroll of Protection (Fiends) rare DDHC-TYP White Plume Mountain DDHC-TYP Tales from the Yawning Portal Show
Spell Scroll of Arcane Gate very_rare DDHC-TOA-1 Heart of Ubtao DDHC-TOA-1 Tomb of Annihilation Show
Spell Scroll of Commune with Nature very_rare DDHC-TOA-1 Firefinger DDHC-TOA-1 Tomb of Annihilation Show
Tome of Understanding (used) very_rare DDAL05-19 The Eye of Xxiphu Trade Log Show
Winged Boots uncommon Trade Trade Log Show