Flinkeklaue
Ring of Evasion
Log Entries
| Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
|---|---|---|---|---|---|---|---|---|
| 2025-12-04 19:15 | DDEX-1-3 Shadows over the Moonsea | 1 | 100 | 10 | Ring of Evasion | Show | ||
Players:
Loot:Consumables:
Magic Items:
Gold: |
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| 2025-10-06 19:30 | DDEX-1-2 Secrets of Sokol Keep | 1 | 1 | 78 | 10 | Wand of Magic Detection | Show | |
Players:
Loot:Consumables:
Magic Items:
Gold: Story Award:
Character Changes:Level up - Monk level 3 Level 3: Deflect Attacks |
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| 2025-09-14 20:30 | DDEX-1-1 Defiane in Phlan - The Danger at Dusk | 1 | 33 | 10 | Show | |||
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Loot:Consumables:
Gold: |
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| 2025-09-07 20:30 | DDEX-1-1 Defiane in Phlan - A Shock at Evenfeast | 1 | 20 | 10 | Show | |||
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Gold: |
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| 2025-08-30 15:00 | DDEX-1-1 Defiane in Phlan - The Dead at Highsun | 1 | 30 | 10 | Show | |||
Players:
Loot:Consumables:
Gold: |
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| 2025-08-24 15:30 | DDEX-1-1 Defiane in Phlan - Meeting at Deepnight + The Screams | 1 | 1 | 70 | 10 | Show | ||
Players:
Loot:Consumeables:
Gold: Character Changes:Level up - Monk level 2 Level 2: Monk’s Focus |
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| 2025-08-22 17:00 | Character Creation | 31 | Show | |||||
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Source: Mordenkainen Presents: Monsters of the Multiverse (MotM) Species: TabaxiCreated by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxi’s appearance is as varied as their attitudes. Some tabaxi have features or patterning in their fur like tigers, jaguars, or other big cats, while others have appearances more like a house cat. Still others have unique patterns or might style their fur to their preferences—or might even be hairless! Tabaxi Traits Creature Type. You are a Humanoid. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed. Cat’s Claws. You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike. Cat’s Talent. You have proficiency in the Perception and Stealth skills. Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns. Class: MonkMonk Features • You can make an Unarmed Strike as a Bonus Action. • You can roll 1d6 in place of the normal damage from your Unarmed Strikes or Monk weapons. • You can use Dex. instead of Str. for the attack and damage rolls of your Unarmed Strikes and Monk Weapons. In addition, when you use the Grapple or Shove option of your Unarmed Strike, you can use Dex. instead of Str. to determine the save DC. Unarmed Strike: 1 Bonus Action Ability Score:Str: 8 Background: SailorSailor Ability Score ImprovementsPHB-2024, pg. 183 Ability Scores: Strength, Dexterity, Wisdom You lived as a seafarer, wind at your back and decks swaying beneath your feet. You’ve perched on barstools in more ports of call than you can remember, faced mighty storms, and swapped stories with folk who live beneath the waves. Feat: Tavern BrawlerTavern BrawlerPHB-2024, pg. 202 Damage Rerolls. Whenever you roll a damage die for your Unarmed Strike, you can reroll the die if it rolls a 1, and you must use the new roll. Improvised Weaponry. You have proficiency with improvised weapons. Push. When you hit a creature with an Unarmed Strike, you can deal damage to the target and also push it 5 ft. away from you. You can use this benefit only once per turn. Enhanced Unarmed Strike: 1 Action Equipment (summary)Monk Starting Equipment: (A) Spear, 5 Daggers, Tinker's Tools, Explorer’s Pack, and 11 GP |
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| Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
|---|---|---|---|---|---|---|---|---|
| 2025-12-04 19:15 | DDEX-1-3 Shadows over the Moonsea | 1 | 10 | Show | ||||
Players:
Loot:Consumables:
Magic Items:
Gold: |
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| 2025-10-06 19:30 | DDEX-1-2 Secrets of Sokol Keep | 1 | 10 | Show | ||||
Players:
Loot:Consumables:
Magic Items:
Gold: Story Award:
Character Changes:Level up - Monk level 3 Level 3: Deflect Attacks |
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| 2025-09-14 20:30 | DDEX-1-1 Defiane in Phlan - The Danger at Dusk | 1 | 10 | Show | ||||
Players:
Loot:Consumables:
Gold: |
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| 2025-09-07 20:30 | DDEX-1-1 Defiane in Phlan - A Shock at Evenfeast | 1 | 10 | Show | ||||
Players:
Loot:Consumables:
Gold: |
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| 2025-08-30 15:00 | DDEX-1-1 Defiane in Phlan - The Dead at Highsun | 1 | 10 | Show | ||||
Players:
Loot:Consumables:
Gold: |
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| 2025-08-24 15:30 | DDEX-1-1 Defiane in Phlan - Meeting at Deepnight + The Screams | 1 | 10 | Show | ||||
Players:
Loot:Consumeables:
Gold: Character Changes:Level up - Monk level 2 Level 2: Monk’s Focus |
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| 2025-08-22 17:00 | Character Creation | Show | ||||||
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Source: Mordenkainen Presents: Monsters of the Multiverse (MotM) Species: TabaxiCreated by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxi’s appearance is as varied as their attitudes. Some tabaxi have features or patterning in their fur like tigers, jaguars, or other big cats, while others have appearances more like a house cat. Still others have unique patterns or might style their fur to their preferences—or might even be hairless! Tabaxi Traits Creature Type. You are a Humanoid. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed. Cat’s Claws. You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike. Cat’s Talent. You have proficiency in the Perception and Stealth skills. Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns. Class: MonkMonk Features • You can make an Unarmed Strike as a Bonus Action. • You can roll 1d6 in place of the normal damage from your Unarmed Strikes or Monk weapons. • You can use Dex. instead of Str. for the attack and damage rolls of your Unarmed Strikes and Monk Weapons. In addition, when you use the Grapple or Shove option of your Unarmed Strike, you can use Dex. instead of Str. to determine the save DC. Unarmed Strike: 1 Bonus Action Ability Score:Str: 8 Background: SailorSailor Ability Score ImprovementsPHB-2024, pg. 183 Ability Scores: Strength, Dexterity, Wisdom You lived as a seafarer, wind at your back and decks swaying beneath your feet. You’ve perched on barstools in more ports of call than you can remember, faced mighty storms, and swapped stories with folk who live beneath the waves. Feat: Tavern BrawlerTavern BrawlerPHB-2024, pg. 202 Damage Rerolls. Whenever you roll a damage die for your Unarmed Strike, you can reroll the die if it rolls a 1, and you must use the new roll. Improvised Weaponry. You have proficiency with improvised weapons. Push. When you hit a creature with an Unarmed Strike, you can deal damage to the target and also push it 5 ft. away from you. You can use this benefit only once per turn. Enhanced Unarmed Strike: 1 Action Equipment (summary)Monk Starting Equipment: (A) Spear, 5 Daggers, Tinker's Tools, Explorer’s Pack, and 11 GP |
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| Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
|---|---|---|---|---|---|---|---|---|
| 2025-12-04 19:15 | DDEX-1-3 Shadows over the Moonsea | 1 | 100 | 10 | Ring of Evasion | Show | ||
Players:
Loot:Consumables:
Magic Items:
Gold: |
||||||||
| 2025-10-06 19:30 | DDEX-1-2 Secrets of Sokol Keep | 1 | 78 | 10 | Wand of Magic Detection | Show | ||
Players:
Loot:Consumables:
Magic Items:
Gold: Story Award:
Character Changes:Level up - Monk level 3 Level 3: Deflect Attacks |
||||||||
| 2025-09-14 20:30 | DDEX-1-1 Defiane in Phlan - The Danger at Dusk | 1 | 33 | 10 | Show | |||
Players:
Loot:Consumables:
Gold: |
||||||||
| 2025-09-07 20:30 | DDEX-1-1 Defiane in Phlan - A Shock at Evenfeast | 1 | 20 | 10 | Show | |||
Players:
Loot:Consumables:
Gold: |
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| 2025-08-30 15:00 | DDEX-1-1 Defiane in Phlan - The Dead at Highsun | 1 | 30 | 10 | Show | |||
Players:
Loot:Consumables:
Gold: |
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| 2025-08-24 15:30 | DDEX-1-1 Defiane in Phlan - Meeting at Deepnight + The Screams | 1 | 70 | 10 | Show | |||
Players:
Loot:Consumeables:
Gold: Character Changes:Level up - Monk level 2 Level 2: Monk’s Focus |
||||||||
| 2025-08-22 17:00 | Character Creation | 31 | Show | |||||
|
Source: Mordenkainen Presents: Monsters of the Multiverse (MotM) Species: TabaxiCreated by the Cat Lord—a divine being of the Upper Planes—to blend the qualities of humanoids and cats, tabaxi are a varied people in both attitude and appearance. In some lands, tabaxi live like the cats they resemble, naturally curious and at home in playful environments. In other places, tabaxi live as other folk do, not exhibiting the feline behavior the Cat Lord intended. Tabaxi’s appearance is as varied as their attitudes. Some tabaxi have features or patterning in their fur like tigers, jaguars, or other big cats, while others have appearances more like a house cat. Still others have unique patterns or might style their fur to their preferences—or might even be hairless! Tabaxi Traits Creature Type. You are a Humanoid. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed. Cat’s Claws. You can use your claws to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike. Cat’s Talent. You have proficiency in the Perception and Stealth skills. Darkvision. You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Feline Agility. Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns. Class: MonkMonk Features • You can make an Unarmed Strike as a Bonus Action. • You can roll 1d6 in place of the normal damage from your Unarmed Strikes or Monk weapons. • You can use Dex. instead of Str. for the attack and damage rolls of your Unarmed Strikes and Monk Weapons. In addition, when you use the Grapple or Shove option of your Unarmed Strike, you can use Dex. instead of Str. to determine the save DC. Unarmed Strike: 1 Bonus Action Ability Score:Str: 8 Background: SailorSailor Ability Score ImprovementsPHB-2024, pg. 183 Ability Scores: Strength, Dexterity, Wisdom You lived as a seafarer, wind at your back and decks swaying beneath your feet. You’ve perched on barstools in more ports of call than you can remember, faced mighty storms, and swapped stories with folk who live beneath the waves. Feat: Tavern BrawlerTavern BrawlerPHB-2024, pg. 202 Damage Rerolls. Whenever you roll a damage die for your Unarmed Strike, you can reroll the die if it rolls a 1, and you must use the new roll. Improvised Weaponry. You have proficiency with improvised weapons. Push. When you hit a creature with an Unarmed Strike, you can deal damage to the target and also push it 5 ft. away from you. You can use this benefit only once per turn. Enhanced Unarmed Strike: 1 Action Equipment (summary)Monk Starting Equipment: (A) Spear, 5 Daggers, Tinker's Tools, Explorer’s Pack, and 11 GP |
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