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Adventure Title
DDHC-JRC-05 Sins of Our Elders
DDHC-JRC-05 Sins of Our Elders
Session
Date Played
2023-01-26 18:30:00 UTC
2023-01-26 18:30:00 UTC
Levels Gained
1
1
GP +/-
250
250
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Charlie
Charlie
DM DCI Number
3320826203
3320826203
Notes
Memory of the Ancestors. This charm calls the spirit of one of your ancestors to inhabit one weapon of your choice and watch over you. A weapon in your possession becomes a weapon of warning for the next 9 days. The charm then vanishes from you, and the weapon returns to normal.
Memory of the Ancestors. This charm calls the spirit of one of your ancestors to inhabit one weapon of your choice and watch over you. A weapon in your possession becomes a weapon of warning for the next 9 days. The charm then vanishes from you, and the weapon returns to normal.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Ring of Mind Shieldin | Uncommon | true | |||
While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become invisible until you use another action to make it visible, until you remove the ring, or until you die. If you die while wearing the ring, your soul enters it, unless it already houses a soul. You can remain in the ring or depart for the afterlife. As long as your soul is in the ring, you can telepathically communicate with any creature wearing it. A wearer can’t prevent this telepathic communication. |