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Adventure Title
DDHC-TYP White Plume Mountain
DDHC-TYP White Plume Mountain
Session
Date Played
2021-09-30 16:00:00 UTC
2021-09-30 16:00:00 UTC
Levels Gained
1
1
GP +/-
11005
11005
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Charlie
Charlie
DM DCI Number
3320826203
3320826203
Notes
Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Scroll of Dispel Magic, Scroll of Magic Mouth, Scroll of Protection (Fiends), Snarlas Spellbook 1st Level: Magic Missile, shield, thunderwave 2nd Level: mirror image, web 3rd Level: displel magic, fear, stinking cloud
Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Scroll of Dispel Magic, Scroll of Magic Mouth, Scroll of Protection (Fiends), Snarlas Spellbook 1st Level: Magic Missile, shield, thunderwave 2nd Level: mirror image, web 3rd Level: displel magic, fear, stinking cloud
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Chain Mail +1 | Rare | true | |||
Goggles of Night | Rare | true | |||
While wearing these dark lenses, you have Darkvision out to a range of 60 feet. If you already have Darkvision. wearing the goggles increases its range by 60 feet. | |||||
Stone of Good Luck | Rare | true | |||
Requires Attunement While this polished agate is on your person, you gain a +1 bonus to Ability Checks and Saving Throws. | |||||
Boots of Striding and Springin | Uncommon | true | |||
Requires Attunement While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing Heavy Armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining Movement would allow. | |||||
Ring of Protection | Rare | true | |||
Requires Attunement You gain a +1 bonus to AC and Saving Throws while wearing this ring. | |||||
Ring of Spell Storing | Rare | true | |||
Requires Attunement This ring stores Spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of Spells at a time. When found, it contains 1d6 - 1 levels of stored Spells chosen by the DM. Any creature can Cast a Spell of 1st through 5th Level into the ring by touching the ring as the spell is cast. The spell has no Effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without Effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell Attack bonus, and Spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. 4x shield 1x absorb elements | |||||
Necklace of Prayer Beads | Rare | true | |||
2x Curing, 3 x Favor, 1x Blessing | |||||
Wave / Blackrazor / Whelm | Legendary | false | |||
Blessing of Protection | Unique | true | |||
You gain a +1 bonus to AC and saving throws. |