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Adventure Title
BMG-DRW-KS02 Duty and Honor
BMG-DRW-KS02 Duty and Honor
Session
Date Played
2026-03-08 19:30:00 UTC
2026-03-08 19:30:00 UTC
Levels Gained
GP +/-
800
800
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Bramymond
Bramymond
DM DCI Number
0000
0000
Notes
Potion of Greater Healing Potion of Psionic Fortitude Story-Award: The Unordained Ihr habt Vaska kennengelernt, eine geheimnisvolle Wychlaran, die keine Novizin mehr ist, jedoch bislang nicht in den Kreis der Hathran aufgenommen wurde. Es ist möglich, dass sie euch wiedererkennt, wenn sich eure Wege erneut kreuzen. Story Award: The Great Stag Ihr habt in Jodun einen Freund gefunden — einen rashemiischen Berserker aus der Loge des Großen Hirsches. Gute Freunde verstehen einander, nicht wahr? Charm of Restoration. This charm has 6 charges. A character can use an action to expend some of its charges to cast one of the following spells: Greater Restoration (4 charges) or Lesser Restoration (2 charges). Once all its charges have been expended, the charm vanishes. The charm also vanishes once the character exits Tir Wood.
Potion of Greater Healing Potion of Psionic Fortitude Story-Award: The Unordained Ihr habt Vaska kennengelernt, eine geheimnisvolle Wychlaran, die keine Novizin mehr ist, jedoch bislang nicht in den Kreis der Hathran aufgenommen wurde. Es ist möglich, dass sie euch wiedererkennt, wenn sich eure Wege erneut kreuzen. Story Award: The Great Stag Ihr habt in Jodun einen Freund gefunden — einen rashemiischen Berserker aus der Loge des Großen Hirsches. Gute Freunde verstehen einander, nicht wahr? Charm of Restoration. This charm has 6 charges. A character can use an action to expend some of its charges to cast one of the following spells: Greater Restoration (4 charges) or Lesser Restoration (2 charges). Once all its charges have been expended, the charm vanishes. The charm also vanishes once the character exits Tir Wood.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| Spellwrought Tattoo (Gaseous Form) | Uncommon | true | |||
| Produced by a special needle, this magic tattoo contains a single spell of up to 5th level, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin. | |||||
| Dark Shard Amulet (A by a Warlock) | Common | true | |||
| This amulet is fashioned from a shard of resilient material originating from an otherworldly realm. While you are wearing it, you gain the following benefits. Spellcasting Focus. You can use the amulet as a Spellcasting Focus for your Warlock spells. Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Warlock spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast it is wasted. In either case, you can’t use this property again until you finish a Long Rest. Harmonious. Attuning to this item takes only 1 minute. | |||||
| Starshot Hand Crossbow (A) | Rare | true | |||
| Weapon (Hand Crossbow), Rare (Requires Attunement) Interlacing silver ferns—a popular Rashemi motif— adorn both sides of the foregrip. This crossbow is crafted from blackened wood, and its limbs bear pearl inlays depicting constellations. You ignore the loading property with this crossbow. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you make a ranged attack with it. The ammunition created by the weapon vanishes the instant after it hits or misses a target. The crossbow has 3 charges and regains 1d3 expended charges daily at dawn. Constellations. The crossbow is decorated with three constellations. As a Bonus Action, you can tap one of the constellations to invoke it, expending 1 charge and producing one of the following effects: Balance. The next time you hit a creature with a ranged attack roll using this crossbow before the end of your next turn, you or another creature of your choice within 30 feet of you can regain hit points equal to 1d8 plus your proficiency bonus. Flames. Until the end of your next turn, when you hit a creature with a ranged attack roll using this crossbow, the attack deals an additional 2d8 Fire damage. Rogue. Until the end of your next turn, you have the Invisible condition, and anything you are wearing or carrying is also Invisible. | |||||