Show Log Entry

Adventure Title
CCC-AN-03 Winter Wonderland + Feast of the Moon Wave 3
Session
Date Played
2020-12-23 13:30:00 UTC
Levels Gained
1
GP +/-
90
Downtime +/-
Location Played
Roll20
DM Name
Marc Lucksch
DM DCI Number
5203740222
Notes
Story Award: Silver Snowflake For exemplifying the spirit of generosity and assisting Santa in a way no one else could, you’ve earned the Silver Snowflake. It is a small silver trinket that is always cool to the touch. When conversing with children, if you show them the silver snowflake and tell them that you know Santa, they will immediately believe you. This may make them more inclined to help you or answer questions honestly at the DMs discretion. Storyaward: Foxwere Pet This foxwere adopted you as their family. They can alo be a familiar or animal companion. They are careful and never pass onthe lycanthropy curse. Use the Foxwere stat block included in this Wandering Moster Wave encounter.

Magic Items

Name Rarity Location Table Result Counts?
Selûne's owl-eye glasses (A) Unique true
While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet. The glasses can’t be used this way again until the next dawn.
Heward's Handy Haversack Rare true
This haversack is made of red and white leather and has golden clasps. There are silver bells on the bag, but they only make noise on the night of the winter solstice. Those who hear the bells ringing are reminded of a happy moment from their childhood and experience the most peaceful and restful night of sleep they can ever remember having. This backpack has a central pouch and two side pouches, each of which is an extradimensional space. Each side pouch can hold up to 20 pounds of material, not exceeding a volume of 2 cubic feet. The large central pouch can hold up to 8 cubic feet or 80 pounds of material. The backpack always weighs 5 pounds, regardless of its contents. Placing an object in the haversack follows the normal rules for interacting with objects. Retrieving an item from the haversack requires you to use an action. When you reach into the haversack for a specific item, the item is always magically on top. The haversack has a few limitations. If it is overloaded, or if a sharp object pierces it or tears it, the haversack ruptures and is destroyed. If the haversack is destroyed, its contents are lost forever, although an artifact always turns up again somewhere. If the haversack is turned inside out, its contents spill forth, unharmed, and the haversack must be put right before it can be used again. If a breathing creature is placed within the haversack, the creature can survive for up to 10 minutes, after which time it begins to suffocate. Placing the haversack inside an extradimensional space created by a bag of holding, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.