Nestor

Season:
11
Race:
Fairy
Class:
Cleric
Background:
Acolyte
Lifestyle:
None
Current Level:
5
Total GP:
153
Total Downtime:
0
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
3
Magic Item Limit:
3
Bag of Holding,
Wand of Pyrotechnics,
Pearl of Power

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2021-11-13 22:44 Downtime Catchup 1 1 -10 Show
2021-11-13 18:55 WBW-DC-SQT-01 Hollyphant Love Medley 1 1 100 10 Wand of Pyrotechnics, Pearl of Power Show

Playtest.

Wand of Pyrotechnics. Wand, common. This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. This wand is adorned with silver sparkles and red and gold stripes. Each burst of light is a paean to botanical beauty; choose from a peony, chrysanthemum, or willow formation every time the wand is used. Unbreakable. The item can’t be broken. Special means must be used to destroy it.

Potion of Hill Giant Strength. Potion, uncommon. When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The sliver is diamond-shaped and coated with blue nail polish.

Pearl of Power. Wondrous item, uncommon (requires attunement by a spellcaster). While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. This pearl fits snugly in the palm of your hand. As you attune to the pearl, it gives off a warm honey-colored glow. When not in use, it sits inside a little obsidian-black box lined with deep purple velvet.

Oil of Slipperiness. Potion, uncommon. This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. The lable on the container states that the oil is "100% organic."

2021-11-13 17:29 Purchase Log -47 Show Purchase

Purchased Studded Leather (45 gp) and Dagger (2 gp)

2021-09-27 20:41 Downtime Catchup 1 -10 Show
2021-09-27 18:30 WBW-DC-FDC-04 The Monster of Wonderia 1 1 100 10 Bag of Holding Show

Potion of Healing (Greater). Potion, common. This potion of healing is a mason jar filled with yellow hot cereal.

Bag of Holding. Wondrous item, uncommon. This specific bag of holding is made of a soft brown leather with red letters embroidered on the side that spells, "Wonderia" in sylvan. Inside the bag of holding is a rolled-up recipe for yellow hot cereal. When the bearer of this item contemplates or undertakes a malevolent act, they remember Wonderia and the bag of holding enhances pangs of conscience.

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2021-11-13 22:44 Downtime Catchup 1 -10 Show
2021-11-13 18:55 WBW-DC-SQT-01 Hollyphant Love Medley 1 10 Show

Playtest.

Wand of Pyrotechnics. Wand, common. This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. This wand is adorned with silver sparkles and red and gold stripes. Each burst of light is a paean to botanical beauty; choose from a peony, chrysanthemum, or willow formation every time the wand is used. Unbreakable. The item can’t be broken. Special means must be used to destroy it.

Potion of Hill Giant Strength. Potion, uncommon. When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The sliver is diamond-shaped and coated with blue nail polish.

Pearl of Power. Wondrous item, uncommon (requires attunement by a spellcaster). While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. This pearl fits snugly in the palm of your hand. As you attune to the pearl, it gives off a warm honey-colored glow. When not in use, it sits inside a little obsidian-black box lined with deep purple velvet.

Oil of Slipperiness. Potion, uncommon. This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. The lable on the container states that the oil is "100% organic."

2021-11-13 17:29 Purchase Log Show Purchase

Purchased Studded Leather (45 gp) and Dagger (2 gp)

2021-09-27 20:41 Downtime Catchup -10 Show
2021-09-27 18:30 WBW-DC-FDC-04 The Monster of Wonderia 1 10 Show

Potion of Healing (Greater). Potion, common. This potion of healing is a mason jar filled with yellow hot cereal.

Bag of Holding. Wondrous item, uncommon. This specific bag of holding is made of a soft brown leather with red letters embroidered on the side that spells, "Wonderia" in sylvan. Inside the bag of holding is a rolled-up recipe for yellow hot cereal. When the bearer of this item contemplates or undertakes a malevolent act, they remember Wonderia and the bag of holding enhances pangs of conscience.

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2021-11-13 22:44 Downtime Catchup 1 -10 Show
2021-11-13 18:55 WBW-DC-SQT-01 Hollyphant Love Medley 1 100 10 Wand of Pyrotechnics, Pearl of Power Show

Playtest.

Wand of Pyrotechnics. Wand, common. This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed. This wand is adorned with silver sparkles and red and gold stripes. Each burst of light is a paean to botanical beauty; choose from a peony, chrysanthemum, or willow formation every time the wand is used. Unbreakable. The item can’t be broken. Special means must be used to destroy it.

Potion of Hill Giant Strength. Potion, uncommon. When you drink this potion, your Strength score changes to 21 for 1 hour. The potion has no effect on you if your Strength is equal to or greater than that score. This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The sliver is diamond-shaped and coated with blue nail polish.

Pearl of Power. Wondrous item, uncommon (requires attunement by a spellcaster). While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. This pearl fits snugly in the palm of your hand. As you attune to the pearl, it gives off a warm honey-colored glow. When not in use, it sits inside a little obsidian-black box lined with deep purple velvet.

Oil of Slipperiness. Potion, uncommon. This sticky black unguent is thick and heavy in the container, but it flows quickly when poured. The oil can cover a Medium or smaller creature, along with the equipment it’s wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of a freedom of movement spell for 8 hours. Alternatively, the oil can be poured on the ground as an action, where it covers a 10-foot square, duplicating the effect of the grease spell in that area for 8 hours. The lable on the container states that the oil is "100% organic."

2021-11-13 17:29 Purchase Log -47 Show Purchase

Purchased Studded Leather (45 gp) and Dagger (2 gp)

2021-09-27 20:41 Downtime Catchup -10 Show
2021-09-27 18:30 WBW-DC-FDC-04 The Monster of Wonderia 1 100 10 Bag of Holding Show

Potion of Healing (Greater). Potion, common. This potion of healing is a mason jar filled with yellow hot cereal.

Bag of Holding. Wondrous item, uncommon. This specific bag of holding is made of a soft brown leather with red letters embroidered on the side that spells, "Wonderia" in sylvan. Inside the bag of holding is a rolled-up recipe for yellow hot cereal. When the bearer of this item contemplates or undertakes a malevolent act, they remember Wonderia and the bag of holding enhances pangs of conscience.