Titan Adeptus Character Sheet

Season:
Masters
Race:
Variant Human
Class:
Paladin
Background:
Lifestyle:
None
Current Level:
11
Total GP:
23700
Total Downtime:
70
Tag:
Faction:
Order of the Gauntlet
Faction Rank:
Whitehawk (rank 3)
Magic Item Count:
8
Magic Item Limit:
6
Ring of Protection,
Longsword +1,
Shield +1,
Amulet of the Devout +1,
Rapier of the Dark Huntsman (Rapier of Life Stealing),
Amulet of Health,
Dawnfire (Sun Blade),
Necklace of Prayer Beads

Log Entries

Date Played Adventure Title Session ▼ Levels GP Downtime Magic Items
2021-09-24 19:03 Purchase Log Ring of Protection Show Purchase

Season 11 conversion. Retained Ring of Protection from renown.

2021-09-24 19:03 Purchase Log Longsword +1 Show Purchase

Season 11 conversion. Retained Longsword +1 from renown.

2021-09-24 19:03 Purchase Log Shield +1 Show Purchase

Season 11 conversion. Retained Shield +1 from renown.

2021-09-24 19:03 Purchase Log Amulet of the Devout +1 Show Purchase

Season 11 conversion. Added Amulet of the Devout +1.

2022-04-16 16:30 DDAL08-10 The Skull Square Murders 1 1 833 10 Amulet of Health Show

Amulet of Health. Wondrous item, rare (requires attunement). An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet.

2022-05-04 18:00 CCC-STORM-01 The Barrows of Solina 1 0 312 10 Dawnfire (Sun Blade) Show

Dawnfire (Sun Blade). Weapon (longsword), rare (requires attunement). The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.

Solina’s Blessing. In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solina’s blessing is upon you.

2021-08-21 13:00 DDHC-CM: The Price of Beauty 1 5 200 10 Radiance Show

Character created at level 5. To create a new 5th-level character for the Masters campaign, create a 1st-level character using the rules in Appendix 3 and then advance the character to 5th-level using the rules described. Your new 5th-level character begins play with an additional 80 gp and a potion of healing.

Radiance. Wand, unknown rarity (requires attunement by a Spellcaster). While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. Radiance is in the form of an exquisite golden hand mirror. While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn.

2022-08-20 11:00 DDHC-TYP Chapter 4: White Plume Mountain 1 1 22015 10 Necklace of Prayer Beads Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2021-09-07 18:30 DDHC-CM: Kandlekeep Dekonstruktion 1 1 120 10 Stonky’s ring Show

Stonky’s ring. Ring, unknown rarity (requires attunement). While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren't being worn or carried. Any character who attunes to the ring gains control of Stonky’s creations, though the skitterwidgets ignore commands spoken more than 30 feet away from them.

Charm of Heroes’ Feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away.

2021-09-14 18:30 DDHC-CM: Zikran's Zephyrean Tome 1 1 120 10 Iron Bands of Bilarro, Boots of the Winterlands, Censer of Controlling Air Elementals Show

Iron Bands of Bilarro. Wondrous Item, rare. This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can't be used again until the next dawn.

Boots of the Winterlands. Wondrous Item, uncommon (requires attunement). These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: You have resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as −50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as −100 degrees Fahrenheit.

Censer of Controlling Air Elementals. Wondrous Item, rare. While incense is burning in this censer, you can use an action to speak the censer's command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can't be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound. Note: it summons only Gazre-Azam.

2022-01-08 19:00 CCC-PDXAGE-0201 The Dark Hunt 1 1 100 10 Rapier of the Dark Huntsman (Rapier of Life Stealing) Show

Rapier of the Dark Huntsman (Rapier of Life Stealing). Weapon, rare (requires attunement). This matte-black rapier does not reflect light. It radiates a faint fiendish aura, and turns chill to the touch when within 30 feet of a good-aligned cleric or paladin. Once attuned, the wielder often feels hungry, even if they have just eaten. However, when the life stealing power is used, the wielder experiences an invigorating euphoria and feels satiated. The blade glows dully when it has fed. The description of this item can be found in the Dungeon
Masters Guide.

Date Played Adventure Title Tier Session ▼ ACP TCP Downtime Renown
2021-09-24 19:03 Purchase Log Show Purchase

Season 11 conversion. Retained Ring of Protection from renown.

2021-09-24 19:03 Purchase Log Show Purchase

Season 11 conversion. Retained Longsword +1 from renown.

2021-09-24 19:03 Purchase Log Show Purchase

Season 11 conversion. Retained Shield +1 from renown.

2021-09-24 19:03 Purchase Log Show Purchase

Season 11 conversion. Added Amulet of the Devout +1.

2022-04-16 16:30 DDAL08-10 The Skull Square Murders 1 10 Show

Amulet of Health. Wondrous item, rare (requires attunement). An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet.

2022-05-04 18:00 CCC-STORM-01 The Barrows of Solina 1 10 Show

Dawnfire (Sun Blade). Weapon (longsword), rare (requires attunement). The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.

Solina’s Blessing. In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solina’s blessing is upon you.

2021-08-21 13:00 DDHC-CM: The Price of Beauty 1 10 Show

Character created at level 5. To create a new 5th-level character for the Masters campaign, create a 1st-level character using the rules in Appendix 3 and then advance the character to 5th-level using the rules described. Your new 5th-level character begins play with an additional 80 gp and a potion of healing.

Radiance. Wand, unknown rarity (requires attunement by a Spellcaster). While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. Radiance is in the form of an exquisite golden hand mirror. While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn.

2022-08-20 11:00 DDHC-TYP Chapter 4: White Plume Mountain 1 10 Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2021-09-07 18:30 DDHC-CM: Kandlekeep Dekonstruktion 1 10 Show

Stonky’s ring. Ring, unknown rarity (requires attunement). While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren't being worn or carried. Any character who attunes to the ring gains control of Stonky’s creations, though the skitterwidgets ignore commands spoken more than 30 feet away from them.

Charm of Heroes’ Feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away.

2021-09-14 18:30 DDHC-CM: Zikran's Zephyrean Tome 1 10 Show

Iron Bands of Bilarro. Wondrous Item, rare. This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can't be used again until the next dawn.

Boots of the Winterlands. Wondrous Item, uncommon (requires attunement). These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: You have resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as −50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as −100 degrees Fahrenheit.

Censer of Controlling Air Elementals. Wondrous Item, rare. While incense is burning in this censer, you can use an action to speak the censer's command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can't be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound. Note: it summons only Gazre-Azam.

2022-01-08 19:00 CCC-PDXAGE-0201 The Dark Hunt 1 10 Show

Rapier of the Dark Huntsman (Rapier of Life Stealing). Weapon, rare (requires attunement). This matte-black rapier does not reflect light. It radiates a faint fiendish aura, and turns chill to the touch when within 30 feet of a good-aligned cleric or paladin. Once attuned, the wielder often feels hungry, even if they have just eaten. However, when the life stealing power is used, the wielder experiences an invigorating euphoria and feels satiated. The blade glows dully when it has fed. The description of this item can be found in the Dungeon
Masters Guide.

Date Played Adventure Title Session ▼ XP GP Downtime Renown Magic Items
2021-09-24 19:03 Purchase Log Ring of Protection Show Purchase

Season 11 conversion. Retained Ring of Protection from renown.

2021-09-24 19:03 Purchase Log Longsword +1 Show Purchase

Season 11 conversion. Retained Longsword +1 from renown.

2021-09-24 19:03 Purchase Log Shield +1 Show Purchase

Season 11 conversion. Retained Shield +1 from renown.

2021-09-24 19:03 Purchase Log Amulet of the Devout +1 Show Purchase

Season 11 conversion. Added Amulet of the Devout +1.

2022-04-16 16:30 DDAL08-10 The Skull Square Murders 1 833 10 Amulet of Health Show

Amulet of Health. Wondrous item, rare (requires attunement). An electrum pendant in the shape of an eye surrounded by grasping tentacles hangs from a mithril chain. You have the feeling you are being watched whenever you were this amulet.

2022-05-04 18:00 CCC-STORM-01 The Barrows of Solina 1 312 10 Dawnfire (Sun Blade) Show

Dawnfire (Sun Blade). Weapon (longsword), rare (requires attunement). The ruby in Dawnfire’s pommel sheds dim light for 10 feet when within 60 feet of undead.

Solina’s Blessing. In the event that you come across Vornjolnir's machinations or the Harrowed King's relics, know that Solina’s blessing is upon you.

2021-08-21 13:00 DDHC-CM: The Price of Beauty 1 200 10 Radiance Show

Character created at level 5. To create a new 5th-level character for the Masters campaign, create a 1st-level character using the rules in Appendix 3 and then advance the character to 5th-level using the rules described. Your new 5th-level character begins play with an additional 80 gp and a potion of healing.

Radiance. Wand, unknown rarity (requires attunement by a Spellcaster). While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. Radiance is in the form of an exquisite golden hand mirror. While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn.

2022-08-20 11:00 DDHC-TYP Chapter 4: White Plume Mountain 1 22015 10 Necklace of Prayer Beads Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2021-09-07 18:30 DDHC-CM: Kandlekeep Dekonstruktion 1 120 10 Stonky’s ring Show

Stonky’s ring. Ring, unknown rarity (requires attunement). While wearing this ring, you can cast the telekinesis spell at will, but you can target only objects that aren't being worn or carried. Any character who attunes to the ring gains control of Stonky’s creations, though the skitterwidgets ignore commands spoken more than 30 feet away from them.

Charm of Heroes’ Feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away.

2021-09-14 18:30 DDHC-CM: Zikran's Zephyrean Tome 1 120 10 Iron Bands of Bilarro, Boots of the Winterlands, Censer of Controlling Air Elementals Show

Iron Bands of Bilarro. Wondrous Item, rare. This rusty iron sphere measures 3 inches in diameter and weighs 1 pound. You can use an action to speak the command word and throw the sphere at a Huge or smaller creature you can see within 60 feet of you. As the sphere moves through the air, it opens into a tangle of metal bands. Make a ranged attack roll with an attack bonus equal to your Dexterity modifier plus your proficiency bonus. On a hit, the target is restrained until you take a bonus action to speak the command word again to release it. Doing so, or missing with the attack, causes the bands to contract and become a sphere once more. A creature, including the one restrained, can use an action to make a DC 20 Strength check to break the iron bands. On a success, the item is destroyed, and the restrained creature is freed. If the check fails, any further attempts made by that creature automatically fail until 24 hours have elapsed. Once the bands are used, they can't be used again until the next dawn.

Boots of the Winterlands. Wondrous Item, uncommon (requires attunement). These furred boots are snug and feel quite warm. While you wear them, you gain the following benefits: You have resistance to cold damage. You ignore difficult terrain created by ice or snow. You can tolerate temperatures as low as −50 degrees Fahrenheit without any additional protection. If you wear heavy clothes, you can tolerate temperatures as low as −100 degrees Fahrenheit.

Censer of Controlling Air Elementals. Wondrous Item, rare. While incense is burning in this censer, you can use an action to speak the censer's command word and summon an air elemental, as if you had cast the conjure elemental spell. The censer can't be used this way again until the next dawn. This 6-inch-wide, 1-foot-high vessel resembles a chalice with a decorated lid. It weighs 1 pound. Note: it summons only Gazre-Azam.

2022-01-08 19:00 CCC-PDXAGE-0201 The Dark Hunt 1 100 10 Rapier of the Dark Huntsman (Rapier of Life Stealing) Show

Rapier of the Dark Huntsman (Rapier of Life Stealing). Weapon, rare (requires attunement). This matte-black rapier does not reflect light. It radiates a faint fiendish aura, and turns chill to the touch when within 30 feet of a good-aligned cleric or paladin. Once attuned, the wielder often feels hungry, even if they have just eaten. However, when the life stealing power is used, the wielder experiences an invigorating euphoria and feels satiated. The blade glows dully when it has fed. The description of this item can be found in the Dungeon
Masters Guide.