Hilmar
Log Entries
Date Played | Adventure Title | Session | Levels ▲ | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2020-05-21 11:00 | DDAL09-01 Escape from Elturgard | 1 | 1 | 20 | Show | |||
Part 2. The Miller. |
||||||||
2020-05-21 12:00 | DDAL09-01 Escape from Elturgard | 1 | 1 | 20 | Show | |||
Part 3: The Innkeeper. |
||||||||
2020-05-24 04:00 | CCC-WWC-02 Dark Waters of Hate | 1 | 1 | 40 | Trident of Fish Command | Show | ||
Trident of Fish Command. Weapon (trident), uncommon (requires attunement). This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn. |
||||||||
2020-05-24 05:47 | Downtime Catchup | 1 | -20 | Show |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2020-05-21 11:00 | DDAL09-01 Escape from Elturgard | 1 | Show | |||||
Part 2. The Miller. |
||||||||
2020-05-21 12:00 | DDAL09-01 Escape from Elturgard | 1 | Show | |||||
Part 3: The Innkeeper. |
||||||||
2020-05-24 04:00 | CCC-WWC-02 Dark Waters of Hate | 1 | Show | |||||
Trident of Fish Command. Weapon (trident), uncommon (requires attunement). This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn. |
||||||||
2020-05-24 05:47 | Downtime Catchup | -20 | Show |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2020-05-21 11:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 2. The Miller. |
||||||||
2020-05-21 12:00 | DDAL09-01 Escape from Elturgard | 1 | 20 | Show | ||||
Part 3: The Innkeeper. |
||||||||
2020-05-24 04:00 | CCC-WWC-02 Dark Waters of Hate | 1 | 40 | Trident of Fish Command | Show | |||
Trident of Fish Command. Weapon (trident), uncommon (requires attunement). This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn. |
||||||||
2020-05-24 05:47 | Downtime Catchup | -20 | Show |