Captain Alessandra Viola
Rhythm-Maker's Drum +1,
Winter’s Warden (Half-Plate of Necrotic Resistance),
Neverdeath Crypt Key (Mystery Key),
Selendang Bomoh (Mantle of Spell Resistance),
Tongkat Nenek Kebayan (Staff of Power),
Once Was Solace (Talking Doll),
Canaith Mandolin,
Ring of Protection,
Ring of Spell Storing,
Chain Mail +1,
Stone of Good Luck (Luckstone),
Armor of Vulnerability (Slashing),
Goggles of Night,
Boots of Striding and Springing,
Wave
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2024-06-26 18:30 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 1 | 16380 | 10 | Canaith Mandolin, Ring of Protection, Ring of Spell Storing, Chain Mail +1, Stone of Good Luck (Luckstone), Armor of Vulnerability (Slashing), Goggles of Night, Boots of Striding and Springing, Wave | Show | |
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
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2024-06-08 17:00 | WBW-DC-DMMC-01 The Solitude of Solace | 1 | 1 | 1000 | 10 | Once Was Solace (Talking Doll), Selendang Bomoh (Mantle of Spell Resistance), Tongkat Nenek Kebayan (Staff of Power) | Show | |
Selendang Bomoh (Mantle of Spell Resistance). Wondrous Item, Rare (Requires Attunement). Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of Once Was Solace (Talking Doll). Wondrous Item, Common (Requires Attunement). This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of Tongkat Nenek Kebayan (Staff of Power). Staff, Very Rare (Requires Attunement by a Sorceror, Warlock Potion of Greater Healing Spell Scroll of Haste Spell Scroll of Dispel Magic |
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2024-05-24 18:30 | FR-DC-VECNA-02 Eldritch Eye Wide Shut | 1 | 1 | 1200 | 10 | Winter’s Warden (Half-Plate of Necrotic Resistance), Neverdeath Crypt Key (Mystery Key) | Show | |
Magic Items |
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2020-04-15 20:07 | Downtime Catchup | 1 | 1 | Rhythm-Maker's Drum +1 | Show | |||
Added Rhythm-Maker's Drum +1 from 5th level magic item table. |
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2020-04-15 18:00 | DDAL08-03 Dock Ward Double Cross | 1 | 1 | 40 | 10 | Hat of Disguise | Show | |
Hat of Disguise. Wondrous item, uncommon (requires attunement). While wearing this hat, you can use an action to cast the disguise self spell from it at-will. The spell ends if the hat is removed. This item is found on Magic Item Table F in the Dungeon Master’s Guide. The entire length of this broad, red-silk ribbon is embroidered in gold thread. While wearing it, the wearer can read and understand, but not speak, Undercommon. |
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2020-04-08 20:21 | Purchase Log | -80 | Show Purchase | |||||
Studded Leather, Shield, Component Pouch. |
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2020-04-08 18:00 | DDAL08-02 Beneath the City of the Dead | 1 | 1 | 40 | 10 | Goggles of Night | Show | |
Goggles of Night. Wondrous item, uncommon. These goggles are done in a bat motif and studded with teeth. The owner frequently finds blood dripping from their scalp or face as if they have been bitten by a small animal. |
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2020-04-01 18:00 | DDAL08-01 The Map with No Names | 1 | 1 | 40 | 10 | Wand of Secrets | Show | |
Wand of Secrets. Wand, uncommon. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. By whispering a secret to themselves that they have never told anyone, the owner can cause the tip of this wand to glow with light equal to a candle. |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2024-06-26 18:30 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 10 | Show | ||||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
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2024-06-08 17:00 | WBW-DC-DMMC-01 The Solitude of Solace | 1 | 10 | Show | ||||
Selendang Bomoh (Mantle of Spell Resistance). Wondrous Item, Rare (Requires Attunement). Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of Once Was Solace (Talking Doll). Wondrous Item, Common (Requires Attunement). This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of Tongkat Nenek Kebayan (Staff of Power). Staff, Very Rare (Requires Attunement by a Sorceror, Warlock Potion of Greater Healing Spell Scroll of Haste Spell Scroll of Dispel Magic |
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2024-05-24 18:30 | FR-DC-VECNA-02 Eldritch Eye Wide Shut | 1 | 10 | Show | ||||
Magic Items |
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2020-04-15 20:07 | Downtime Catchup | 1 | Show | |||||
Added Rhythm-Maker's Drum +1 from 5th level magic item table. |
||||||||
2020-04-15 18:00 | DDAL08-03 Dock Ward Double Cross | 1 | 10 | Show | ||||
Hat of Disguise. Wondrous item, uncommon (requires attunement). While wearing this hat, you can use an action to cast the disguise self spell from it at-will. The spell ends if the hat is removed. This item is found on Magic Item Table F in the Dungeon Master’s Guide. The entire length of this broad, red-silk ribbon is embroidered in gold thread. While wearing it, the wearer can read and understand, but not speak, Undercommon. |
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2020-04-08 20:21 | Purchase Log | Show Purchase | ||||||
Studded Leather, Shield, Component Pouch. |
||||||||
2020-04-08 18:00 | DDAL08-02 Beneath the City of the Dead | 1 | 10 | Show | ||||
Goggles of Night. Wondrous item, uncommon. These goggles are done in a bat motif and studded with teeth. The owner frequently finds blood dripping from their scalp or face as if they have been bitten by a small animal. |
||||||||
2020-04-01 18:00 | DDAL08-01 The Map with No Names | 1 | 10 | Show | ||||
Wand of Secrets. Wand, uncommon. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. By whispering a secret to themselves that they have never told anyone, the owner can cause the tip of this wand to glow with light equal to a candle. |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2024-06-26 18:30 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 16380 | 10 | Canaith Mandolin, Ring of Protection, Ring of Spell Storing, Chain Mail +1, Stone of Good Luck (Luckstone), Armor of Vulnerability (Slashing), Goggles of Night, Boots of Striding and Springing, Wave | Show | ||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2024-06-08 17:00 | WBW-DC-DMMC-01 The Solitude of Solace | 1 | 1000 | 10 | Once Was Solace (Talking Doll), Selendang Bomoh (Mantle of Spell Resistance), Tongkat Nenek Kebayan (Staff of Power) | Show | ||
Selendang Bomoh (Mantle of Spell Resistance). Wondrous Item, Rare (Requires Attunement). Silver threads are woven into the forest green fabric in a crosshatch pattern around along the edges. It smells of Once Was Solace (Talking Doll). Wondrous Item, Common (Requires Attunement). This rag doll is worn and has several stitches crisscrossing its body. If you or one of your companions gave up a part of Tongkat Nenek Kebayan (Staff of Power). Staff, Very Rare (Requires Attunement by a Sorceror, Warlock Potion of Greater Healing Spell Scroll of Haste Spell Scroll of Dispel Magic |
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2024-05-24 18:30 | FR-DC-VECNA-02 Eldritch Eye Wide Shut | 1 | 1200 | 10 | Winter’s Warden (Half-Plate of Necrotic Resistance), Neverdeath Crypt Key (Mystery Key) | Show | ||
Magic Items |
||||||||
2020-04-15 20:07 | Downtime Catchup | 1 | Rhythm-Maker's Drum +1 | Show | ||||
Added Rhythm-Maker's Drum +1 from 5th level magic item table. |
||||||||
2020-04-15 18:00 | DDAL08-03 Dock Ward Double Cross | 1 | 40 | 10 | Hat of Disguise | Show | ||
Hat of Disguise. Wondrous item, uncommon (requires attunement). While wearing this hat, you can use an action to cast the disguise self spell from it at-will. The spell ends if the hat is removed. This item is found on Magic Item Table F in the Dungeon Master’s Guide. The entire length of this broad, red-silk ribbon is embroidered in gold thread. While wearing it, the wearer can read and understand, but not speak, Undercommon. |
||||||||
2020-04-08 20:21 | Purchase Log | -80 | Show Purchase | |||||
Studded Leather, Shield, Component Pouch. |
||||||||
2020-04-08 18:00 | DDAL08-02 Beneath the City of the Dead | 1 | 40 | 10 | Goggles of Night | Show | ||
Goggles of Night. Wondrous item, uncommon. These goggles are done in a bat motif and studded with teeth. The owner frequently finds blood dripping from their scalp or face as if they have been bitten by a small animal. |
||||||||
2020-04-01 18:00 | DDAL08-01 The Map with No Names | 1 | 40 | 10 | Wand of Secrets | Show | ||
Wand of Secrets. Wand, uncommon. The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. By whispering a secret to themselves that they have never told anyone, the owner can cause the tip of this wand to glow with light equal to a candle. |