Aeon

Season:
9
Race:
High Elf
Class:
Wizard
Background:
Lifestyle:
None
Current Level:
20
Total GP:
19391
Total Downtime:
-242
Tag:
Faction:
Emerald Enclave
Faction Rank:
Winterstalker (rank 4)
Magic Item Count:
8
Magic Item Limit:
10
Tome of Clear Thought,
Aegis of the Raven Queen (Shield, +3),
Manual of Bodily Health,
Wave,
Staff of the Magi,
Gray Robe of the Archmagi,
Quaryl's Codex (Tome of the Stilled Tongue),
Staff of Power

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2019-11-05 12:00 DDAL05-1 Treasures of the Broken Hoard 1 1 20 Show

Mission 1. Beneath the Hills

2019-11-05 01:00 DDAL05-1 Treasures of the Broken Hoard 1 1 20 Show

Mission 3. Against the Frost

2019-11-17 12:00 CCC-NUKE-0101 The Blighted Sun 1 1 80 Stone of Good Luck Show

Durgan's dice (Luckstone)

2019-11-17 17:34 Downtime Catchup 1 1 -20 Show
2019-11-28 19:00 DDHC-TYP Tales from the Yawning Portal 1 1 240 Ring of Protection, Bracers of Defense, Ring of Spell Storing, Wave Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2019-12-06 19:00 DDAL08-11 Poisoned Words 1 1 120 Glamored Studded Leather Show

Glamored Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.

2019-12-20 13:00 DDEX3-13 Writhing in the Dark 1 1 90 Rod of the Pact Keeper, +2 Show

Rod of the Pact Keeper, +2. Rod, rare (requires attunement by a warlock). This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius. A description of this item can be found in the Dungeon Master’s Guide.

1x Conjure Animals, 2x Faerie Fire

2019-12-20 22:36 Trade Log -15 Bracers of Defense > Flame Tongue (Shortsword) Show Trade Log

Traded Aeon's Bracers of Defense for Theran's Flame Tongue (Shortsword)

2019-12-22 09:00 DDAL07-02 Over the Edge 1 1 30 Show

Adventure 5. One Accepting Altar

2019-12-22 11:00 DDAL07-02 Over the Edge 2 1 30 Show

Adventure 3. Three Bargaining Coins.

2019-12-22 11:44 Downtime Catchup 1 -80 Show
2019-12-22 12:30 CCC-ODFC-0103 Elder’s Eyes Upon You 1 1 800 Spellguard Shield Show

Warden (Spellguard Shield). Shield, very rare, requires attunement. While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you. Created by Brinora for her lover, and later husband, Richard, this shield is made of multicolored glass. While it appears fragile, it is just as strong as a regular shield. Although the picture that was initially formed was Brinora’s arcane sigil, the pattern rearranges appropriately for the wielder, forming a holy symbol or other simple image of great meaning.

Brinora's Grimoire. The lock on this impressive leather bound tome popped open when Brinora died, and refuses to stay shut, even though you later figured out the magical sequence that was the key. The book is immune to acid, cold, fire, lightning, and thunder damage, in addition to poison and psychic, and projects a shield of force around itself to prevent objects from striking it. None of these properties are able to help you in combat, though the contents might, if you can decipher them. The spellbook is completely full, so no spells can be added.
1st: absorb elements, chromatic orb, detect magic, earth tremor, feather fall, identify, protection from evil and good, mage armor, magic missile, shield
2nd: blur, darkvision, detect thoughts, earthbind, Melf’s acid arrow, mirror image, misty step, see invisibility
3rd: counterspell, dispel magic, fly, fireball, glyph of warding, haste, lightning bolt, Melf’s minute meteors
4th: banishment, dimension door, fire shield, greater invisibility, stoneskin
5th: cone of cold, scrying, transmute rock, wall of force
6th: chain lightning, globe of invulnerability, guards and wards, true seeing
7th: prismatic spray, teleport
8th: antimagic field, mind blank
9th: foresight, time stop

2019-12-26 18:33 Trade Log -15 Flame Tongue (Shortsword) > Bracers of Defense Show Trade Log

Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword)

2019-12-27 18:30 CCC-ROZK-0101 Binder’s Torment 1 1 800 Wand of the War Mage, +2 Show

Wand of the War Mage, +2. Wand, rare (requires attunement by a spellcaster). This foot-long, twisted iron spike emits a faint coppery scent when channeling magical energies. While holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.

Heroes of Reclamation Day. You ran toward danger and saved innocent lives. The people of Phlan will tell tales of your bravery, and business owners wish to show you the city’s gratitude. You receive a 10% discount on goods sold within the city.

An Ally in the Ebon Tide. You convinced the Blackwind, Ezechiel Irnestul, to sign on with either the Zhentarim or the Lords’ Alliance. He survives, and his Ebon Tide may prove useful someday soon.

2019-12-29 09:00 CCC-ROZK-0102 Zhentarim’s Lament 1 1 800 -50 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2019-12-29 21:54 Trade Log -15 Tome of Leadership and Influence > Tome of Clear Thought Show Trade Log

Traded Aeon's Tome of Leadership and Influence for BlueCadet-2's Tome of Clear Thought (Bran Stormtide. DCI is 3318629820).

2020-01-09 13:30 CCC-BWM-003 A Tale of Two Towers 1 1 800 Aegis of the Raven Queen (Shield, +3) Show

Aegis of the Raven Queen (Shield, +3). Armor (shield), Very rare. This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light. While holding this shield, nonmagical flames are extinguished within 30 feet of you as the shadow lashes out at the flame. The shield encourages you to hold no pity for those who suffer and die, for death is the natural end of life. While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC.

Grosvenson? With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2020-01-09 19:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 1 800 Manual of Bodily Health Show

Manual of Bodily Health. Wondrous item, very rare. This leather-bound tome smells of rich mahogany and contains health, fitness, and diet tips, as well as an impressive collection of varied recipes for every occasion. The name “Montague” has been written on the inside front cover, possibly indicating a previous owner. A description of this item can be found on page 180 of the Dungeon Master’s Guide.

Mage's Spellbook. This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells:
1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield
2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion
3rd level: counterspell, erupting earth
, fireball, flame arrows, fly
4th level: elemental bane
, greater invisibility, ice storm, watery sphere*
5th level: cone of cold, control winds*
* These spells can be found in Princes of the Apocalypse and the Elemental Evil Player’s Guide.

To Wear the Cloak. If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.

2020-01-12 12:00 DDAL07-14 The Fathomless Depths of Ill Intent 1 1 800 The Mask of Wompona Yarp (Helm of Brilliance) Show

The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic.
You gain the following benefits while wearing it:
• You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm.
• As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage.
• As long as the helm has at least one ruby, you have resistance to fire damage.
• As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. This item is found in the Dungeon Master’s Guide.
This monstrous batiri goblin mask is made of lacquered wood and its gems carved to resemble numerous unblinking eyes. When a gem is used, the surrounding wood closes around it like an eyelid. When found, the helm has 6 diamonds, 5 rubies, 17 fire opals, and 34 opals.

2020-01-13 11:00 DDAL07-15 Streams of Crimson 1 1 3000 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground. The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

Prince Rashidi al-Zahar ibn Rath, seventeenth son of Rathiman the Wise, who is the Sultan of the Obsidian Mountains and Ruby Palace, Suzerain of the Sparkling Desert, and high vizier of the City of Brass, may his reign remain ceaseless and ever burning.

Date Played Adventure Title Tier ▲ Session ACP TCP Downtime Renown
2019-11-05 12:00 DDAL05-1 Treasures of the Broken Hoard 1 Show

Mission 1. Beneath the Hills

2019-11-05 01:00 DDAL05-1 Treasures of the Broken Hoard 1 Show

Mission 3. Against the Frost

2019-11-17 12:00 CCC-NUKE-0101 The Blighted Sun 1 Show

Durgan's dice (Luckstone)

2019-11-17 17:34 Downtime Catchup 1 -20 Show
2019-11-28 19:00 DDHC-TYP Tales from the Yawning Portal 1 Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2019-12-06 19:00 DDAL08-11 Poisoned Words 1 Show

Glamored Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.

2019-12-20 13:00 DDEX3-13 Writhing in the Dark 1 Show

Rod of the Pact Keeper, +2. Rod, rare (requires attunement by a warlock). This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius. A description of this item can be found in the Dungeon Master’s Guide.

1x Conjure Animals, 2x Faerie Fire

2019-12-20 22:36 Trade Log -15 Show Trade Log

Traded Aeon's Bracers of Defense for Theran's Flame Tongue (Shortsword)

2019-12-22 09:00 DDAL07-02 Over the Edge 1 Show

Adventure 5. One Accepting Altar

2019-12-22 11:00 DDAL07-02 Over the Edge 2 Show

Adventure 3. Three Bargaining Coins.

2019-12-22 11:44 Downtime Catchup -80 Show
2019-12-22 12:30 CCC-ODFC-0103 Elder’s Eyes Upon You 1 Show

Warden (Spellguard Shield). Shield, very rare, requires attunement. While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you. Created by Brinora for her lover, and later husband, Richard, this shield is made of multicolored glass. While it appears fragile, it is just as strong as a regular shield. Although the picture that was initially formed was Brinora’s arcane sigil, the pattern rearranges appropriately for the wielder, forming a holy symbol or other simple image of great meaning.

Brinora's Grimoire. The lock on this impressive leather bound tome popped open when Brinora died, and refuses to stay shut, even though you later figured out the magical sequence that was the key. The book is immune to acid, cold, fire, lightning, and thunder damage, in addition to poison and psychic, and projects a shield of force around itself to prevent objects from striking it. None of these properties are able to help you in combat, though the contents might, if you can decipher them. The spellbook is completely full, so no spells can be added.
1st: absorb elements, chromatic orb, detect magic, earth tremor, feather fall, identify, protection from evil and good, mage armor, magic missile, shield
2nd: blur, darkvision, detect thoughts, earthbind, Melf’s acid arrow, mirror image, misty step, see invisibility
3rd: counterspell, dispel magic, fly, fireball, glyph of warding, haste, lightning bolt, Melf’s minute meteors
4th: banishment, dimension door, fire shield, greater invisibility, stoneskin
5th: cone of cold, scrying, transmute rock, wall of force
6th: chain lightning, globe of invulnerability, guards and wards, true seeing
7th: prismatic spray, teleport
8th: antimagic field, mind blank
9th: foresight, time stop

2019-12-26 18:33 Trade Log -15 Show Trade Log

Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword)

2019-12-27 18:30 CCC-ROZK-0101 Binder’s Torment 1 Show

Wand of the War Mage, +2. Wand, rare (requires attunement by a spellcaster). This foot-long, twisted iron spike emits a faint coppery scent when channeling magical energies. While holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.

Heroes of Reclamation Day. You ran toward danger and saved innocent lives. The people of Phlan will tell tales of your bravery, and business owners wish to show you the city’s gratitude. You receive a 10% discount on goods sold within the city.

An Ally in the Ebon Tide. You convinced the Blackwind, Ezechiel Irnestul, to sign on with either the Zhentarim or the Lords’ Alliance. He survives, and his Ebon Tide may prove useful someday soon.

2019-12-29 09:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -50 Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2019-12-29 21:54 Trade Log -15 Show Trade Log

Traded Aeon's Tome of Leadership and Influence for BlueCadet-2's Tome of Clear Thought (Bran Stormtide. DCI is 3318629820).

2020-01-09 13:30 CCC-BWM-003 A Tale of Two Towers 1 Show

Aegis of the Raven Queen (Shield, +3). Armor (shield), Very rare. This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light. While holding this shield, nonmagical flames are extinguished within 30 feet of you as the shadow lashes out at the flame. The shield encourages you to hold no pity for those who suffer and die, for death is the natural end of life. While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC.

Grosvenson? With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2020-01-09 19:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 Show

Manual of Bodily Health. Wondrous item, very rare. This leather-bound tome smells of rich mahogany and contains health, fitness, and diet tips, as well as an impressive collection of varied recipes for every occasion. The name “Montague” has been written on the inside front cover, possibly indicating a previous owner. A description of this item can be found on page 180 of the Dungeon Master’s Guide.

Mage's Spellbook. This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells:
1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield
2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion
3rd level: counterspell, erupting earth
, fireball, flame arrows, fly
4th level: elemental bane
, greater invisibility, ice storm, watery sphere*
5th level: cone of cold, control winds*
* These spells can be found in Princes of the Apocalypse and the Elemental Evil Player’s Guide.

To Wear the Cloak. If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.

2020-01-12 12:00 DDAL07-14 The Fathomless Depths of Ill Intent 1 Show

The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic.
You gain the following benefits while wearing it:
• You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm.
• As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage.
• As long as the helm has at least one ruby, you have resistance to fire damage.
• As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. This item is found in the Dungeon Master’s Guide.
This monstrous batiri goblin mask is made of lacquered wood and its gems carved to resemble numerous unblinking eyes. When a gem is used, the surrounding wood closes around it like an eyelid. When found, the helm has 6 diamonds, 5 rubies, 17 fire opals, and 34 opals.

2020-01-13 11:00 DDAL07-15 Streams of Crimson 1 Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground. The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

Prince Rashidi al-Zahar ibn Rath, seventeenth son of Rathiman the Wise, who is the Sultan of the Obsidian Mountains and Ruby Palace, Suzerain of the Sparkling Desert, and high vizier of the City of Brass, may his reign remain ceaseless and ever burning.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2019-11-05 12:00 DDAL05-1 Treasures of the Broken Hoard 1 20 Show

Mission 1. Beneath the Hills

2019-11-05 01:00 DDAL05-1 Treasures of the Broken Hoard 1 20 Show

Mission 3. Against the Frost

2019-11-17 12:00 CCC-NUKE-0101 The Blighted Sun 1 80 Stone of Good Luck Show

Durgan's dice (Luckstone)

2019-11-17 17:34 Downtime Catchup 1 -20 Show
2019-11-28 19:00 DDHC-TYP Tales from the Yawning Portal 1 240 Ring of Protection, Bracers of Defense, Ring of Spell Storing, Wave Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2019-12-06 19:00 DDAL08-11 Poisoned Words 1 120 Glamored Studded Leather Show

Glamored Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This armor is made of salmon leather that has been dyed midnight black. While wearing this armor, you cannot become wet unless fully immersed in a liquid.

2019-12-20 13:00 DDEX3-13 Writhing in the Dark 1 90 Rod of the Pact Keeper, +2 Show

Rod of the Pact Keeper, +2. Rod, rare (requires attunement by a warlock). This rod looks like three tentacles wrapped around each other. Upon speaking the word "Xicvizt", the tentacles writhe as though were alive and are wreathed in purple fire that sheds dim light in a 5-foot radius. A description of this item can be found in the Dungeon Master’s Guide.

1x Conjure Animals, 2x Faerie Fire

2019-12-20 22:36 Trade Log -15 Bracers of Defense > Flame Tongue (Shortsword) Show Trade Log

Traded Aeon's Bracers of Defense for Theran's Flame Tongue (Shortsword)

2019-12-22 09:00 DDAL07-02 Over the Edge 1 30 Show

Adventure 5. One Accepting Altar

2019-12-22 11:00 DDAL07-02 Over the Edge 2 30 Show

Adventure 3. Three Bargaining Coins.

2019-12-22 11:44 Downtime Catchup -80 Show
2019-12-22 12:30 CCC-ODFC-0103 Elder’s Eyes Upon You 1 800 Spellguard Shield Show

Warden (Spellguard Shield). Shield, very rare, requires attunement. While holding this shield, you have advantage on saving throws against spells and other magical effects, and spell attacks have disadvantage against you. Created by Brinora for her lover, and later husband, Richard, this shield is made of multicolored glass. While it appears fragile, it is just as strong as a regular shield. Although the picture that was initially formed was Brinora’s arcane sigil, the pattern rearranges appropriately for the wielder, forming a holy symbol or other simple image of great meaning.

Brinora's Grimoire. The lock on this impressive leather bound tome popped open when Brinora died, and refuses to stay shut, even though you later figured out the magical sequence that was the key. The book is immune to acid, cold, fire, lightning, and thunder damage, in addition to poison and psychic, and projects a shield of force around itself to prevent objects from striking it. None of these properties are able to help you in combat, though the contents might, if you can decipher them. The spellbook is completely full, so no spells can be added.
1st: absorb elements, chromatic orb, detect magic, earth tremor, feather fall, identify, protection from evil and good, mage armor, magic missile, shield
2nd: blur, darkvision, detect thoughts, earthbind, Melf’s acid arrow, mirror image, misty step, see invisibility
3rd: counterspell, dispel magic, fly, fireball, glyph of warding, haste, lightning bolt, Melf’s minute meteors
4th: banishment, dimension door, fire shield, greater invisibility, stoneskin
5th: cone of cold, scrying, transmute rock, wall of force
6th: chain lightning, globe of invulnerability, guards and wards, true seeing
7th: prismatic spray, teleport
8th: antimagic field, mind blank
9th: foresight, time stop

2019-12-26 18:33 Trade Log -15 Flame Tongue (Shortsword) > Bracers of Defense Show Trade Log

Traded Pierce's Bracers of Defense for Aeon's Flame Tongue (Shortsword)

2019-12-27 18:30 CCC-ROZK-0101 Binder’s Torment 1 800 Wand of the War Mage, +2 Show

Wand of the War Mage, +2. Wand, rare (requires attunement by a spellcaster). This foot-long, twisted iron spike emits a faint coppery scent when channeling magical energies. While holding this wand, you gain a +2 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.

Heroes of Reclamation Day. You ran toward danger and saved innocent lives. The people of Phlan will tell tales of your bravery, and business owners wish to show you the city’s gratitude. You receive a 10% discount on goods sold within the city.

An Ally in the Ebon Tide. You convinced the Blackwind, Ezechiel Irnestul, to sign on with either the Zhentarim or the Lords’ Alliance. He survives, and his Ebon Tide may prove useful someday soon.

2019-12-29 09:00 CCC-ROZK-0102 Zhentarim’s Lament 1 800 -50 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2019-12-29 21:54 Trade Log -15 Tome of Leadership and Influence > Tome of Clear Thought Show Trade Log

Traded Aeon's Tome of Leadership and Influence for BlueCadet-2's Tome of Clear Thought (Bran Stormtide. DCI is 3318629820).

2020-01-09 13:30 CCC-BWM-003 A Tale of Two Towers 1 800 Aegis of the Raven Queen (Shield, +3) Show

Aegis of the Raven Queen (Shield, +3). Armor (shield), Very rare. This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light. While holding this shield, nonmagical flames are extinguished within 30 feet of you as the shadow lashes out at the flame. The shield encourages you to hold no pity for those who suffer and die, for death is the natural end of life. While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC.

Grosvenson? With access to the libraries of Hillsfar and the knowledge of the citizens of Elventree, you may spend 15 downtime days engaged in research in attempts to locate the town of Grosvenson. Though you failed to locate the town, you learn plenty regarding towns around Hillsfar. In future session, your character gains advantage on all History (Intelligence) checks make to remember details about locations around Hillsfar. This story award is permanent.

2020-01-09 19:00 CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge 1 800 Manual of Bodily Health Show

Manual of Bodily Health. Wondrous item, very rare. This leather-bound tome smells of rich mahogany and contains health, fitness, and diet tips, as well as an impressive collection of varied recipes for every occasion. The name “Montague” has been written on the inside front cover, possibly indicating a previous owner. A description of this item can be found on page 180 of the Dungeon Master’s Guide.

Mage's Spellbook. This hardcover tome with a glossy cover has several sections of pages that have separated from the binding. It appears numerous attempts have been made to reattach the cover using glue. Scribbled on the inside back cover are the phrases “Frog cult?” and “Dave says ‘hi’.” It contains the following spells:
1st level: absorb elements, detect magic, earth tremor, mage armor, magic missile, shield
2nd level: earthbind, pyrotechnics, misty step, skywrite, suggestion
3rd level: counterspell, erupting earth
, fireball, flame arrows, fly
4th level: elemental bane
, greater invisibility, ice storm, watery sphere*
5th level: cone of cold, control winds*
* These spells can be found in Princes of the Apocalypse and the Elemental Evil Player’s Guide.

To Wear the Cloak. If your character is a spellcaster, Zora Culkin has offered to sponsor your admittance into the Brotherhood of the Cloak due to your service to the city of Mulmaster. Though joining the Cloaks is mandatory for any arcanists seeking to stay in Mulmaster for an extended period of time, and sponsorship is not required, Zora Culkin's sponsorship will definitely have its perks.

2020-01-12 12:00 DDAL07-14 The Fathomless Depths of Ill Intent 1 800 The Mask of Wompona Yarp (Helm of Brilliance) Show

The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic.
You gain the following benefits while wearing it:
• You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm.
• As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage.
• As long as the helm has at least one ruby, you have resistance to fire damage.
• As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon.
Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. This item is found in the Dungeon Master’s Guide.
This monstrous batiri goblin mask is made of lacquered wood and its gems carved to resemble numerous unblinking eyes. When a gem is used, the surrounding wood closes around it like an eyelid. When found, the helm has 6 diamonds, 5 rubies, 17 fire opals, and 34 opals.

2020-01-13 11:00 DDAL07-15 Streams of Crimson 1 3000 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). While wearing this armor, you gain a +3 bonus to AC, you are immune to fire damage, and you can understand and speak Primordial. In addition, you can stand on and walk across molten rock as if it were solid ground. The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

Prince Rashidi al-Zahar ibn Rath, seventeenth son of Rathiman the Wise, who is the Sultan of the Obsidian Mountains and Ruby Palace, Suzerain of the Sparkling Desert, and high vizier of the City of Brass, may his reign remain ceaseless and ever burning.