Winter

Season:
9
Race:
Scourge Aasimar
Class:
Sorcerer
Background:
Lifestyle:
None
Current Level:
20
Total GP:
16280
Total Downtime:
-140
Tag:
Faction:
None
Faction Rank:
Heroic (rank 4)
Magic Item Count:
8
Magic Item Limit:
10
Headband of Intellect,
Wave,
Rod of the Pact Keeper +3,
Staff of Power,
Manual of Bodily Health,
Tome of Leadership and Influence,
Hand Crossbow +3,
Ioun Stone of Mastery

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2020-09-01 18:00 DDAL00-01 Window to the Past 1 1 3000 Rod of Security, Adamantine Plate Show

Rod of Security. Rod, very rare. This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier. A description of this item can be found in the Dungeon Master’s Guide.

Adamantine Plate. Armor (any metal), uncommon. Appearing almost decorative, this suit of highly polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. A description of this item can be found in the Dungeon Master’s Guide.

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

2020-08-03 18:30 DDAL00-11F Twice as Nice for Half the Price 1 1 3000 Ioun Stone of Mastery Show

Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head.

2020-03-16 08:00 DDAL05-18 The Mysterious Isle 1 1 3000 Hand Crossbow +3 Show
2020-03-06 18:30 DDHC00-GSM Ghosts of Saltmarsh 1 1 800 Show

Chapter 8: The Styes.

2020-02-08 22:00 CCC-ROZK-0103 Necromancer’s Ascent 1 1 1200 Spellguard Shield Show

Spellguard Shield

2020-02-08 12:00 CCC-JGD-01 Left Black & Blue 1 1 400 Stone Plate +2 Show

Stone Plate +2. Armor (heavy), very rare. This suit of plate armor was created by Cultists of the Black Earth and fashioned from slabs of stone (instead of metal). The armor resizes to fit its wearer.

2020-02-04 18:00 CCC-ROZK-0102 Zhentarim’s Lament 1 1 800 -50 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2020-01-31 13:31 Trade Log -15 Ring of Psychic Resistance > Ring of Spell Storing Show Trade Log

Traded Sunang's Ring of Spell Storing for Winter's Ring of Psychic Resistance.

2020-01-26 08:00 DDHC-TYP Tales from the Yawning Portal 1 1 1200 Ring of Psychic Resistance, Rod of the Pact Keeper +3, Staff of Power, Carpet of Flying (4 ft. x 6 ft.), Manual of Bodily Health Show

Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:

  • All items possessed by characters who were teleported nude
  • Ninety-seven small gems worth 10 gp each
  • Three huge gems-a 10,000 gp peridot, a 50,000 gp emerald, and a 100,000 gp black opal
  • Four magic weapons- a defender, a sword of vengeance, a berserker axe, and a spear of backbiting (see appendix A)

In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:

  • Twelve potions
  • Six spell scrolls, each of a wizard spell of 5th level or lower
  • One magic ring, one magic rod, one magic staff, and three wondrous items

This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding.

Item List:
Defender
Sword of Vengeance
Berserker Axe
Spear of Backbiting
1 magic ring - Ring of Psychic Resistance
1 magic rod - Rod of the Pact Keeper +3
1 magical staff - Staff of Power
3 wondrous items - Carpet of Flying (4 ft. x 6 ft.), Manual of Bodily Health, Horn of Valhalla (Bronze)

I like it. I'll accept it. And I'll cast my vote for it

Content Catalog Guidance:
Acererak’s Hoard. Under the treasure subheading on page 227 of TYP, replace “(except that none can be of legendary rarity)” with: “(except all items must be located on magic item tables F, G, or H, and uncommon, rare, or very rare, and may include up to one manual or tome—it seems that the demilich’s library has long ago rotted away)”.

2020-01-12 23:25 Downtime Catchup 1 -75 Show
2020-01-12 19:00 DDHC-TYP Tales from the Yawning Portal 1 1 240 Wave, Bracers of Defense, Ring of Spell Storing Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2020-01-11 13:00 DDEP09-01 Infernal Pursuits 1 1 120 Necklace of Adaptation, Mantle of Spell Resistance Show

For earning Mahadi’s favor, all players unlock both magic items listed in the “Rewards” section – the basic magic item, and a special magic item for their tier!

Necklace of Adaptation. Wondrous item, uncommon (requires attunement). The pendant of this necklace is an ovoid puzzle box of jagged black metal that screeches as it is operated. To activate the item, the puzzle box must be manipulated into a new configuration. While wearing this necklace, you can breathe normally in any environment, and you have advantage on saving throws made against harmful gases and vapors (such as cloudkill and stinking cloud effects, inhaled poisons, and the breath weapons of some dragons).

Mantle of Spell Resistance. Wondrous item, rare (requires attunement). This sleeveless shawl is made from the stitched skin of many demons and devils. You have advantage on saving throws against spells while you wear this item.

2019-11-03 12:00 DDEX1-6 The Scroll Thief 1 1 80 Headband of Intellect Show

Headband of Intellect. Wondrous item, uncommon (requires attunement). This headband made of bone bears the sigil of the wizard Denlor, whose tower still stands in the city. A description of this item can be found in the Dungeon Master’s Guide.

2019-11-01 18:30 DDHC00-GSM Ghosts of Saltmarsh 1 1 80 Show

Chapter 3: Danger at Dunwater.

Helm of Underwater Action.

2019-10-25 21:00 DDAL05-1 Treasures of the Broken Hoard 1 1 20 Show

Mission 3. Against the Frost

2019-10-25 20:00 DDAL05-1 Treasures of the Broken Hoard 1 1 20 Show

Mission 2. Upon the Stones

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2020-09-01 18:00 DDAL00-01 Window to the Past 1 Show

Rod of Security. Rod, very rare. This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier. A description of this item can be found in the Dungeon Master’s Guide.

Adamantine Plate. Armor (any metal), uncommon. Appearing almost decorative, this suit of highly polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. A description of this item can be found in the Dungeon Master’s Guide.

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

2020-08-03 18:30 DDAL00-11F Twice as Nice for Half the Price 1 Show

Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head.

2020-03-16 08:00 DDAL05-18 The Mysterious Isle 1 Show
2020-03-06 18:30 DDHC00-GSM Ghosts of Saltmarsh 1 Show

Chapter 8: The Styes.

2020-02-08 22:00 CCC-ROZK-0103 Necromancer’s Ascent 1 Show

Spellguard Shield

2020-02-08 12:00 CCC-JGD-01 Left Black & Blue 1 Show

Stone Plate +2. Armor (heavy), very rare. This suit of plate armor was created by Cultists of the Black Earth and fashioned from slabs of stone (instead of metal). The armor resizes to fit its wearer.

2020-02-04 18:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -50 Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2020-01-31 13:31 Trade Log -15 Show Trade Log

Traded Sunang's Ring of Spell Storing for Winter's Ring of Psychic Resistance.

2020-01-26 08:00 DDHC-TYP Tales from the Yawning Portal 1 Show

Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:

  • All items possessed by characters who were teleported nude
  • Ninety-seven small gems worth 10 gp each
  • Three huge gems-a 10,000 gp peridot, a 50,000 gp emerald, and a 100,000 gp black opal
  • Four magic weapons- a defender, a sword of vengeance, a berserker axe, and a spear of backbiting (see appendix A)

In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:

  • Twelve potions
  • Six spell scrolls, each of a wizard spell of 5th level or lower
  • One magic ring, one magic rod, one magic staff, and three wondrous items

This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding.

Item List:
Defender
Sword of Vengeance
Berserker Axe
Spear of Backbiting
1 magic ring - Ring of Psychic Resistance
1 magic rod - Rod of the Pact Keeper +3
1 magical staff - Staff of Power
3 wondrous items - Carpet of Flying (4 ft. x 6 ft.), Manual of Bodily Health, Horn of Valhalla (Bronze)

I like it. I'll accept it. And I'll cast my vote for it

Content Catalog Guidance:
Acererak’s Hoard. Under the treasure subheading on page 227 of TYP, replace “(except that none can be of legendary rarity)” with: “(except all items must be located on magic item tables F, G, or H, and uncommon, rare, or very rare, and may include up to one manual or tome—it seems that the demilich’s library has long ago rotted away)”.

2020-01-12 23:25 Downtime Catchup -75 Show
2020-01-12 19:00 DDHC-TYP Tales from the Yawning Portal 1 Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2020-01-11 13:00 DDEP09-01 Infernal Pursuits 1 Show

For earning Mahadi’s favor, all players unlock both magic items listed in the “Rewards” section – the basic magic item, and a special magic item for their tier!

Necklace of Adaptation. Wondrous item, uncommon (requires attunement). The pendant of this necklace is an ovoid puzzle box of jagged black metal that screeches as it is operated. To activate the item, the puzzle box must be manipulated into a new configuration. While wearing this necklace, you can breathe normally in any environment, and you have advantage on saving throws made against harmful gases and vapors (such as cloudkill and stinking cloud effects, inhaled poisons, and the breath weapons of some dragons).

Mantle of Spell Resistance. Wondrous item, rare (requires attunement). This sleeveless shawl is made from the stitched skin of many demons and devils. You have advantage on saving throws against spells while you wear this item.

2019-11-03 12:00 DDEX1-6 The Scroll Thief 1 Show

Headband of Intellect. Wondrous item, uncommon (requires attunement). This headband made of bone bears the sigil of the wizard Denlor, whose tower still stands in the city. A description of this item can be found in the Dungeon Master’s Guide.

2019-11-01 18:30 DDHC00-GSM Ghosts of Saltmarsh 1 Show

Chapter 3: Danger at Dunwater.

Helm of Underwater Action.

2019-10-25 21:00 DDAL05-1 Treasures of the Broken Hoard 1 Show

Mission 3. Against the Frost

2019-10-25 20:00 DDAL05-1 Treasures of the Broken Hoard 1 Show

Mission 2. Upon the Stones

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2020-09-01 18:00 DDAL00-01 Window to the Past 1 3000 Rod of Security, Adamantine Plate Show

Rod of Security. Rod, very rare. This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier. A description of this item can be found in the Dungeon Master’s Guide.

Adamantine Plate. Armor (any metal), uncommon. Appearing almost decorative, this suit of highly polished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. A description of this item can be found in the Dungeon Master’s Guide.

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

2020-08-03 18:30 DDAL00-11F Twice as Nice for Half the Price 1 3000 Ioun Stone of Mastery Show

Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head.

2020-03-16 08:00 DDAL05-18 The Mysterious Isle 1 3000 Hand Crossbow +3 Show
2020-03-06 18:30 DDHC00-GSM Ghosts of Saltmarsh 1 800 Show

Chapter 8: The Styes.

2020-02-08 22:00 CCC-ROZK-0103 Necromancer’s Ascent 1 1200 Spellguard Shield Show

Spellguard Shield

2020-02-08 12:00 CCC-JGD-01 Left Black & Blue 1 400 Stone Plate +2 Show

Stone Plate +2. Armor (heavy), very rare. This suit of plate armor was created by Cultists of the Black Earth and fashioned from slabs of stone (instead of metal). The armor resizes to fit its wearer.

2020-02-04 18:00 CCC-ROZK-0102 Zhentarim’s Lament 1 800 -50 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2020-01-31 13:31 Trade Log -15 Ring of Psychic Resistance > Ring of Spell Storing Show Trade Log

Traded Sunang's Ring of Spell Storing for Winter's Ring of Psychic Resistance.

2020-01-26 08:00 DDHC-TYP Tales from the Yawning Portal 1 1200 Ring of Psychic Resistance, Rod of the Pact Keeper +3, Staff of Power, Carpet of Flying (4 ft. x 6 ft.), Manual of Bodily Health Show

Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:

  • All items possessed by characters who were teleported nude
  • Ninety-seven small gems worth 10 gp each
  • Three huge gems-a 10,000 gp peridot, a 50,000 gp emerald, and a 100,000 gp black opal
  • Four magic weapons- a defender, a sword of vengeance, a berserker axe, and a spear of backbiting (see appendix A)

In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:

  • Twelve potions
  • Six spell scrolls, each of a wizard spell of 5th level or lower
  • One magic ring, one magic rod, one magic staff, and three wondrous items

This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding.

Item List:
Defender
Sword of Vengeance
Berserker Axe
Spear of Backbiting
1 magic ring - Ring of Psychic Resistance
1 magic rod - Rod of the Pact Keeper +3
1 magical staff - Staff of Power
3 wondrous items - Carpet of Flying (4 ft. x 6 ft.), Manual of Bodily Health, Horn of Valhalla (Bronze)

I like it. I'll accept it. And I'll cast my vote for it

Content Catalog Guidance:
Acererak’s Hoard. Under the treasure subheading on page 227 of TYP, replace “(except that none can be of legendary rarity)” with: “(except all items must be located on magic item tables F, G, or H, and uncommon, rare, or very rare, and may include up to one manual or tome—it seems that the demilich’s library has long ago rotted away)”.

2020-01-12 23:25 Downtime Catchup -75 Show
2020-01-12 19:00 DDHC-TYP Tales from the Yawning Portal 1 240 Wave, Bracers of Defense, Ring of Spell Storing Show

1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.

2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.

3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.

2020-01-11 13:00 DDEP09-01 Infernal Pursuits 1 120 Necklace of Adaptation, Mantle of Spell Resistance Show

For earning Mahadi’s favor, all players unlock both magic items listed in the “Rewards” section – the basic magic item, and a special magic item for their tier!

Necklace of Adaptation. Wondrous item, uncommon (requires attunement). The pendant of this necklace is an ovoid puzzle box of jagged black metal that screeches as it is operated. To activate the item, the puzzle box must be manipulated into a new configuration. While wearing this necklace, you can breathe normally in any environment, and you have advantage on saving throws made against harmful gases and vapors (such as cloudkill and stinking cloud effects, inhaled poisons, and the breath weapons of some dragons).

Mantle of Spell Resistance. Wondrous item, rare (requires attunement). This sleeveless shawl is made from the stitched skin of many demons and devils. You have advantage on saving throws against spells while you wear this item.

2019-11-03 12:00 DDEX1-6 The Scroll Thief 1 80 Headband of Intellect Show

Headband of Intellect. Wondrous item, uncommon (requires attunement). This headband made of bone bears the sigil of the wizard Denlor, whose tower still stands in the city. A description of this item can be found in the Dungeon Master’s Guide.

2019-11-01 18:30 DDHC00-GSM Ghosts of Saltmarsh 1 80 Show

Chapter 3: Danger at Dunwater.

Helm of Underwater Action.

2019-10-25 21:00 DDAL05-1 Treasures of the Broken Hoard 1 20 Show

Mission 3. Against the Frost

2019-10-25 20:00 DDAL05-1 Treasures of the Broken Hoard 1 20 Show

Mission 2. Upon the Stones