Maximilian Character Sheet

Season:
9
Race:
Tiefling
Class:
Fighter
Background:
Lifestyle:
None
Current Level:
20
Total GP:
41815
Total Downtime:
89
Tag:
Faction:
Lord's Alliance
Faction Rank:
Warduke (rank 4)
Magic Item Count:
13
Magic Item Limit:
10
Candle of the Deep,
Manual of Quickness of Action,
Staff of Power,
Defender (Rapier),
Shield, +3,
Tome of Clear Thought,
Wave,
Belt of Storm Giant Strength,
Vorpal Scimitar,
Studded Leather, +2,
Efreeti Chain,
Blood Fury Tattoo,
Staff of the Magi,
Cap of Water Breathing

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2024-07-10 18:30 DDAL07-17 Cauldron of Sapphire 1 1 5500 10 Staff of the Magi, Cap of Water Breathing Show

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

Cap of Water Breathing. Wondrous item, uncommon. While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.

Atropal in a Cage. You have a portion of an atropal safely stored in an opal amulet.

Spell Scroll of Greater Restoration

12x +2 arrows

2022-06-13 06:21 Trade Log -5 Robe of the Archmagi (Gray) > Blood Fury Tattoo Show Trade Log

Player: Bernie McKean
Character: Circe's Revenge
Item: My Blood Fury Tattoo for MikeArrow's Grey Robes of ArchMagi

2021-10-15 13:00 DDAL07-15 Streams of Crimson 1 1 18666 10 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

Potion of Flying. Potion, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Regenerate. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Resurrection. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2021-10-14 19:27 Purchase Log -5000 Show Purchase

Purchased 10x Potion of Healing (Superior).

2021-06-09 19:00 DDAL00-03 Those That Came Before 1 0 3000 Robe of the Archmagi (Gray) Show

Favor of Candlekeep. Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource.

Robe of the Archmagi (Gray). Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock). Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. This item can be found in the Dungeon Master’s Guide.

Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.

2020-02-18 18:00 DDAL07-18 Turn Back the Endless Night 1 1 3000 20 Scarab of Protection Show

Scarab of Protection. Wondrous Item, legendary (requires attunement). If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.
• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.

This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide.

Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

Sacrificed two Hit Dice to power the Icilmaex.

2020-01-18 21:00 DDAL00-01 Window to the Past 1 1 3000 20 Show
2019-12-14 10:00 DDAL05-18 The Mysterious Isle 1 1 3000 20 Studded Leather, +2 Show

Studded Leather, +2.

1x Purple Gem.

2019-12-10 12:00 DDAL07-16 Pools of Cerulean 1 1 3000 20 Vorpal Scimitar Show

Vorpal Sword. Weapon (scimitar), legendary (requires attunement). You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage.

When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it’s immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.

This blade now hums and vibrates with great energy, and slices through obstacles with the greatest of ease. If the sword does not claim the life of a sentient creature each day, you find that are easily angered and become frustrated by even the smallest obstacles. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2019-12-08 22:20 Trade Log -15 Belt of Fire Giant Strength > Manual of Quickness of Action Show Trade Log

Traded Maximilian's Belt of Fire Giant Strength for Ignis' Manual of Quickness of Action,

2019-12-08 06:00 DDAL06-03 Crypt of the Death Giants 1 1 1500 -180 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-12-07 19:00 CCC-ROZK-0102 Zhentarim’s Lament 1 1 800 -10 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

(added an extra 20 DT from applying a DM reward)

2019-12-02 20:20 Purchase Log -200 -1 Show Purchase

Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components.

2019-12-02 18:00 CCC-QCC2018-01 Of Gods and Monsters 1 1 400 20 Nine Lives Stealer Scimitar Show

Trinket: An old divination card bearing your likeness.

Trinket: A diary written in a language you don’t know.

Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide.

The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules.

Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules.

Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules.

Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost.

2019-11-26 18:00 DDHC-MORD-02 The Lich-Queen’s Begotten 1 1 800 20 Tome of Clear Thought Show
2019-11-24 19:00 Trade Log -15 Ring of Spell Storing > Glamoured Studded Leather Show Trade Log

Traded Cohle's Glamoured Studded Leather for Maximilian's Ring of Spell Storing

2019-11-22 11:00 CCC-BMG-39 Darkest Vein 1 1 800 20 Dream Whirl (+3 Lance) Show

Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once.

• Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate.

• Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Periapt of Mind Trapping.

Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts.

Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson.

Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide.

2019-11-09 12:00 DDHC-TYP Tales from the Yawning Portal 1 1 1200 20 Belt of Fire Giant Strength, Manual of Quickness of Action, Staff of Power, Defender (Rapier), Ring of Spell Storing Show

Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:

  • All items possessed by characters who were teleported nude
  • Ninety-seven small gems worth 10 gp each
  • Three huge gems-a 10,000 gp peridot, a 50,000 gp emerald, and a 100,000 gp black opal
  • Four magic weapons- a defender, a sword of vengeance, a berserker axe, and a spear of backbiting (see appendix A)

In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:

  • Twelve potions
  • Six spell scrolls, each of a wizard spell of 5th level or lower
  • One magic ring, one magic rod, one magic staff, and three wondrous items

This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding.

Item List:
Defender
Sword of Vengeance
Berserker Axe
Spear of Backbiting
1 magic ring - Ring of Spell Storing
1 magic rod - Rod of the Pact Keeper, +3
1 magical staff - Staff of Power
3 wondrous items - Belt of Fire Giant Strength, Manual of Quickness of Action, Robe of Stars

I like it. I'll accept it. And I'll cast my vote for it

Content Catalog Guidance:
Acererak’s Hoard. Under the treasure subheading on page 227 of TYP, replace “(except that none can be of legendary rarity)” with: “(except all items must be located on magic item tables F, G, or H, and uncommon, rare, or very rare, and may include up to one manual or tome—it seems that the demilich’s library has long ago rotted away)”.

2019-11-09 10:22 Purchase Log -36 Show Purchase

Purchased mundane equipment:

Ball bearings (bag of 1,000) - 1 gp

Caltrops (bag of 20 - 1 gp

Chalk (1 piece) - 1 cp

Crowbar - 2 gp

Grappling hook - 2 gp

Mirror, steel - 5 gp

Pole (10-foot) - 5 cp

Thieves' tools - 25 gp

Total: 36 gp

2019-11-05 16:33 Trade Log -15 Ring of Protection > Belt of Hill Giant Strength Show Trade Log

Traded Maximilian's Ring of Protection for Hope's Belt of Hill Giant Strength.

Traded in session, no DT required.

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2024-07-10 18:30 DDAL07-17 Cauldron of Sapphire 1 10 Show

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

Cap of Water Breathing. Wondrous item, uncommon. While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.

Atropal in a Cage. You have a portion of an atropal safely stored in an opal amulet.

Spell Scroll of Greater Restoration

12x +2 arrows

2022-06-13 06:21 Trade Log -5 Show Trade Log

Player: Bernie McKean
Character: Circe's Revenge
Item: My Blood Fury Tattoo for MikeArrow's Grey Robes of ArchMagi

2021-10-15 13:00 DDAL07-15 Streams of Crimson 1 10 Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

Potion of Flying. Potion, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Regenerate. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Resurrection. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2021-10-14 19:27 Purchase Log Show Purchase

Purchased 10x Potion of Healing (Superior).

2021-06-09 19:00 DDAL00-03 Those That Came Before 1 Show

Favor of Candlekeep. Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource.

Robe of the Archmagi (Gray). Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock). Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. This item can be found in the Dungeon Master’s Guide.

Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.

2020-02-18 18:00 DDAL07-18 Turn Back the Endless Night 1 20 Show

Scarab of Protection. Wondrous Item, legendary (requires attunement). If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.
• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.

This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide.

Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

Sacrificed two Hit Dice to power the Icilmaex.

2020-01-18 21:00 DDAL00-01 Window to the Past 1 20 Show
2019-12-14 10:00 DDAL05-18 The Mysterious Isle 1 20 Show

Studded Leather, +2.

1x Purple Gem.

2019-12-10 12:00 DDAL07-16 Pools of Cerulean 1 20 Show

Vorpal Sword. Weapon (scimitar), legendary (requires attunement). You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage.

When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it’s immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.

This blade now hums and vibrates with great energy, and slices through obstacles with the greatest of ease. If the sword does not claim the life of a sentient creature each day, you find that are easily angered and become frustrated by even the smallest obstacles. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2019-12-08 22:20 Trade Log -15 Show Trade Log

Traded Maximilian's Belt of Fire Giant Strength for Ignis' Manual of Quickness of Action,

2019-12-08 06:00 DDAL06-03 Crypt of the Death Giants 1 -180 Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-12-07 19:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -10 Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

(added an extra 20 DT from applying a DM reward)

2019-12-02 20:20 Purchase Log -1 Show Purchase

Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components.

2019-12-02 18:00 CCC-QCC2018-01 Of Gods and Monsters 1 20 Show

Trinket: An old divination card bearing your likeness.

Trinket: A diary written in a language you don’t know.

Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide.

The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules.

Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules.

Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules.

Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost.

2019-11-26 18:00 DDHC-MORD-02 The Lich-Queen’s Begotten 1 20 Show
2019-11-24 19:00 Trade Log -15 Show Trade Log

Traded Cohle's Glamoured Studded Leather for Maximilian's Ring of Spell Storing

2019-11-22 11:00 CCC-BMG-39 Darkest Vein 1 20 Show

Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once.

• Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate.

• Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Periapt of Mind Trapping.

Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts.

Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson.

Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide.

2019-11-09 12:00 DDHC-TYP Tales from the Yawning Portal 1 20 Show

Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:

  • All items possessed by characters who were teleported nude
  • Ninety-seven small gems worth 10 gp each
  • Three huge gems-a 10,000 gp peridot, a 50,000 gp emerald, and a 100,000 gp black opal
  • Four magic weapons- a defender, a sword of vengeance, a berserker axe, and a spear of backbiting (see appendix A)

In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:

  • Twelve potions
  • Six spell scrolls, each of a wizard spell of 5th level or lower
  • One magic ring, one magic rod, one magic staff, and three wondrous items

This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding.

Item List:
Defender
Sword of Vengeance
Berserker Axe
Spear of Backbiting
1 magic ring - Ring of Spell Storing
1 magic rod - Rod of the Pact Keeper, +3
1 magical staff - Staff of Power
3 wondrous items - Belt of Fire Giant Strength, Manual of Quickness of Action, Robe of Stars

I like it. I'll accept it. And I'll cast my vote for it

Content Catalog Guidance:
Acererak’s Hoard. Under the treasure subheading on page 227 of TYP, replace “(except that none can be of legendary rarity)” with: “(except all items must be located on magic item tables F, G, or H, and uncommon, rare, or very rare, and may include up to one manual or tome—it seems that the demilich’s library has long ago rotted away)”.

2019-11-09 10:22 Purchase Log Show Purchase

Purchased mundane equipment:

Ball bearings (bag of 1,000) - 1 gp

Caltrops (bag of 20 - 1 gp

Chalk (1 piece) - 1 cp

Crowbar - 2 gp

Grappling hook - 2 gp

Mirror, steel - 5 gp

Pole (10-foot) - 5 cp

Thieves' tools - 25 gp

Total: 36 gp

2019-11-05 16:33 Trade Log -15 Show Trade Log

Traded Maximilian's Ring of Protection for Hope's Belt of Hill Giant Strength.

Traded in session, no DT required.

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2024-07-10 18:30 DDAL07-17 Cauldron of Sapphire 1 5500 10 Staff of the Magi, Cap of Water Breathing Show

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard). Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

Cap of Water Breathing. Wondrous item, uncommon. While wearing this cap underwater, you can speak its command word as an action to create a bubble of air around your head. It allows you to breathe normally underwater. This bubble stays with you until you speak the command word again, the cap is removed, or you are no longer underwater.

Atropal in a Cage. You have a portion of an atropal safely stored in an opal amulet.

Spell Scroll of Greater Restoration

12x +2 arrows

2022-06-13 06:21 Trade Log -5 Robe of the Archmagi (Gray) > Blood Fury Tattoo Show Trade Log

Player: Bernie McKean
Character: Circe's Revenge
Item: My Blood Fury Tattoo for MikeArrow's Grey Robes of ArchMagi

2021-10-15 13:00 DDAL07-15 Streams of Crimson 1 18666 10 Efreeti Chain Show

Efreeti Chain. Armor (chain mail), legendary (requires attunement). The efreeti Prince Rashidi al-Zahar ibn Rath transmogrified an efreeti sultana into this delicate suit of crimson chain mail. The wearer of this armor always feels a slight draft, and sometimes finds it hard to stay focused on a task.

Potion of Flying. Potion, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Regenerate. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

Scroll of Resurrection. Scroll, very rare. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magic opal pendant taken from a Thayan zulkir. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2021-10-14 19:27 Purchase Log -5000 Show Purchase

Purchased 10x Potion of Healing (Superior).

2021-06-09 19:00 DDAL00-03 Those That Came Before 1 3000 Robe of the Archmagi (Gray) Show

Favor of Candlekeep. Inkpot and the scribes of Candlekeep are extremely grateful for your stories and account of your time in Warlock’s Crypt. In return, they have offered to teach you ancient Netherese as an immersion course; if you would like to learn ancient Netherese, you must spend 120 downtime days at Candlekeep doing nothing other than working on your knowledge of this language. If you are not interested in learning ancient Netherese, you may instead choose three spell scrolls of up to 5th level (tier 3) or 7th level (tier 4) for free from an approved Adventurers League resource.

Robe of the Archmagi (Gray). Wondrous item, legendary (requires attunement by a sorcerer, wizard, or warlock). Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. This item can be found in the Dungeon Master’s Guide.

Rooster (Wand of Wonder). Wand, rare (requires attunement by a spellcaster). Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. This item can be found in the Dungeon Master’s Guide.

2020-02-18 18:00 DDAL07-18 Turn Back the Endless Night 1 3000 20 Scarab of Protection Show

Scarab of Protection. Wondrous Item, legendary (requires attunement). If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.
• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.

This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide.

Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

Sacrificed two Hit Dice to power the Icilmaex.

2020-01-18 21:00 DDAL00-01 Window to the Past 1 3000 20 Show
2019-12-14 10:00 DDAL05-18 The Mysterious Isle 1 3000 20 Studded Leather, +2 Show

Studded Leather, +2.

1x Purple Gem.

2019-12-10 12:00 DDAL07-16 Pools of Cerulean 1 3000 20 Vorpal Scimitar Show

Vorpal Sword. Weapon (scimitar), legendary (requires attunement). You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage.

When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it’s immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit.

This blade now hums and vibrates with great energy, and slices through obstacles with the greatest of ease. If the sword does not claim the life of a sentient creature each day, you find that are easily angered and become frustrated by even the smallest obstacles. This item can be found in the Dungeon Master’s Guide.

The Opal Pendant. You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.

2019-12-08 22:20 Trade Log -15 Belt of Fire Giant Strength > Manual of Quickness of Action Show Trade Log

Traded Maximilian's Belt of Fire Giant Strength for Ignis' Manual of Quickness of Action,

2019-12-08 06:00 DDAL06-03 Crypt of the Death Giants 1 1500 -180 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary. While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

2019-12-07 19:00 CCC-ROZK-0102 Zhentarim’s Lament 1 800 -10 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

(added an extra 20 DT from applying a DM reward)

2019-12-02 20:20 Purchase Log -200 -1 Show Purchase

Scribed Absorb Elements and Identify from Morgana. Purchased Identify spell components.

2019-12-02 18:00 CCC-QCC2018-01 Of Gods and Monsters 1 400 20 Nine Lives Stealer Scimitar Show

Trinket: An old divination card bearing your likeness.

Trinket: A diary written in a language you don’t know.

Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). You gain a +2 bonus to attack and damage rolls made with this magic weapon. The sword has 9 charges. If you score a critical hit against a creature that has fewer than 100 hit points, it must succeed on a DC 15 Constitution saving throw or be slain instantly as the sword tears its life force from its body (a construct or an undead is immune). The sword loses 1 charge if the creature is also slain. When the sword has no charges remaining, it loses this property. The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. This item can be found in the Dungeon Master’s Guide.

The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules.

Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if you swear an oath to come to need of any civilized people threatened upon the return of the true tarrasque. This award may have additional repercussions in future QCC modules.

Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules.

Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost.

2019-11-26 18:00 DDHC-MORD-02 The Lich-Queen’s Begotten 1 800 20 Tome of Clear Thought Show
2019-11-24 19:00 Trade Log -15 Ring of Spell Storing > Glamoured Studded Leather Show Trade Log

Traded Cohle's Glamoured Studded Leather for Maximilian's Ring of Spell Storing

2019-11-22 11:00 CCC-BMG-39 Darkest Vein 1 800 20 Dream Whirl (+3 Lance) Show

Planar Studies. With the alhoon's unique plane available for study, those interested in its creation can spend time studying it and learn its secrets. By spending 50 downtime days, a character can do one of the following to a demiplane they have created. Each effect can be given used multiple times, costing 50 downtime days per use. Each individual demiplane that you control can receive each of the following effects once.

• Hide one created demiplane, making other spellcasters unable to enter the chosen demiplane without explicit permission. This can take the form of a key, object, pass-phrase, or other way to authenticate.

• Connect one demiplane with another chosen demiplane that they control. This allows easy access to the connected demiplanes without the need to cast demiplane multiple times.

A Merciful Soul. After seeing and hearing the plight of the alhoon Berach, you have decided that sparing its life so that it may spend its last year hunting for peace was the correct decision. Whether this will be the correct decision in the future has yet to be determined…

Periapt of Mind Trapping.

Dream Whirl (+3 Lance). This alabaster lance, named "Dream Whirl" by those who created it, is carved with deep swirling patterns that seem to move with you, calming your emotions and silencing surface thoughts.

Also, the original owner's dreams and anger still dwell within the lance. When within 120 feet of an illithid (mind flayer), its kin, or any of its creations, righteous fury radiates from the lance as it darkens into deep blood crimson.

Otherwise it functions as a +3 lance. This item can be found in the Dungeon Master’s Guide.

2019-11-09 12:00 DDHC-TYP Tales from the Yawning Portal 1 1200 20 Belt of Fire Giant Strength, Manual of Quickness of Action, Staff of Power, Defender (Rapier), Ring of Spell Storing Show

Treasure. Characters who survive the demilich's wrath can claim any loot they can carry. Inside the vault are these items:

  • All items possessed by characters who were teleported nude
  • Ninety-seven small gems worth 10 gp each
  • Three huge gems-a 10,000 gp peridot, a 50,000 gp emerald, and a 100,000 gp black opal
  • Four magic weapons- a defender, a sword of vengeance, a berserker axe, and a spear of backbiting (see appendix A)

In addition, the hoard contains several magic items of your choosing (except that none can be of legendary rarity), including:

  • Twelve potions
  • Six spell scrolls, each of a wizard spell of 5th level or lower
  • One magic ring, one magic rod, one magic staff, and three wondrous items

This ends the expedition to the Tomb of Horrors. We hope you and your players have found it exciting, challenging, and rewarding.

Item List:
Defender
Sword of Vengeance
Berserker Axe
Spear of Backbiting
1 magic ring - Ring of Spell Storing
1 magic rod - Rod of the Pact Keeper, +3
1 magical staff - Staff of Power
3 wondrous items - Belt of Fire Giant Strength, Manual of Quickness of Action, Robe of Stars

I like it. I'll accept it. And I'll cast my vote for it

Content Catalog Guidance:
Acererak’s Hoard. Under the treasure subheading on page 227 of TYP, replace “(except that none can be of legendary rarity)” with: “(except all items must be located on magic item tables F, G, or H, and uncommon, rare, or very rare, and may include up to one manual or tome—it seems that the demilich’s library has long ago rotted away)”.

2019-11-09 10:22 Purchase Log -36 Show Purchase

Purchased mundane equipment:

Ball bearings (bag of 1,000) - 1 gp

Caltrops (bag of 20 - 1 gp

Chalk (1 piece) - 1 cp

Crowbar - 2 gp

Grappling hook - 2 gp

Mirror, steel - 5 gp

Pole (10-foot) - 5 cp

Thieves' tools - 25 gp

Total: 36 gp

2019-11-05 16:33 Trade Log -15 Ring of Protection > Belt of Hill Giant Strength Show Trade Log

Traded Maximilian's Ring of Protection for Hope's Belt of Hill Giant Strength.

Traded in session, no DT required.