Jaeger Stormhammer Character Sheet
Winged Boots,
Greataxe, +2,
Amulet of Health,
Staff of Striking,
Tome of Understanding,
Figurine of Wondrous Power, Onyx Dog,
Dark Shard Amulet,
Belt of Fire Giant Strength,
Discord (Plate 2),
Ring of Regeneration,
Amethyst Lodestone,
Amulet of Health,
Vellmoch's Icebox (Chest of Preserving),
Deep Dragon Belt (Dragonhide Belt +3)
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2019-03-02 06:00 | DDEX1-9 Outlaws of the Iron Route | 1 | -90 | 10 | Show | |||
Paid 90 gp to free the bandit. |
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2019-03-05 10:00 | ddal08-04 wrinkle in the weave | 1 | 10 | Show | ||||
Unlock: Ring of Mind Shielding |
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2019-08-11 12:00 | CCC-HATMS01-02 Prophecy’s Promise | 1 | 10 | Show | ||||
Sword of Vengeance (Longsword). Weapon, uncommon (requires attunement). The blackened metal of this longsword has a sheen of red. The black leather-wrapped hilt ends in a pommel shaped like a human skull. While holding the sword, the voice of K’tagh Redeye echoes in the wielder’s mind, cursing and nudging the owner to greater violence, especially toward humans. If the person wielding the sword is a human, K’tagh constantly casts insults and threats. The spirit cannot withhold the benefits of the sword from a wielder, however. You gain +1 bonus to attack and damage rolls made with this magic weapon. Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. |
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2019-02-25 13:00 | CCC-AETHER-01-01 The Heir of Orcus: Verse I | 1 | 10 | Show | ||||
Unlock: Helm of Comprehend Languages // Magic Table B // 8 Tier 1 TCP. While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion”. Story Rewards: Knight of Holy Judgement. You are now a member of the Knights of Holy Judgment! As a Knight of Holy Judgment, you swore a solemn oath to uphold justice, hunt down the wicked, and to serve as a stalwart guardian against devils and demons. May Tyr guide you as you devote yourself to the cause of justice, to the righting of wrongs, and the deliverance of vengeance! When a character joins the Knights of Holy Judgment, they are given a thin strip of diaphanous cloth to wear over their eyes. Characters can see normally while the cloth covers their eyes. This shows their blind devotion to justice and Tyr. Any armor or equipment the characters own can be emblazoned with the symbol of Tyr: a set of scales resting atop a warhammer. Characters may also take the Oath of the Knights of Holy Judgment to show their devotion to this knightly order. The oath is recited out loud in the language of your choice with a weapon raised towards the heavens. Oath. “Without justice there is darkness. Without order there is lawlessness. I am a keeper of the law, no mortal is above it. My vengeance upon the wicked shall be swift and my Judgments upon them shall show no mercy. Tyr be praised!” |
Date Played | Adventure Title | Tier | Session | ACP | TCP ▼ | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-03-02 06:00 | DDEX1-9 Outlaws of the Iron Route | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Paid 90 gp to free the bandit. |
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2019-03-05 10:00 | ddal08-04 wrinkle in the weave | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Unlock: Ring of Mind Shielding |
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2019-08-11 12:00 | CCC-HATMS01-02 Prophecy’s Promise | 2 | 1 | 4 | 4 | 10 | 1 | Show |
Sword of Vengeance (Longsword). Weapon, uncommon (requires attunement). The blackened metal of this longsword has a sheen of red. The black leather-wrapped hilt ends in a pommel shaped like a human skull. While holding the sword, the voice of K’tagh Redeye echoes in the wielder’s mind, cursing and nudging the owner to greater violence, especially toward humans. If the person wielding the sword is a human, K’tagh constantly casts insults and threats. The spirit cannot withhold the benefits of the sword from a wielder, however. You gain +1 bonus to attack and damage rolls made with this magic weapon. Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. |
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2019-02-25 13:00 | CCC-AETHER-01-01 The Heir of Orcus: Verse I | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Unlock: Helm of Comprehend Languages // Magic Table B // 8 Tier 1 TCP. While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion”. Story Rewards: Knight of Holy Judgement. You are now a member of the Knights of Holy Judgment! As a Knight of Holy Judgment, you swore a solemn oath to uphold justice, hunt down the wicked, and to serve as a stalwart guardian against devils and demons. May Tyr guide you as you devote yourself to the cause of justice, to the righting of wrongs, and the deliverance of vengeance! When a character joins the Knights of Holy Judgment, they are given a thin strip of diaphanous cloth to wear over their eyes. Characters can see normally while the cloth covers their eyes. This shows their blind devotion to justice and Tyr. Any armor or equipment the characters own can be emblazoned with the symbol of Tyr: a set of scales resting atop a warhammer. Characters may also take the Oath of the Knights of Holy Judgment to show their devotion to this knightly order. The oath is recited out loud in the language of your choice with a weapon raised towards the heavens. Oath. “Without justice there is darkness. Without order there is lawlessness. I am a keeper of the law, no mortal is above it. My vengeance upon the wicked shall be swift and my Judgments upon them shall show no mercy. Tyr be praised!” |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-03-02 06:00 | DDEX1-9 Outlaws of the Iron Route | 1 | -90 | 10 | 1 | Show | ||
Paid 90 gp to free the bandit. |
||||||||
2019-03-05 10:00 | ddal08-04 wrinkle in the weave | 1 | 10 | 1 | Show | |||
Unlock: Ring of Mind Shielding |
||||||||
2019-08-11 12:00 | CCC-HATMS01-02 Prophecy’s Promise | 1 | 10 | 1 | Show | |||
Sword of Vengeance (Longsword). Weapon, uncommon (requires attunement). The blackened metal of this longsword has a sheen of red. The black leather-wrapped hilt ends in a pommel shaped like a human skull. While holding the sword, the voice of K’tagh Redeye echoes in the wielder’s mind, cursing and nudging the owner to greater violence, especially toward humans. If the person wielding the sword is a human, K’tagh constantly casts insults and threats. The spirit cannot withhold the benefits of the sword from a wielder, however. You gain +1 bonus to attack and damage rolls made with this magic weapon. Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. |
||||||||
2019-02-25 13:00 | CCC-AETHER-01-01 The Heir of Orcus: Verse I | 1 | 10 | 1 | Show | |||
Unlock: Helm of Comprehend Languages // Magic Table B // 8 Tier 1 TCP. While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion”. Story Rewards: Knight of Holy Judgement. You are now a member of the Knights of Holy Judgment! As a Knight of Holy Judgment, you swore a solemn oath to uphold justice, hunt down the wicked, and to serve as a stalwart guardian against devils and demons. May Tyr guide you as you devote yourself to the cause of justice, to the righting of wrongs, and the deliverance of vengeance! When a character joins the Knights of Holy Judgment, they are given a thin strip of diaphanous cloth to wear over their eyes. Characters can see normally while the cloth covers their eyes. This shows their blind devotion to justice and Tyr. Any armor or equipment the characters own can be emblazoned with the symbol of Tyr: a set of scales resting atop a warhammer. Characters may also take the Oath of the Knights of Holy Judgment to show their devotion to this knightly order. The oath is recited out loud in the language of your choice with a weapon raised towards the heavens. Oath. “Without justice there is darkness. Without order there is lawlessness. I am a keeper of the law, no mortal is above it. My vengeance upon the wicked shall be swift and my Judgments upon them shall show no mercy. Tyr be praised!” |