Stiff Breeze Character Sheet

Season:
8
Race:
Variant Human
Class:
Monk
Background:
Lifestyle:
None
Current Level:
20
Total GP:
12485
Total Downtime:
195
Tag:
Faction:
None
Faction Rank:
Heroic (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Goggles of Night,
Winged Boots,
Instrument of the Bards (Fochlucan Bandore),
Bracers of Defense,
Cloak of Displacement,
Shield, +3,
Blackrazor,
Belt of Storm Giant Strength,
Cloak of Invisibility

Log Entries

Date Played Adventure Title ▼ Session Levels GP Downtime Magic Items
2020-06-16 18:00 DDAL09-15 Maddening Screams 1 1 800 20 Red Dragon Scale Mail, Helm of Telepathy Show

Helm of Telepathy. Wondrous item, uncommon (requires attunement). While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply--using a bonus action to do so--while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.

Red Dragon Scale Mail. Armor (scale mail), very rare (requires attunement). Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn.

2019-09-20 13:43 ddal08-13 the vampire of skullport 1 15 Show DM Log

Deja Vu DM Quest: Unlocked Staff of Withering

2019-09-20 13:43 ddal08-07 Into the Dark 1 10 Show DM Log
2019-02-28 11:48 ddal08-06 purging the blood 1 10 Show

Unlock: The ancient red cloak of protection. The skin of creatures wearing this dark red cape takes on a deathly pallor.

2019-09-20 13:43 DDAL08-02 Beneath the City of the Dead 1 10 Show DM Log

Deja Vu DM Quest: Unlocked Goggles of Night

2019-02-22 11:00 DDAL08-01 The Map With No Names 1 -90 10 Show

Unlock: Wand of Secrets

Contracted Lycanthropy. Spent 90 gp for Remove Curse.

2021-01-19 19:00 DDAL06-03 Crypt of the Death Giants 1 1 1500 20 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary (requires attunement). While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

Cleddyf (David Gnieslaw) granted a Wish for Bludgeoning Resistance.

2019-02-18 00:00 DDAL05-2 The Black Road 1 5 Show

Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.

2020-08-17 13:30 DDAL00-12d The Devil's Song 1 1 1500 20 Staff of the Magi, Ollamh Harp Show

A Pale Devil. Defeated the ancient white dragon.

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard).

Ollamh Harp. Wondrous item, legendary (requires attunement by a bard).

2020-08-01 14:00 DDAL00-02e Forgotten Foes 1 1 600 20 Show
2020-08-01 18:00 CCC-GSP-NTHR01-01 A Night of Sorrows 1 1 800 20 Show

Twilight Fades. Characters have put an end to the Sorrowsworn and their source, but have also revealed its existence to the inhabitants of Dusklight. With their newfound knowledge, numerous settlers have left, leaving it a shell of what it once was.

2020-08-10 14:00 CCC-BMG-13 PHLAN1-1 Sepulture 1 1 800 20 Shield, +3 Show

Shield, +3. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

2020-08-17 13:09 CCC-AETHER01-02 The Heir of Orcus: Verse II 1 1 1600 Show DM Log
2020-08-17 13:09 CCC-AETHER01-01 The Heir of Orcus: Verse I 1 1 1600 Show DM Log
2019-02-21 14:26 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 5 Show

Helm of Comprehend Languages. (Wondrous item, uncommon, 8 tier 1-4 treasure checkpoints). While wearing this helm, you can use an action to cast the Comprehend Languages spell from it at will. The inner circle of the helm has an inscription in infernal which reads "Avernus Dragonchess Champion"

(Incomplete)

Date Played Adventure Title ▼ Tier Session ACP TCP Downtime Renown
2020-06-16 18:00 DDAL09-15 Maddening Screams 1 20 Show

Helm of Telepathy. Wondrous item, uncommon (requires attunement). While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply--using a bonus action to do so--while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.

Red Dragon Scale Mail. Armor (scale mail), very rare (requires attunement). Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn.

2019-09-20 13:43 ddal08-13 the vampire of skullport 2 1 6 12 15 1.5 Show DM Log

Deja Vu DM Quest: Unlocked Staff of Withering

2019-09-20 13:43 ddal08-07 Into the Dark 2 1 4 4 10 1 Show DM Log
2019-02-28 11:48 ddal08-06 purging the blood 1 1 4 4 10 1 Show

Unlock: The ancient red cloak of protection. The skin of creatures wearing this dark red cape takes on a deathly pallor.

2019-09-20 13:43 DDAL08-02 Beneath the City of the Dead 2 1 4 4 10 1 Show DM Log

Deja Vu DM Quest: Unlocked Goggles of Night

2019-02-22 11:00 DDAL08-01 The Map With No Names 1 1 4 4 10 1 Show

Unlock: Wand of Secrets

Contracted Lycanthropy. Spent 90 gp for Remove Curse.

2021-01-19 19:00 DDAL06-03 Crypt of the Death Giants 1 20 Show

Belt of Storm Giant Strength. Wondrous Item, Legendary (requires attunement). While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

Cleddyf (David Gnieslaw) granted a Wish for Bludgeoning Resistance.

2019-02-18 00:00 DDAL05-2 The Black Road 1 1 2 2 5 0.5 Show

Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.

2020-08-17 13:30 DDAL00-12d The Devil's Song 1 20 Show

A Pale Devil. Defeated the ancient white dragon.

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard).

Ollamh Harp. Wondrous item, legendary (requires attunement by a bard).

2020-08-01 14:00 DDAL00-02e Forgotten Foes 1 20 Show
2020-08-01 18:00 CCC-GSP-NTHR01-01 A Night of Sorrows 1 20 Show

Twilight Fades. Characters have put an end to the Sorrowsworn and their source, but have also revealed its existence to the inhabitants of Dusklight. With their newfound knowledge, numerous settlers have left, leaving it a shell of what it once was.

2020-08-10 14:00 CCC-BMG-13 PHLAN1-1 Sepulture 1 20 Show

Shield, +3. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

2020-08-17 13:09 CCC-AETHER01-02 The Heir of Orcus: Verse II 3 1 Show DM Log
2020-08-17 13:09 CCC-AETHER01-01 The Heir of Orcus: Verse I 3 1 Show DM Log
2019-02-21 14:26 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 1 2 2 5 0.5 Show

Helm of Comprehend Languages. (Wondrous item, uncommon, 8 tier 1-4 treasure checkpoints). While wearing this helm, you can use an action to cast the Comprehend Languages spell from it at will. The inner circle of the helm has an inscription in infernal which reads "Avernus Dragonchess Champion"

(Incomplete)

Date Played Adventure Title ▼ Session XP GP Downtime Renown Magic Items
2020-06-16 18:00 DDAL09-15 Maddening Screams 1 800 20 Red Dragon Scale Mail, Helm of Telepathy Show

Helm of Telepathy. Wondrous item, uncommon (requires attunement). While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply--using a bonus action to do so--while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn.

Red Dragon Scale Mail. Armor (scale mail), very rare (requires attunement). Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to one damage type that is determined by the kind of a dragon that provided the scales (see the table). Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest dragon of the type of armor within 30 miles of you. This special action can't be used again until the next dawn.

2019-09-20 13:43 ddal08-13 the vampire of skullport 1 15 1.5 Show DM Log

Deja Vu DM Quest: Unlocked Staff of Withering

2019-09-20 13:43 ddal08-07 Into the Dark 1 10 1 Show DM Log
2019-02-28 11:48 ddal08-06 purging the blood 1 10 1 Show

Unlock: The ancient red cloak of protection. The skin of creatures wearing this dark red cape takes on a deathly pallor.

2019-09-20 13:43 DDAL08-02 Beneath the City of the Dead 1 10 1 Show DM Log

Deja Vu DM Quest: Unlocked Goggles of Night

2019-02-22 11:00 DDAL08-01 The Map With No Names 1 -90 10 1 Show

Unlock: Wand of Secrets

Contracted Lycanthropy. Spent 90 gp for Remove Curse.

2021-01-19 19:00 DDAL06-03 Crypt of the Death Giants 1 1500 20 Belt of Storm Giant Strength Show

Belt of Storm Giant Strength. Wondrous Item, Legendary (requires attunement). While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area. This item can be found in the Dungeon Masters Guide.

Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

Death's End. You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. (See the D&D Epic DDEP06-03 Hecatomb).

Cleddyf (David Gnieslaw) granted a Wish for Bludgeoning Resistance.

2019-02-18 00:00 DDAL05-2 The Black Road 1 5 0.5 Show

Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.

Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.

2020-08-17 13:30 DDAL00-12d The Devil's Song 1 1500 20 Staff of the Magi, Ollamh Harp Show

A Pale Devil. Defeated the ancient white dragon.

Staff of the Magi. Staff, legendary (requires attunement by a sorcerer, warlock, or wizard).

Ollamh Harp. Wondrous item, legendary (requires attunement by a bard).

2020-08-01 14:00 DDAL00-02e Forgotten Foes 1 600 20 Show
2020-08-01 18:00 CCC-GSP-NTHR01-01 A Night of Sorrows 1 800 20 Show

Twilight Fades. Characters have put an end to the Sorrowsworn and their source, but have also revealed its existence to the inhabitants of Dusklight. With their newfound knowledge, numerous settlers have left, leaving it a shell of what it once was.

2020-08-10 14:00 CCC-BMG-13 PHLAN1-1 Sepulture 1 800 20 Shield, +3 Show

Shield, +3. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

2020-08-17 13:09 CCC-AETHER01-02 The Heir of Orcus: Verse II 1 1600 Show DM Log
2020-08-17 13:09 CCC-AETHER01-01 The Heir of Orcus: Verse I 1 1600 Show DM Log
2019-02-21 14:26 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 5 0.5 Show

Helm of Comprehend Languages. (Wondrous item, uncommon, 8 tier 1-4 treasure checkpoints). While wearing this helm, you can use an action to cast the Comprehend Languages spell from it at will. The inner circle of the helm has an inscription in infernal which reads "Avernus Dragonchess Champion"

(Incomplete)