Orion Character Sheet
Knaves' Eye Patch,
The Sixth Sword,
Dark Mother’s Ring of Spell Storing,
Blackrazor,
Hand Crossbow +3,
Staff of Power,
Tome of Understanding,
Cap of Water Breathing,
Staff of the Magi,
Knaves' Eye Patch
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2019-02-15 17:17 | CCC-KUMORI-02-04 To Be the Very Best | 1 | 5 | Show | ||||
Unlock: Shadowneedle (Unbreakable Arrow). Weapon (arrow), common. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver. Unbreakable Arrow can be found in Xanathar's Guide to Everything; Costs 2 Tier 1+ TCP Unlock: Wild Monster Capture Cards (Deck of Illusions). Wondrous item, uncommon. This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. The version of the deck that appears in this adventure contains the cards and forms the illusions listed in the table to the right. This small deck of illustrated playing cards comes wrapped in a shiny envelope. One never knows which card they will receive! The cards inside are brightly colored, featuring a variety of creatures in dynamic poses. A small Kozakuran signature on the lower left-hand corner of the card reads “Sugimori K.” One rare foil card guaranteed in each pack! This item can be found in the Dungeon Master’s Guide. Story Award: Top of the Coliseum. You successfully battled your way up the ranks in the Monster Capture Battle Coliseum, winning every match and suffering no loses. Adventurers speak of you as they spread out through the Moonsea, and you are recognized at the various inns and taverns you visit there. You’ve become something of a celebrity! People talk about you, buy you drinks, and ask for you to tell stories of your Capture Monster battles when you stay at town with an inn, tavern, or other form of lodging. Item: Orb |
Date Played | Adventure Title | Tier | Session | ACP | TCP ▼ | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-02-15 17:17 | CCC-KUMORI-02-04 To Be the Very Best | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Shadowneedle (Unbreakable Arrow). Weapon (arrow), common. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver. Unbreakable Arrow can be found in Xanathar's Guide to Everything; Costs 2 Tier 1+ TCP Unlock: Wild Monster Capture Cards (Deck of Illusions). Wondrous item, uncommon. This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. The version of the deck that appears in this adventure contains the cards and forms the illusions listed in the table to the right. This small deck of illustrated playing cards comes wrapped in a shiny envelope. One never knows which card they will receive! The cards inside are brightly colored, featuring a variety of creatures in dynamic poses. A small Kozakuran signature on the lower left-hand corner of the card reads “Sugimori K.” One rare foil card guaranteed in each pack! This item can be found in the Dungeon Master’s Guide. Story Award: Top of the Coliseum. You successfully battled your way up the ranks in the Monster Capture Battle Coliseum, winning every match and suffering no loses. Adventurers speak of you as they spread out through the Moonsea, and you are recognized at the various inns and taverns you visit there. You’ve become something of a celebrity! People talk about you, buy you drinks, and ask for you to tell stories of your Capture Monster battles when you stay at town with an inn, tavern, or other form of lodging. Item: Orb |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-02-15 17:17 | CCC-KUMORI-02-04 To Be the Very Best | 1 | 5 | 0.5 | Show | |||
Unlock: Shadowneedle (Unbreakable Arrow). Weapon (arrow), common. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver. Unbreakable Arrow can be found in Xanathar's Guide to Everything; Costs 2 Tier 1+ TCP Unlock: Wild Monster Capture Cards (Deck of Illusions). Wondrous item, uncommon. This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. The version of the deck that appears in this adventure contains the cards and forms the illusions listed in the table to the right. This small deck of illustrated playing cards comes wrapped in a shiny envelope. One never knows which card they will receive! The cards inside are brightly colored, featuring a variety of creatures in dynamic poses. A small Kozakuran signature on the lower left-hand corner of the card reads “Sugimori K.” One rare foil card guaranteed in each pack! This item can be found in the Dungeon Master’s Guide. Story Award: Top of the Coliseum. You successfully battled your way up the ranks in the Monster Capture Battle Coliseum, winning every match and suffering no loses. Adventurers speak of you as they spread out through the Moonsea, and you are recognized at the various inns and taverns you visit there. You’ve become something of a celebrity! People talk about you, buy you drinks, and ask for you to tell stories of your Capture Monster battles when you stay at town with an inn, tavern, or other form of lodging. Item: Orb |