Phoenix Goldenhawk Character Sheet

Season:
8
Race:
Variant Human
Class:
Rogue
Background:
Lifestyle:
None
Current Level:
20
Total GP:
12245
Total Downtime:
135
Tag:
Faction:
None
Faction Rank:
Heroic (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Flame Tongue (Rapier),
Oathbow,
Amulet of Health,
Belt of Storm Giant Strength,
Glamoured Studded Leather,
Manual of Quickness of Action,
Cloak of Invisibility,
Vorpal Scimitar,
Broom of Flying

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
2019-08-06 13:53 Trade Log -15 Slippers of Spider Climbing > Winged Boots Show Trade Log

Traded Phoenix' Slippers of Spider Climbing for Orion's Winged Boots

2019-08-06 13:47 Purchase Log Headband of Intellect Show Purchase

Headband of Intellect (Ritual of Divination DM Quest)

2019-08-06 13:08 Downtime Catchup 1 -75 Show
2019-07-25 09:42 CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot 1 10 Show

Cloak of Protection

2019-07-18 11:34 DDAL04-9 The Tempter 1 -15 Glamoured Studded Leather Show

Glamoured Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. The illusory appearance last until you use this property again or remove the armor. Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut. This item can be found in the Dungeon Master’s Guide.

The Demiplane of Dread. You have traversed the mists and now find yourself in the Demiplane of Dread and, until this story award is removed, you are unable to leave. So long as you are trapped, you cannot participate in any adventure or event that takes place outside of Barovia. Tread carefully during your time here, the Dark Powers are watching.

+10 Downtime Days. Escape the Mists – Each time a character escapes the mists, but then returns to Barovia, escaping again gets progressively harder. If a character does not have enough Downtime days to escape the mists, they are stuck in Barovia forever. To gain downtime days, a player should play more Curse of Strahd adventures or be a Dungeon Master to gain DM rewards to award to a character to escape Barovia.

2019-07-16 17:40 DDAL-DRW01 Breaking Umberlee's Resolve 1 15 Show

Iron Bands of Bilarro

2019-05-19 18:48 Trade Log -15 Cloak of Elvenkind > Slippers of Spider Climbing Show Trade Log

Traded Theran's Slippers of Spider Climbing for Phoenix's Cloak of Elvenkind (DCI: 3319640270)

2019-04-19 19:30 CCC-MOON-3-3 Beneath the Cairnwell 1 10 Show

Giant Slayer.

Celebrated by the Wardens. For your bravery in eliminating the threat of the shadow dragon Pryumbranth and ensuring to portal is established between Alaron and Oman, your exploits are lauded by Wardens of the Deepshaes. If you are a member of that organization and completed MOON3-1, MOON3-2 and MOON3-3, you are considered to have completed a Major Objective for advancement in that group.

2019-04-19 16:05 CCC-MOON-3-2 Within the Tunnels of Dwarvenholm 10 Show

Unlock: Chain Shirt of Necrotic Resistance

2019-04-19 16:04 Trade Log -15 Ring of Spell Storing > Amulet of Health Show Trade Log

Traded Phoenix' Ring of Spell Storing for KAI's Amulet of Health

2019-04-19 16:03 Purchase Log Ring of Spell Storing Show Purchase

Ring of Spell Storing

2019-04-14 12:00 Ccc-wyc-01-03 the dawn heresy 1 10 Show

Unlock: Wand of Fireballs.

Story Award: Joined Inquisition

2019-03-27 09:00 DDEX1-10 Tyranny in Phlan 1 10 Show

Unlock: Ioun Stone of Protection

2019-03-26 11:06 CCC-QCC2018-02 Heart and Soul 1 -40 5 Show

Unlock: Figurine of Wondrous Power - Bronze Griffon. Wondrous Item, rare. This figurine of wondrous power is statuette of a bronze griffon small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living griffon. If the space where the griffon would appear is occupied by other creatures or objects, or there isn’t enough space for the creature, the figurine doesn’t become a creature.

The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration of 6 hours. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property cannot be used again until 5 days have passed, The command word for this crudely-worked bronze statuette of a griffon rampant is “malaeda”. This item can be found in the Dungeon Master’s Guide.

Story Award: You’ve Got a Friend in Red. Word spreads through the Red Wizard channels that you are a friend of Thay. This award may have additional repercussions in future QCC modules.

Purchased: Disguise Kit, Forgery Kit

2019-03-25 22:57 Purchase Log Flame Tongue (Rapier) Show Purchase

Flame Tongue (Rapier)

2019-03-25 22:20 DDHC-TYP Tales from the Yawning Portal 1 12.5 Show

Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Unlock: Ring of Protection. Ring, Uncommon, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring.

Story Award: Free use of the raise dead or greater restoration spell.

Story Award: Unlock one item from magic item tables F or G.

2019-02-27 11:47 Trade Log -15 Bracers of Archery > Cloak of Elvenkind Show Trade Log

Traded Phoenix' Bracers of Archery for Briar's Cloak of Elvenkind (DCI: 9319624009)

2019-02-27 11:43 Purchase Log Bracers of Archery Show Purchase

Bracers of Archery

2019-02-07 07:30 DDHC-TYP Forge of Fury 2 7.5 Show

Item: Potion of Climbing

2019-01-12 12:03 DDHC-TYP Forge of Fury 1 10 Show
Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
2019-08-06 13:53 Trade Log -15 Show Trade Log

Traded Phoenix' Slippers of Spider Climbing for Orion's Winged Boots

2019-08-06 13:47 Purchase Log Show Purchase

Headband of Intellect (Ritual of Divination DM Quest)

2019-08-06 13:08 Downtime Catchup 2 1 8 -75 Show
2019-07-25 09:42 CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot 2 1 4 4 10 1 Show

Cloak of Protection

2019-07-18 11:34 DDAL04-9 The Tempter 2 1 2 2 -15 1 Show

Glamoured Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. The illusory appearance last until you use this property again or remove the armor. Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut. This item can be found in the Dungeon Master’s Guide.

The Demiplane of Dread. You have traversed the mists and now find yourself in the Demiplane of Dread and, until this story award is removed, you are unable to leave. So long as you are trapped, you cannot participate in any adventure or event that takes place outside of Barovia. Tread carefully during your time here, the Dark Powers are watching.

+10 Downtime Days. Escape the Mists – Each time a character escapes the mists, but then returns to Barovia, escaping again gets progressively harder. If a character does not have enough Downtime days to escape the mists, they are stuck in Barovia forever. To gain downtime days, a player should play more Curse of Strahd adventures or be a Dungeon Master to gain DM rewards to award to a character to escape Barovia.

2019-07-16 17:40 DDAL-DRW01 Breaking Umberlee's Resolve 2 1 6 6 15 1.5 Show

Iron Bands of Bilarro

2019-05-19 18:48 Trade Log -15 Show Trade Log

Traded Theran's Slippers of Spider Climbing for Phoenix's Cloak of Elvenkind (DCI: 3319640270)

2019-04-19 19:30 CCC-MOON-3-3 Beneath the Cairnwell 2 1 4 4 10 1 Show

Giant Slayer.

Celebrated by the Wardens. For your bravery in eliminating the threat of the shadow dragon Pryumbranth and ensuring to portal is established between Alaron and Oman, your exploits are lauded by Wardens of the Deepshaes. If you are a member of that organization and completed MOON3-1, MOON3-2 and MOON3-3, you are considered to have completed a Major Objective for advancement in that group.

2019-04-19 16:05 CCC-MOON-3-2 Within the Tunnels of Dwarvenholm 2 4 4 10 1 Show

Unlock: Chain Shirt of Necrotic Resistance

2019-04-19 16:04 Trade Log -15 Show Trade Log

Traded Phoenix' Ring of Spell Storing for KAI's Amulet of Health

2019-04-19 16:03 Purchase Log Show Purchase

Ring of Spell Storing

2019-04-14 12:00 Ccc-wyc-01-03 the dawn heresy 2 1 4 4 10 1 Show

Unlock: Wand of Fireballs.

Story Award: Joined Inquisition

2019-03-27 09:00 DDEX1-10 Tyranny in Phlan 2 1 4 4 10 1 Show

Unlock: Ioun Stone of Protection

2019-03-26 11:06 CCC-QCC2018-02 Heart and Soul 2 1 2 2 5 0.5 Show

Unlock: Figurine of Wondrous Power - Bronze Griffon. Wondrous Item, rare. This figurine of wondrous power is statuette of a bronze griffon small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living griffon. If the space where the griffon would appear is occupied by other creatures or objects, or there isn’t enough space for the creature, the figurine doesn’t become a creature.

The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration of 6 hours. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property cannot be used again until 5 days have passed, The command word for this crudely-worked bronze statuette of a griffon rampant is “malaeda”. This item can be found in the Dungeon Master’s Guide.

Story Award: You’ve Got a Friend in Red. Word spreads through the Red Wizard channels that you are a friend of Thay. This award may have additional repercussions in future QCC modules.

Purchased: Disguise Kit, Forgery Kit

2019-03-25 22:57 Purchase Log Show Purchase

Flame Tongue (Rapier)

2019-03-25 22:20 DDHC-TYP Tales from the Yawning Portal 2 1 5 29 12.5 1 Show

Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Unlock: Ring of Protection. Ring, Uncommon, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring.

Story Award: Free use of the raise dead or greater restoration spell.

Story Award: Unlock one item from magic item tables F or G.

2019-02-27 11:47 Trade Log -15 Show Trade Log

Traded Phoenix' Bracers of Archery for Briar's Cloak of Elvenkind (DCI: 9319624009)

2019-02-27 11:43 Purchase Log Show Purchase

Bracers of Archery

2019-02-07 07:30 DDHC-TYP Forge of Fury 1 2 3 3 7.5 0.8 Show

Item: Potion of Climbing

2019-01-12 12:03 DDHC-TYP Forge of Fury 1 1 4 4 10 1 Show
Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
2019-08-06 13:53 Trade Log -15 Slippers of Spider Climbing > Winged Boots Show Trade Log

Traded Phoenix' Slippers of Spider Climbing for Orion's Winged Boots

2019-08-06 13:47 Purchase Log Headband of Intellect Show Purchase

Headband of Intellect (Ritual of Divination DM Quest)

2019-08-06 13:08 Downtime Catchup 1 -75 Show
2019-07-25 09:42 CCC-BWM-04-02 Thralls of Zuggtmoy: Sanctum of Rot 1 10 1 Show

Cloak of Protection

2019-07-18 11:34 DDAL04-9 The Tempter 1 -15 1 Glamoured Studded Leather Show

Glamoured Studded Leather. Armor (studded leather), rare. While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. The illusory appearance last until you use this property again or remove the armor. Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut. This item can be found in the Dungeon Master’s Guide.

The Demiplane of Dread. You have traversed the mists and now find yourself in the Demiplane of Dread and, until this story award is removed, you are unable to leave. So long as you are trapped, you cannot participate in any adventure or event that takes place outside of Barovia. Tread carefully during your time here, the Dark Powers are watching.

+10 Downtime Days. Escape the Mists – Each time a character escapes the mists, but then returns to Barovia, escaping again gets progressively harder. If a character does not have enough Downtime days to escape the mists, they are stuck in Barovia forever. To gain downtime days, a player should play more Curse of Strahd adventures or be a Dungeon Master to gain DM rewards to award to a character to escape Barovia.

2019-07-16 17:40 DDAL-DRW01 Breaking Umberlee's Resolve 1 15 1.5 Show

Iron Bands of Bilarro

2019-05-19 18:48 Trade Log -15 Cloak of Elvenkind > Slippers of Spider Climbing Show Trade Log

Traded Theran's Slippers of Spider Climbing for Phoenix's Cloak of Elvenkind (DCI: 3319640270)

2019-04-19 19:30 CCC-MOON-3-3 Beneath the Cairnwell 1 10 1 Show

Giant Slayer.

Celebrated by the Wardens. For your bravery in eliminating the threat of the shadow dragon Pryumbranth and ensuring to portal is established between Alaron and Oman, your exploits are lauded by Wardens of the Deepshaes. If you are a member of that organization and completed MOON3-1, MOON3-2 and MOON3-3, you are considered to have completed a Major Objective for advancement in that group.

2019-04-19 16:05 CCC-MOON-3-2 Within the Tunnels of Dwarvenholm 10 1 Show

Unlock: Chain Shirt of Necrotic Resistance

2019-04-19 16:04 Trade Log -15 Ring of Spell Storing > Amulet of Health Show Trade Log

Traded Phoenix' Ring of Spell Storing for KAI's Amulet of Health

2019-04-19 16:03 Purchase Log Ring of Spell Storing Show Purchase

Ring of Spell Storing

2019-04-14 12:00 Ccc-wyc-01-03 the dawn heresy 1 10 1 Show

Unlock: Wand of Fireballs.

Story Award: Joined Inquisition

2019-03-27 09:00 DDEX1-10 Tyranny in Phlan 1 10 1 Show

Unlock: Ioun Stone of Protection

2019-03-26 11:06 CCC-QCC2018-02 Heart and Soul 1 -40 5 0.5 Show

Unlock: Figurine of Wondrous Power - Bronze Griffon. Wondrous Item, rare. This figurine of wondrous power is statuette of a bronze griffon small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living griffon. If the space where the griffon would appear is occupied by other creatures or objects, or there isn’t enough space for the creature, the figurine doesn’t become a creature.

The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.

The creature exists for a duration of 6 hours. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property cannot be used again until 5 days have passed, The command word for this crudely-worked bronze statuette of a griffon rampant is “malaeda”. This item can be found in the Dungeon Master’s Guide.

Story Award: You’ve Got a Friend in Red. Word spreads through the Red Wizard channels that you are a friend of Thay. This award may have additional repercussions in future QCC modules.

Purchased: Disguise Kit, Forgery Kit

2019-03-25 22:57 Purchase Log Flame Tongue (Rapier) Show Purchase

Flame Tongue (Rapier)

2019-03-25 22:20 DDHC-TYP Tales from the Yawning Portal 1 12.5 1 Show

Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.

Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.

Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet.

Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.

Unlock: Ring of Protection. Ring, Uncommon, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring.

Story Award: Free use of the raise dead or greater restoration spell.

Story Award: Unlock one item from magic item tables F or G.

2019-02-27 11:47 Trade Log -15 Bracers of Archery > Cloak of Elvenkind Show Trade Log

Traded Phoenix' Bracers of Archery for Briar's Cloak of Elvenkind (DCI: 9319624009)

2019-02-27 11:43 Purchase Log Bracers of Archery Show Purchase

Bracers of Archery

2019-02-07 07:30 DDHC-TYP Forge of Fury 2 7.5 0.8 Show

Item: Potion of Climbing

2019-01-12 12:03 DDHC-TYP Forge of Fury 1 10 1 Show