Bellos Character Sheet
Gauntlets of Ogre Power,
Quaryl's Codex (Tome of the Stilled Tongue),
Manual of Gainful Exercise,
Robe of the Archmagi (Grey) ,
Manual of Bodily Health,
Rod of Lordly Might,
Manual of Quickness of Action,
Belt of Hill Giant Strength,
Blackrazor
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2019-06-21 17:50 | Trade Log | -15 | Horn of Valhalla (Iron) > Robe of the Archmagi (Grey) | Show Trade Log | ||||
Traded Bellos' Horn of Valhalla for HTPark's Robe of the Archmagi (Grey) DCI: 4030772088 Character: Warren Ravanskar |
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2019-06-21 17:28 | Purchase Log | Horn of Valhalla (Iron) | Show Purchase | |||||
Horn of Valhalla (Iron) |
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2019-01-15 23:18 | Purchase Log | Show Purchase | ||||||
Ring of Spell Storing |
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2019-01-15 23:22 | Downtime Catchup | Show | ||||||
2019-01-01 15:29 | Trade Log | -15 | Mantle of Spell Resistance > Belt of Hill Giant Strength | Show Trade Log | ||||
Traded Bellos' Mantle of Spell Resistance for Peregrim's Belt of Hill Giant Strength. |
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2019-01-01 11:16 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 10 | Mantle of Spell Resistance, Blackrazor | Show | |||
Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet. Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet. Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Unlock: Ring of Protection. Ring, Uncommon, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring. Story Award: Free use of the raise dead or greater restoration spell. Story Award: Unlock one item from magic item tables F or G. |
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2019-04-26 08:30 | DDAL08-17 The Tower of Aghairon | 1 | 15 | Show | ||||
Cubic Gate. Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Alzhedo. The six sides are keyed to: the Tree Blight: Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea. Chest of Preserving (common magic item worth 2tcp, in which stuff cannot rot/go bad. A portable fridge!) |
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2019-04-24 08:17 | DDAL08-16 A Change of Address | 1 | 15 | Show | ||||
Plate Armor of Etherealness. This armor has a holy symbol of Shar forged into the breastplate. While you wear it, you can speak and understand Qualith. |
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2019-07-10 08:28 | DDAL08-18 Moving Day | 1 | 15 | Show | ||||
Rod of Resurrection. Rod, legendary (requires attunement by a cleric, druid, or paladin). The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges). The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll d20. On a 1, the rod disappears in a burst of radiance. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This rod is engraved with sun symbols and bejeweled with faceted citrines. It glows equal to a torch when within 100 ft. of undead. |
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2019-01-18 12:14 | DDHC-TOA-15 Maze of Shadows | 1 | 15 | Tome of Understanding | Show | |||
Unlocks: Helm of Teleportation Potion of Poison Mace of Terror Scroll of Protection from Undead Ioun Stone (Sustenance) Potion of Superior Healing Potion of Water Breathing Circlet of Blasting Mithral Breastplate Robe of Useful Items (you roll) Oathbinder (Table I) The choice of one of the following items: • a ring of regeneration Honorary Member of the Obanashi. Gained by Rescuing Xhosala in Part 1. You are an honored savior of the Obanashi clan, banishing the corruption of the dark spirit. You may identify yourself as an honorary member of their clan and receive advantage on any Charisma checks made when dealing with any of the good-aligned rural clans living in the Chult wilderness. Mark of the Feathered Serpent. Gained by successfully following Uzoma in Part 2. You are recognized as a friend to the couatl. Any couatl you encounter immediately regard you as an ally. You have advantage on Arcana and History checks in regards to learning information on couatl. You also gain advantage on Guardians of Mezro. Gained by successfully restoring Mezro in Part 3. You are considered a legendary figure amongst the people of Mezro, always welcome within its walls. Word of your deeds and your role in Ubtao's return have spread throughout the major populations in Chult. Though this may generate a level of notoriety among the Chultan people, it may also serve to cause friction with those who have chosen to abandon Ubtao in favor of other gods. |
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2019-03-02 10:25 | CCC-BMG-37 HULB 3-1 Weakness of Rock | 1 | 10 | Manual of Quickness of Action | Show | |||
Unlock: Manual of Quickness of Action. This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Table H: 20 T3 TCP |
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2019-01-17 12:03 | CCCROZK01-02 Zhentarim's Lament | 1 | -40 | Tome of Leadership and influence | Show | |||
Unlock: 'Tome of Leadership and influence' (H) Story Reward: Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. Unlock: Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Item: Eagle's Splendor. One yellow candy that tastes of lemon and sugar, which acts as eagle’s splendor, as per the spell scroll of enhance ability. Item: Potion of Superior Healing. Enhance Ability: Bear. |
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2019-01-19 16:00 | DDAL05-8 Durlag’s Tower | 1 | 10 | Show | ||||
Staff of Thunder and Lightning |
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2019-01-19 19:43 | DDAL00-03 Those That Came Before | 1 | 10 | Show | ||||
Unlock: Wand of Wonder Unlock: Rod of Alertness Story Award: Favor of Candlekeep. 120 DT to learn Netherese. Or three spell scrolls of up to fifth level. |
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2019-01-22 18:00 | DDAL05-9 Durlag’s Tomb | 1 | 10 | Show | ||||
Unlock: Skeggox |
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2019-02-01 07:43 | DDAL07-14 The Fathomless Depths of Ill Intent | 1 | 10 | Show | ||||
Unlock: The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: Item: Potion of speed |
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2019-02-08 08:10 | CCC-ALMOG-03 TALES03-01 Claws of Fury | 1 | 10 | Belt of Fire Giant Strength | Show | |||
Unlock: Belt of Fire Giant Strength. Wondrous Item, very rare (requires attunement). This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25. Price: 20 tier 3 TCP |
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2019-03-09 10:30 | CCC-BMG-14 PHLAN1-2 Enemy of my Enemy | 1 | 10 | Show | ||||
Unlock: Tome of Understanding. This book contains intuition and Insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |
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2019-03-12 11:57 | CCC-MIND-01-01 Lost in Thought | 1 | 10 | Show | ||||
Unlock: Crystal Ball. Wonderous Item, Very Rare (requires attunement). The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. When a character that is attuned to this Crystal Ball spends an action peering into it, they can see events that have occurred in their past. |
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2019-03-15 10:00 | CCC-MIND01-02 - Mind Trip | 1 | 10 | Show | ||||
Unlock: Ring of Regeneration. This band of emerald is engraved with the face of a snarling troll. While the ring works to heal its wearer, it radiates a comfortable warmth and the troll head’s expression changes to a wicked grin. |
Date Played | Adventure Title | Tier | Session | ACP | TCP ▼ | Downtime | Renown | |
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2019-06-21 17:50 | Trade Log | -15 | Show Trade Log | |||||
Traded Bellos' Horn of Valhalla for HTPark's Robe of the Archmagi (Grey) DCI: 4030772088 Character: Warren Ravanskar |
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2019-06-21 17:28 | Purchase Log | Show Purchase | ||||||
Horn of Valhalla (Iron) |
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2019-01-15 23:18 | Purchase Log | Show Purchase | ||||||
Ring of Spell Storing |
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2019-01-15 23:22 | Downtime Catchup | 8 | Show | |||||
2019-01-01 15:29 | Trade Log | -15 | Show Trade Log | |||||
Traded Bellos' Mantle of Spell Resistance for Peregrim's Belt of Hill Giant Strength. |
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2019-01-01 11:16 | DDHC-TYP Chapter 4: White Plume Mountain | 2 | 1 | 4 | 28 | 10 | 1 | Show |
Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet. Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet. Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Unlock: Ring of Protection. Ring, Uncommon, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring. Story Award: Free use of the raise dead or greater restoration spell. Story Award: Unlock one item from magic item tables F or G. |
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2019-04-26 08:30 | DDAL08-17 The Tower of Aghairon | 4 | 1 | 6 | 12 | 15 | 1.5 | Show |
Cubic Gate. Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Alzhedo. The six sides are keyed to: the Tree Blight: Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea. Chest of Preserving (common magic item worth 2tcp, in which stuff cannot rot/go bad. A portable fridge!) |
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2019-04-24 08:17 | DDAL08-16 A Change of Address | 4 | 1 | 6 | 12 | 15 | 1.5 | Show |
Plate Armor of Etherealness. This armor has a holy symbol of Shar forged into the breastplate. While you wear it, you can speak and understand Qualith. |
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2019-07-10 08:28 | DDAL08-18 Moving Day | 4 | 1 | 6 | 12 | 15 | 1.5 | Show |
Rod of Resurrection. Rod, legendary (requires attunement by a cleric, druid, or paladin). The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges). The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll d20. On a 1, the rod disappears in a burst of radiance. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This rod is engraved with sun symbols and bejeweled with faceted citrines. It glows equal to a torch when within 100 ft. of undead. |
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2019-01-18 12:14 | DDHC-TOA-15 Maze of Shadows | 3 | 1 | 5 | 10 | 15 | 1 | Show |
Unlocks: Helm of Teleportation Potion of Poison Mace of Terror Scroll of Protection from Undead Ioun Stone (Sustenance) Potion of Superior Healing Potion of Water Breathing Circlet of Blasting Mithral Breastplate Robe of Useful Items (you roll) Oathbinder (Table I) The choice of one of the following items: • a ring of regeneration Honorary Member of the Obanashi. Gained by Rescuing Xhosala in Part 1. You are an honored savior of the Obanashi clan, banishing the corruption of the dark spirit. You may identify yourself as an honorary member of their clan and receive advantage on any Charisma checks made when dealing with any of the good-aligned rural clans living in the Chult wilderness. Mark of the Feathered Serpent. Gained by successfully following Uzoma in Part 2. You are recognized as a friend to the couatl. Any couatl you encounter immediately regard you as an ally. You have advantage on Arcana and History checks in regards to learning information on couatl. You also gain advantage on Guardians of Mezro. Gained by successfully restoring Mezro in Part 3. You are considered a legendary figure amongst the people of Mezro, always welcome within its walls. Word of your deeds and your role in Ubtao's return have spread throughout the major populations in Chult. Though this may generate a level of notoriety among the Chultan people, it may also serve to cause friction with those who have chosen to abandon Ubtao in favor of other gods. |
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2019-03-02 10:25 | CCC-BMG-37 HULB 3-1 Weakness of Rock | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Manual of Quickness of Action. This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Table H: 20 T3 TCP |
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2019-01-17 12:03 | CCCROZK01-02 Zhentarim's Lament | 3 | 1 | 4 | 8 | -40 | 1 | Show |
Unlock: 'Tome of Leadership and influence' (H) Story Reward: Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. Unlock: Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Item: Eagle's Splendor. One yellow candy that tastes of lemon and sugar, which acts as eagle’s splendor, as per the spell scroll of enhance ability. Item: Potion of Superior Healing. Enhance Ability: Bear. |
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2019-01-19 16:00 | DDAL05-8 Durlag’s Tower | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Staff of Thunder and Lightning |
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2019-01-19 19:43 | DDAL00-03 Those That Came Before | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Wand of Wonder Unlock: Rod of Alertness Story Award: Favor of Candlekeep. 120 DT to learn Netherese. Or three spell scrolls of up to fifth level. |
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2019-01-22 18:00 | DDAL05-9 Durlag’s Tomb | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Skeggox |
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2019-02-01 07:43 | DDAL07-14 The Fathomless Depths of Ill Intent | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: Item: Potion of speed |
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2019-02-08 08:10 | CCC-ALMOG-03 TALES03-01 Claws of Fury | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Belt of Fire Giant Strength. Wondrous Item, very rare (requires attunement). This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25. Price: 20 tier 3 TCP |
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2019-03-09 10:30 | CCC-BMG-14 PHLAN1-2 Enemy of my Enemy | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Tome of Understanding. This book contains intuition and Insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |
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2019-03-12 11:57 | CCC-MIND-01-01 Lost in Thought | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Crystal Ball. Wonderous Item, Very Rare (requires attunement). The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. When a character that is attuned to this Crystal Ball spends an action peering into it, they can see events that have occurred in their past. |
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2019-03-15 10:00 | CCC-MIND01-02 - Mind Trip | 3 | 1 | 4 | 8 | 10 | 1 | Show |
Unlock: Ring of Regeneration. This band of emerald is engraved with the face of a snarling troll. While the ring works to heal its wearer, it radiates a comfortable warmth and the troll head’s expression changes to a wicked grin. |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-06-21 17:50 | Trade Log | -15 | Horn of Valhalla (Iron) > Robe of the Archmagi (Grey) | Show Trade Log | ||||
Traded Bellos' Horn of Valhalla for HTPark's Robe of the Archmagi (Grey) DCI: 4030772088 Character: Warren Ravanskar |
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2019-06-21 17:28 | Purchase Log | Horn of Valhalla (Iron) | Show Purchase | |||||
Horn of Valhalla (Iron) |
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2019-01-15 23:18 | Purchase Log | Show Purchase | ||||||
Ring of Spell Storing |
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2019-01-15 23:22 | Downtime Catchup | Show | ||||||
2019-01-01 15:29 | Trade Log | -15 | Mantle of Spell Resistance > Belt of Hill Giant Strength | Show Trade Log | ||||
Traded Bellos' Mantle of Spell Resistance for Peregrim's Belt of Hill Giant Strength. |
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2019-01-01 11:16 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 10 | 1 | Mantle of Spell Resistance, Blackrazor | Show | ||
Unlock: Boots of Striding and Springing. Wondrous, Uncommon, Minor. Requires Attunement. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow. Unlock: Armor of Vulnerability (Slashing). Heavy Armor (Plate Armor), Major, Rare. Requires Attunement. While wearing this armor, you have resistance to slashing damage. Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed you have vulnerability to bludgeoning and piercing damage. The wearer has disadvantage on Stealth (Dexterity) checks. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet. Unlock: Ring of Spell Storing. Ring, Rare, Major. Requires Attunement. This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains two mirror image spells in it. Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space. Unlock: Goggles of Night. Wondrous Item, Uncommon, Minor. While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. wearing the goggles increases its range by 60 feet. Unlock: Stone of Good Luck. Wondrous Item, Uncommon, Major, Attunement. While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. Unlock: Ring of Protection. Ring, Uncommon, Major. Requires Attunement. You gain a +1 bonus to AC and saving throws while wearing this ring. Story Award: Free use of the raise dead or greater restoration spell. Story Award: Unlock one item from magic item tables F or G. |
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2019-04-26 08:30 | DDAL08-17 The Tower of Aghairon | 1 | 15 | 1.5 | Show | |||
Cubic Gate. Created by the wizard Hilather, the six sides of this cube are covered in characters from the language of Alzhedo. The six sides are keyed to: the Tree Blight: Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea. Chest of Preserving (common magic item worth 2tcp, in which stuff cannot rot/go bad. A portable fridge!) |
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2019-04-24 08:17 | DDAL08-16 A Change of Address | 1 | 15 | 1.5 | Show | |||
Plate Armor of Etherealness. This armor has a holy symbol of Shar forged into the breastplate. While you wear it, you can speak and understand Qualith. |
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2019-07-10 08:28 | DDAL08-18 Moving Day | 1 | 15 | 1.5 | Show | |||
Rod of Resurrection. Rod, legendary (requires attunement by a cleric, druid, or paladin). The rod has 5 charges. While you hold it, you can use an action to cast one of the following spells from it: heal (expends 1 charge) or resurrection (expends 5 charges). The rod regains 1 expended charge daily at dawn. If the rod is reduced to 0 charges, roll d20. On a 1, the rod disappears in a burst of radiance. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This rod is engraved with sun symbols and bejeweled with faceted citrines. It glows equal to a torch when within 100 ft. of undead. |
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2019-01-18 12:14 | DDHC-TOA-15 Maze of Shadows | 1 | 15 | 1 | Tome of Understanding | Show | ||
Unlocks: Helm of Teleportation Potion of Poison Mace of Terror Scroll of Protection from Undead Ioun Stone (Sustenance) Potion of Superior Healing Potion of Water Breathing Circlet of Blasting Mithral Breastplate Robe of Useful Items (you roll) Oathbinder (Table I) The choice of one of the following items: • a ring of regeneration Honorary Member of the Obanashi. Gained by Rescuing Xhosala in Part 1. You are an honored savior of the Obanashi clan, banishing the corruption of the dark spirit. You may identify yourself as an honorary member of their clan and receive advantage on any Charisma checks made when dealing with any of the good-aligned rural clans living in the Chult wilderness. Mark of the Feathered Serpent. Gained by successfully following Uzoma in Part 2. You are recognized as a friend to the couatl. Any couatl you encounter immediately regard you as an ally. You have advantage on Arcana and History checks in regards to learning information on couatl. You also gain advantage on Guardians of Mezro. Gained by successfully restoring Mezro in Part 3. You are considered a legendary figure amongst the people of Mezro, always welcome within its walls. Word of your deeds and your role in Ubtao's return have spread throughout the major populations in Chult. Though this may generate a level of notoriety among the Chultan people, it may also serve to cause friction with those who have chosen to abandon Ubtao in favor of other gods. |
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2019-03-02 10:25 | CCC-BMG-37 HULB 3-1 Weakness of Rock | 1 | 10 | 1 | Manual of Quickness of Action | Show | ||
Unlock: Manual of Quickness of Action. This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. Table H: 20 T3 TCP |
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2019-01-17 12:03 | CCCROZK01-02 Zhentarim's Lament | 1 | -40 | 1 | Tome of Leadership and influence | Show | ||
Unlock: 'Tome of Leadership and influence' (H) Story Reward: Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill. Unlock: Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208). Item: Eagle's Splendor. One yellow candy that tastes of lemon and sugar, which acts as eagle’s splendor, as per the spell scroll of enhance ability. Item: Potion of Superior Healing. Enhance Ability: Bear. |
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2019-01-19 16:00 | DDAL05-8 Durlag’s Tower | 1 | 10 | 1 | Show | |||
Staff of Thunder and Lightning |
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2019-01-19 19:43 | DDAL00-03 Those That Came Before | 1 | 10 | 1 | Show | |||
Unlock: Wand of Wonder Unlock: Rod of Alertness Story Award: Favor of Candlekeep. 120 DT to learn Netherese. Or three spell scrolls of up to fifth level. |
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2019-01-22 18:00 | DDAL05-9 Durlag’s Tomb | 1 | 10 | 1 | Show | |||
Unlock: Skeggox |
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2019-02-01 07:43 | DDAL07-14 The Fathomless Depths of Ill Intent | 1 | 10 | 1 | Show | |||
Unlock: The Mask of Wompona Yarp (Helm of Brilliance). Wondrous item, very rare (requires attunement). This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: Item: Potion of speed |
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2019-02-08 08:10 | CCC-ALMOG-03 TALES03-01 Claws of Fury | 1 | 10 | 1 | Belt of Fire Giant Strength | Show | ||
Unlock: Belt of Fire Giant Strength. Wondrous Item, very rare (requires attunement). This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25. Price: 20 tier 3 TCP |
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2019-03-09 10:30 | CCC-BMG-14 PHLAN1-2 Enemy of my Enemy | 1 | 10 | 1 | Show | |||
Unlock: Tome of Understanding. This book contains intuition and Insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |
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2019-03-12 11:57 | CCC-MIND-01-01 Lost in Thought | 1 | 10 | 1 | Show | |||
Unlock: Crystal Ball. Wonderous Item, Very Rare (requires attunement). The typical crystal ball, a very rare item, is about 6 inches in diameter. While touching it, you can cast the scrying spell (save DC 17) with it. When a character that is attuned to this Crystal Ball spends an action peering into it, they can see events that have occurred in their past. |
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2019-03-15 10:00 | CCC-MIND01-02 - Mind Trip | 1 | 10 | 1 | Show | |||
Unlock: Ring of Regeneration. This band of emerald is engraved with the face of a snarling troll. While the ring works to heal its wearer, it radiates a comfortable warmth and the troll head’s expression changes to a wicked grin. |