Peregrim Character Sheet
Necklace of Prayer Beads,
Goggles of Night,
Shield +3,
Cloak of Invisibility,
Sun Blade,
Tome of Understanding,
Flame Tongue Greatsword,
Ioun Stone of Mastery,
Half Plate +2
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
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2018-12-20 15:15 | Purchase Log | Show Purchase | ||||||
Scroll of Dream |
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2018-12-20 13:56 | DDAL05-11 Forgotten Traditions | 1 | 10 | Opal of the Ild Rune | Show | |||
Opal of the Ild Rune. Wondrous item, rare (requires attunement). This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor—by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form: Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits. Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor. Story Award: The Shattering (Zhentarim mission). Story Award: Student of Stone. Illsenstaad has chosen you and you alone to complete his life’s work and put his soul to rest. By spending a total of 365 downtime days (these need not be spent all at once) possessed by Illsenstaad, allowing him to tell his stories and carve them into the living rock of Hotun-Shûl, you gain the Student of Stone story award (below). If you are a dwarf, possess the Guild Artisan (mason or stonecutter) background, or are otherwise proficient in mason’s tools; you complete this in half the normal time. You have studied under the tutelage of Illsenstaad, a long-dead stone giant loremaster and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient. Story Award: Dreamwalker. Kryshilir has taught you to look beyond the veil of the world and navigate your dreams. By spending 25 downtime days, you travel to the Seven Stones and meditate under Kryshilir’s whispered guidance. Upon completing this downtime activity, you gain the Dreamwalker story award (below). Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award. |
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2018-12-20 05:30 | CCC-PHA-01 Six Summoned Swords | 1 | 10 | Helm of Teleportation | Show | |||
Unlock: Helm of Teleportation Story Award: Student of Swordplay |
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2018-12-19 00:00 | CCC-LINKS-01 Champion of the People | 1 | 10 | “Fat” Markoth’s Cummerbund | Show | |||
Story Award: Friend of Phlan Unlock: “Fat” Markoth’s Cummerbund. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’. While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21. |
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2018-12-13 18:12 | CCC-BLD-0103 Bleeding Gate: Lineage | 1 | 5 | Stone of Controlling Earth Elementals | Show | |||
Stone of Controlling Earth Elementals. Wondrous item, rare. Presented by Eka. If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds and is in the shape of a round mother goddess. |
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2018-12-09 16:47 | Purchase Log | -750 | Show Purchase | |||||
Half Plate |
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2018-12-04 18:03 | CCC-TRI-03 Fences and Swords | 1 | 5 | Rod of Rulership | Show | |||
Rod of Rulership. Rod, rare (requires attunement). You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can’t be used again until the next dawn. This ornate wooden rod is a dark green hue, about two and a half feet in length. The head of the rod is a circular, heavy scepter head, with green banding and rubies interlaid into a gold crown. The base of the rod is a gold-leafed leather pommel with a tassel. This item can be found in the Dungeon Master’s Guide. Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. When playing adventures published by The Role Initiative (TRI), you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once. |
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2018-11-22 18:00 | DDAL08-04 A Wrinkle in the Weave | 1 | 10 | Ring of Mind Shielding | Show | |||
Ring of Mind Shielding. While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become |
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2018-11-01 18:02 | CCC-WWC-03 Tyrant of the Forgotten Forge | 1 | 5 | Bag of Holding | Show | |||
Bag of Holding Characters who sacrificed themselves to the fire elemental earn the following story award: Worthy Sacrifice. You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions. |
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2018-07-29 13:00 | DDHC-XGE-01 Rats of Waterdeep | 1 | 110 | 10 | Cloak of Billowing | Show | ||
2018-05-27 13:00 | DDHC-LMoP Lost Mine of Phandelver | 1 | 440 | 10 | Show |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2018-12-20 15:15 | Purchase Log | Show Purchase | ||||||
Scroll of Dream |
||||||||
2018-12-20 13:56 | DDAL05-11 Forgotten Traditions | 2 | 1 | 4 | 4 | 10 | 1 | Show |
Opal of the Ild Rune. Wondrous item, rare (requires attunement). This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor—by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form: Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits. Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor. Story Award: The Shattering (Zhentarim mission). Story Award: Student of Stone. Illsenstaad has chosen you and you alone to complete his life’s work and put his soul to rest. By spending a total of 365 downtime days (these need not be spent all at once) possessed by Illsenstaad, allowing him to tell his stories and carve them into the living rock of Hotun-Shûl, you gain the Student of Stone story award (below). If you are a dwarf, possess the Guild Artisan (mason or stonecutter) background, or are otherwise proficient in mason’s tools; you complete this in half the normal time. You have studied under the tutelage of Illsenstaad, a long-dead stone giant loremaster and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient. Story Award: Dreamwalker. Kryshilir has taught you to look beyond the veil of the world and navigate your dreams. By spending 25 downtime days, you travel to the Seven Stones and meditate under Kryshilir’s whispered guidance. Upon completing this downtime activity, you gain the Dreamwalker story award (below). Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award. |
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2018-12-20 05:30 | CCC-PHA-01 Six Summoned Swords | 2 | 1 | 4 | 4 | 10 | 1 | Show |
Unlock: Helm of Teleportation Story Award: Student of Swordplay |
||||||||
2018-12-19 00:00 | CCC-LINKS-01 Champion of the People | 2 | 1 | 4 | 4 | 10 | 1 | Show |
Story Award: Friend of Phlan Unlock: “Fat” Markoth’s Cummerbund. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’. While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21. |
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2018-12-13 18:12 | CCC-BLD-0103 Bleeding Gate: Lineage | 2 | 1 | 2 | 2 | 5 | 0.5 | Show |
Stone of Controlling Earth Elementals. Wondrous item, rare. Presented by Eka. If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds and is in the shape of a round mother goddess. |
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2018-12-09 16:47 | Purchase Log | Show Purchase | ||||||
Half Plate |
||||||||
2018-12-04 18:03 | CCC-TRI-03 Fences and Swords | 2 | 1 | 2 | 2 | 5 | 0.5 | Show |
Rod of Rulership. Rod, rare (requires attunement). You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can’t be used again until the next dawn. This ornate wooden rod is a dark green hue, about two and a half feet in length. The head of the rod is a circular, heavy scepter head, with green banding and rubies interlaid into a gold crown. The base of the rod is a gold-leafed leather pommel with a tassel. This item can be found in the Dungeon Master’s Guide. Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. When playing adventures published by The Role Initiative (TRI), you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once. |
||||||||
2018-11-22 18:00 | DDAL08-04 A Wrinkle in the Weave | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Ring of Mind Shielding. While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become |
||||||||
2018-11-01 18:02 | CCC-WWC-03 Tyrant of the Forgotten Forge | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Bag of Holding Characters who sacrificed themselves to the fire elemental earn the following story award: Worthy Sacrifice. You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions. |
||||||||
2018-07-29 13:00 | DDHC-XGE-01 Rats of Waterdeep | 1 | 10 | 1 | Show | |||
2018-05-27 13:00 | DDHC-LMoP Lost Mine of Phandelver | 1 | 10 | 1 | Show |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2018-12-20 15:15 | Purchase Log | Show Purchase | ||||||
Scroll of Dream |
||||||||
2018-12-20 13:56 | DDAL05-11 Forgotten Traditions | 1 | 10 | 1 | Opal of the Ild Rune | Show | ||
Opal of the Ild Rune. Wondrous item, rare (requires attunement). This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor—by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form: Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits. Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor. Story Award: The Shattering (Zhentarim mission). Story Award: Student of Stone. Illsenstaad has chosen you and you alone to complete his life’s work and put his soul to rest. By spending a total of 365 downtime days (these need not be spent all at once) possessed by Illsenstaad, allowing him to tell his stories and carve them into the living rock of Hotun-Shûl, you gain the Student of Stone story award (below). If you are a dwarf, possess the Guild Artisan (mason or stonecutter) background, or are otherwise proficient in mason’s tools; you complete this in half the normal time. You have studied under the tutelage of Illsenstaad, a long-dead stone giant loremaster and stone carver. You gain the benefit of the dwarven Stonecunning trait. If you already possess the Stonecunning trait, you triple your proficiency bonus instead of doubling it. In addition, you also gain proficiency in mason’s tools and the Giant language if you are not already proficient. Story Award: Dreamwalker. Kryshilir has taught you to look beyond the veil of the world and navigate your dreams. By spending 25 downtime days, you travel to the Seven Stones and meditate under Kryshilir’s whispered guidance. Upon completing this downtime activity, you gain the Dreamwalker story award (below). Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity (above) each time and may not do so again until you no longer possess this story award. |
||||||||
2018-12-20 05:30 | CCC-PHA-01 Six Summoned Swords | 1 | 10 | 1 | Helm of Teleportation | Show | ||
Unlock: Helm of Teleportation Story Award: Student of Swordplay |
||||||||
2018-12-19 00:00 | CCC-LINKS-01 Champion of the People | 1 | 10 | 1 | “Fat” Markoth’s Cummerbund | Show | ||
Story Award: Friend of Phlan Unlock: “Fat” Markoth’s Cummerbund. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’. While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21. |
||||||||
2018-12-13 18:12 | CCC-BLD-0103 Bleeding Gate: Lineage | 1 | 5 | 0.5 | Stone of Controlling Earth Elementals | Show | ||
Stone of Controlling Earth Elementals. Wondrous item, rare. Presented by Eka. If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can’t be used this way again until the next dawn. The stone weighs 5 pounds and is in the shape of a round mother goddess. |
||||||||
2018-12-09 16:47 | Purchase Log | -750 | Show Purchase | |||||
Half Plate |
||||||||
2018-12-04 18:03 | CCC-TRI-03 Fences and Swords | 1 | 5 | 0.5 | Rod of Rulership | Show | ||
Rod of Rulership. Rod, rare (requires attunement). You can use an action to present the rod and command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be charmed by you for 8 hours. While charmed in this way, the creature regards you as its trusted leader. If harmed by you or your companions, or commanded to do something contrary to its nature, a target ceases to be charmed in this way. The rod can’t be used again until the next dawn. This ornate wooden rod is a dark green hue, about two and a half feet in length. The head of the rod is a circular, heavy scepter head, with green banding and rubies interlaid into a gold crown. The base of the rod is a gold-leafed leather pommel with a tassel. This item can be found in the Dungeon Master’s Guide. Friends in High Places. Due to your savvy completion of Derlen’s task, you have begun to make a name for yourself in the Moonsea region, and have gained a small bit of favor with a member of the Lords’ Alliance. When playing adventures published by The Role Initiative (TRI), you may gain advantage on a Charisma-based skill check for an interaction involving a member of the Lords’ Alliance, or a city, town, or other type of government official in the Moonsea Region. This story award can be used once. |
||||||||
2018-11-22 18:00 | DDAL08-04 A Wrinkle in the Weave | 1 | 10 | 1 | Ring of Mind Shielding | Show | ||
Ring of Mind Shielding. While wearing this ring, you are immune to magic that allows other creatures to read your thoughts, determine whether you are lying, know your alignment, or know your creature type. Creatures can telepathically communicate with you only if you allow it. You can use an action to cause the ring to become |
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2018-11-01 18:02 | CCC-WWC-03 Tyrant of the Forgotten Forge | 1 | 5 | 0.5 | Bag of Holding | Show | ||
Bag of Holding Characters who sacrificed themselves to the fire elemental earn the following story award: Worthy Sacrifice. You willingly sacrificed yourself to achieve your goal and protect your companions. Malana Homwell has learned of your deed and is impressed by your actions. |
||||||||
2018-07-29 13:00 | DDHC-XGE-01 Rats of Waterdeep | 1 | 670 | 110 | 10 | 1 | Cloak of Billowing | Show |
2018-05-27 13:00 | DDHC-LMoP Lost Mine of Phandelver | 1 | 2353 | 440 | 10 | 1 | Show |