Peregrim Character Sheet

Season:
7
Race:
Variant Human
Class:
Cleric
Background:
Acolyte
Lifestyle:
Modest
Current Level:
20
Total GP:
16095.83
Total Downtime:
35
Tag:
Faction:
Zhentarim
Faction Rank:
Ardragon (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Cloak of Billowing,
Necklace of Prayer Beads,
Goggles of Night,
Shield +3,
Cloak of Invisibility,
Sun Blade,
Tome of Understanding,
Flame Tongue Greatsword,
Ioun Stone of Mastery,
Half Plate +2

Log Entries

Date Played ▲ Adventure Title Session Levels GP Downtime Magic Items
2019-02-03 22:55 DDHC-DMM Dungeon of the Mad Mage 4 10 Wand of Secrets, Driftglobe Show
2019-02-18 22:56 DDHC-DMM Dungeon of the Mad Mage 5 10 Circlet of Human Perfection Show

Kelim's Stolen Spellbook - This stolen spellbook contains the following spells:
1. Burning Hands, Comprehend Languages, False Life, Sleep.
2. Darkvision, Gust of Wind, Invisibility
3. Dispel Magic, Feign Death, Lightning Bolt
4. Blight

Quests
* The Hunt for Magic Items - The total worth of this spellbook to Obaya Uday is 100 platinum. You have collected a total of 100 platinum worth of magic items and spellbooks so far.

2019-03-11 21:54 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 6 10 Sword of Sharpness Show
2019-03-18 22:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 7 10 Show

Maddgoth was an evil serial killer who spent his seemingly limitless lifespan collecting trophies from the various wizards he hunted down and killed, including several spellbooks. From his desk and chair in his office, you were able to salvage 12 such spellbooks from defeated wizards. The spellbooks range from novice to powerful wizards with a maximum spell level in each book as follows; 1-1-2-2-3-4-5-5-6-6-6-6. Each book contains four spells of each level, up to and including the highest spell level for a total of; 48 first , 40 second, 36 third, 32 fourth, 24 fifth, and 16 sixth level spells.

Spellbooks
1. All first level spells are contained within these spellbooks.
2. All second level spells are contained within these spellbooks, less; Alter Self, Dragon's Breath, Hold Person, Invisibility, Knock, Magic Weapon, Mirror Image, Misty Step, Suggestion, and Web.
3. All third level spells are contained within these spellbooks, less; Animate Dead, Catnap, Counterspell, Dispel Magic, Fear, Fireball, Fly, Haste, Leomund's Tiny Hut, Lightning Bolt, Remove Curse, and Stinking Cloud.
4. All fourth level spells are contained within these spellbooks, less; Arcane Eye, Blight, Greater Invisibilty, Ice Storm, Polymorph, Sickening Radiance, Storm Sphere, and Wall of Fire.
5. Cloudkill, Conjure Elemental, Contact Other Plane, Control Winds, Creation, Dawn, Dominate Person, Far Step, Immolation, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Skill Empowerment, Steel Wind Strike, Synaptic Static, Telekinesis, Teleportation Circle, Transmute Rock, Wall of Force, Wall of Light, Wall of Stone.
6. Arcane Gate, Chain Lightning, Contingency, Create Homunculus, Disintegrate, Eyebite, Freezing Sphere, Globe of Invulnerability, Investure of Flame, Investure of Ice, Investure of Stone, Investure of Wind, Mental Prison, Move Earth, Sunbeam, True Seeing

Quests
* The Hunt for Magic Items - The total worth of these spellbooks to Obaya Uday is 1,385 platinum. You have collected a total of 1,485 platinum worth of magic items and spellbooks so far.

2019-03-20 21:49 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 4212.5 10 Ring of Mind Shielding, Ring of Resistance (Force), Ring of Invisibility Show

You have slain The Xanathar, a feat most thought impossible. Instead of disolving the guild, you have chosen to lead the guild...to what end, only time will tell.

Quests
* The Hunt for Magic Items - You have purchased a common magic item and traded it in for 100 pp as well as returned a spellbook worth 100 pp. You have accrued a total of 1685 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5815 pp until the quest is completed
* Pay a Harper Debt - The debt has been paid and you are given permission to rest and relax in the Harper safehouse in upper Skullport whenever you wish. (COMPLETED)
* The Search for Kressando Rosznar - Esvele Rosznar thanked you for your help and has promised you one favour in return for your services. What that is...who knows? (COMPLETED)
* The Throne of the Coronal - The elves have thanked you for your help by awarding you with a beautiful longbow and quiver with 20 silver arrows. (COMPLETED)

2019-04-03 23:05 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 333.33 10 Dagger of Blindsight, Rope of Climbing Show

Quests
* Retrieve Azrok's Dagger - We spoke with Lurkana at Stromkuhlder on level 3 of the dungeon who offered a reward for the safe return of her husband's magic dagger. She em phasized that without the dagger, the invading drow and the Xanathar Guild might conquer Stromkuhldur and be come immensely more powerful. She reminded us that the Legion of Azrok has never once threatened Waterdeep-but the drow or the guild might leap at the chance to do just that. Lurkana knows that the thieves who stole the dagger are duergar of Clan Ironeye, and she thinks they might be hid ing in Skullport. She suggested we search Skullport first and pointed us in the right direction. She also suggested that we speak with Skullport's ambassador to Stromkuhldur to see if it knows anything. She cautioned us not to harm the ambassador in any way, so as not to fray relations any further. (COMPLETED)
* Eye of the Spider - Joroth Brighthelm, a dwarf we met in the Yawning Portal, approached us and asked us to keep their eyes open for Falkir's Fist, a band of four dwarf adventurers that disappeared in Undermountain over a year ago. The leader of the band, Falkir Gravelfist, is believed to have stolen a famous emerald called the Eye of the Spider from the Mirabarran embassy in Waterdeep weeks prior to his disappearance. Joroth believes Falkir is dead (divination spells have confirmed as much) but would like to see the gemstone returned to its proper owners to strengthen political ties between Waterdeep and Mirabar. Joroth describes Falkir as a particularly stout dwarf wearing a helm shaped like a boar's head. He says the gemstone is a spherical emerald roughly three inches in diameter, with a small imperfection in its core shaped vaguely like a spider. The gemstone has no magical properties as far as he knows. Joroth offers the friend ship of the Lords' Alliance as a reward.
* The Telepathic Contact - Several people have reported that an alien intellect has reached out to them for information. Word of these telepathic intrusions has begun to spread throughout the city, gaining traction as more than just a mad rumor. Several of Durnan's regular patrons have spoken at length about it, and Durnan believes the source might be somewhere in Undermountain. Durnan urged us to find the source of the telepathic contact, learn its intentions, and put a quick and decisive end to it if those intentions are hostile. If we deal with the threat, Durnan promises to make sure the deed is never forgotten.
* The Hunt for Magic Items - You have returned a spellbook worth 100 pp. You have accrued a total of 1785 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5715 pp until the quest is completed

2019-04-06 09:19 No Progression Log -1100 -20 Show
2019-04-08 22:19 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 Show
2019-04-22 22:21 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 Candle of Invocation (Evil) Show
2019-06-27 21:12 Purchase Log Shield, +2 Show Purchase

Shield, +2

2019-06-27 21:13 Trade Log -15 Shield, +2 > Sun Blade Show Trade Log

Traded Peregrim's +2 Shield for Dunder's (8319667420) Sun Blade.

2019-07-06 18:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 1 5000 12.5 Show

Spellbooks worth 5000GP.

2019-07-30 18:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -1000 -40 Tome of Leadership and Influence Show

Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

Cast Heroes' Feast (-1000 gp)

2019-08-06 11:52 Purchase Log Tome of Leadership and Influence Show Purchase

Tome of Leadership and Influence

2019-08-06 13:49 Trade Log -15 Tome of Leadership and Influence > Tome of Understanding Show Trade Log

Traded Peregrim's Tome of Leadership and Influence for Cecilia's Tome of Understanding.

Nathan Zhang, 2319-621-958. Character name is Cecilia.

2019-08-26 18:29 Purchase Log Stone of Controlling Earth Elementals Show Purchase

Stone of Controlling Earth Elementals

2019-08-26 18:30 Trade Log -15 Stone of Controlling Earth Elementals > Flame Tongue Greatsword Show Trade Log

Traded Peregrim's Stone of Controlling Earth Elementals for a Flame Tongue (Any Sword).

Character Name: Key

My DCI: 2318784444

Item Name: Flame Tongue Greatsword

Found in: CCC-YLRA01-02, Uneasy Lies the Head

Item Description: Weapon (any sword), rare (requires attunement). You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This weapon was crafted for you by the expert smiths at the Emberstar Exchange to your specifications. Unlike most flame tongue weapons, this weapon can take the form of your choice from any melee weapon made at the forge: anything in the Player’s Handbook or D&D Basic Rules except club, greatclub, spear, quarterstaff, lance or whip.

2019-09-01 12:33 CCC-ODFC-0103 Elder’s Eyes Upon You 1 -1000 10 Spellguard Shield Show

Spellguard Shield

Potion of Superior Healing

Cast Heroes' Feast (-1000 gp)

2019-09-02 07:31 DDAL08-13 The Vampire of Skullport 1 15 Staff of Withering Show

Staff of Withering. Staff, rare (requires attunement by a cleric, druid, or warlock). This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.

Oil of Slipperiness

2019-09-02 08:37 DDAL08-14 Rescue from Vanrakdoom 1 15 Desolation (Sword of Sharpness) Show

Desolation (Sword of Sharpness). Weapon (greatsword), very rare (requires attunement). When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead. In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This greatsword of sharpness is made from a strange black material that feels like frigid steel. If commanded to shed light, only you can see the light.

Date Played ▲ Adventure Title Tier Session ACP TCP Downtime Renown
2019-02-03 22:55 DDHC-DMM Dungeon of the Mad Mage 2 4 4 4 10 1 Show
2019-02-18 22:56 DDHC-DMM Dungeon of the Mad Mage 2 5 4 4 10 1 Show

Kelim's Stolen Spellbook - This stolen spellbook contains the following spells:
1. Burning Hands, Comprehend Languages, False Life, Sleep.
2. Darkvision, Gust of Wind, Invisibility
3. Dispel Magic, Feign Death, Lightning Bolt
4. Blight

Quests
* The Hunt for Magic Items - The total worth of this spellbook to Obaya Uday is 100 platinum. You have collected a total of 100 platinum worth of magic items and spellbooks so far.

2019-03-11 21:54 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 6 4 4 10 1 Show
2019-03-18 22:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 7 4 4 10 1 Show

Maddgoth was an evil serial killer who spent his seemingly limitless lifespan collecting trophies from the various wizards he hunted down and killed, including several spellbooks. From his desk and chair in his office, you were able to salvage 12 such spellbooks from defeated wizards. The spellbooks range from novice to powerful wizards with a maximum spell level in each book as follows; 1-1-2-2-3-4-5-5-6-6-6-6. Each book contains four spells of each level, up to and including the highest spell level for a total of; 48 first , 40 second, 36 third, 32 fourth, 24 fifth, and 16 sixth level spells.

Spellbooks
1. All first level spells are contained within these spellbooks.
2. All second level spells are contained within these spellbooks, less; Alter Self, Dragon's Breath, Hold Person, Invisibility, Knock, Magic Weapon, Mirror Image, Misty Step, Suggestion, and Web.
3. All third level spells are contained within these spellbooks, less; Animate Dead, Catnap, Counterspell, Dispel Magic, Fear, Fireball, Fly, Haste, Leomund's Tiny Hut, Lightning Bolt, Remove Curse, and Stinking Cloud.
4. All fourth level spells are contained within these spellbooks, less; Arcane Eye, Blight, Greater Invisibilty, Ice Storm, Polymorph, Sickening Radiance, Storm Sphere, and Wall of Fire.
5. Cloudkill, Conjure Elemental, Contact Other Plane, Control Winds, Creation, Dawn, Dominate Person, Far Step, Immolation, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Skill Empowerment, Steel Wind Strike, Synaptic Static, Telekinesis, Teleportation Circle, Transmute Rock, Wall of Force, Wall of Light, Wall of Stone.
6. Arcane Gate, Chain Lightning, Contingency, Create Homunculus, Disintegrate, Eyebite, Freezing Sphere, Globe of Invulnerability, Investure of Flame, Investure of Ice, Investure of Stone, Investure of Wind, Mental Prison, Move Earth, Sunbeam, True Seeing

Quests
* The Hunt for Magic Items - The total worth of these spellbooks to Obaya Uday is 1,385 platinum. You have collected a total of 1,485 platinum worth of magic items and spellbooks so far.

2019-03-20 21:49 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 4 4 10 1 Show

You have slain The Xanathar, a feat most thought impossible. Instead of disolving the guild, you have chosen to lead the guild...to what end, only time will tell.

Quests
* The Hunt for Magic Items - You have purchased a common magic item and traded it in for 100 pp as well as returned a spellbook worth 100 pp. You have accrued a total of 1685 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5815 pp until the quest is completed
* Pay a Harper Debt - The debt has been paid and you are given permission to rest and relax in the Harper safehouse in upper Skullport whenever you wish. (COMPLETED)
* The Search for Kressando Rosznar - Esvele Rosznar thanked you for your help and has promised you one favour in return for your services. What that is...who knows? (COMPLETED)
* The Throne of the Coronal - The elves have thanked you for your help by awarding you with a beautiful longbow and quiver with 20 silver arrows. (COMPLETED)

2019-04-03 23:05 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 4 4 10 1 Show

Quests
* Retrieve Azrok's Dagger - We spoke with Lurkana at Stromkuhlder on level 3 of the dungeon who offered a reward for the safe return of her husband's magic dagger. She em phasized that without the dagger, the invading drow and the Xanathar Guild might conquer Stromkuhldur and be come immensely more powerful. She reminded us that the Legion of Azrok has never once threatened Waterdeep-but the drow or the guild might leap at the chance to do just that. Lurkana knows that the thieves who stole the dagger are duergar of Clan Ironeye, and she thinks they might be hid ing in Skullport. She suggested we search Skullport first and pointed us in the right direction. She also suggested that we speak with Skullport's ambassador to Stromkuhldur to see if it knows anything. She cautioned us not to harm the ambassador in any way, so as not to fray relations any further. (COMPLETED)
* Eye of the Spider - Joroth Brighthelm, a dwarf we met in the Yawning Portal, approached us and asked us to keep their eyes open for Falkir's Fist, a band of four dwarf adventurers that disappeared in Undermountain over a year ago. The leader of the band, Falkir Gravelfist, is believed to have stolen a famous emerald called the Eye of the Spider from the Mirabarran embassy in Waterdeep weeks prior to his disappearance. Joroth believes Falkir is dead (divination spells have confirmed as much) but would like to see the gemstone returned to its proper owners to strengthen political ties between Waterdeep and Mirabar. Joroth describes Falkir as a particularly stout dwarf wearing a helm shaped like a boar's head. He says the gemstone is a spherical emerald roughly three inches in diameter, with a small imperfection in its core shaped vaguely like a spider. The gemstone has no magical properties as far as he knows. Joroth offers the friend ship of the Lords' Alliance as a reward.
* The Telepathic Contact - Several people have reported that an alien intellect has reached out to them for information. Word of these telepathic intrusions has begun to spread throughout the city, gaining traction as more than just a mad rumor. Several of Durnan's regular patrons have spoken at length about it, and Durnan believes the source might be somewhere in Undermountain. Durnan urged us to find the source of the telepathic contact, learn its intentions, and put a quick and decisive end to it if those intentions are hostile. If we deal with the threat, Durnan promises to make sure the deed is never forgotten.
* The Hunt for Magic Items - You have returned a spellbook worth 100 pp. You have accrued a total of 1785 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5715 pp until the quest is completed

2019-04-06 09:19 No Progression Log 2 -8 -8 -20 -2 Show
2019-04-08 22:19 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 0 0 0 0 Show
2019-04-22 22:21 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 2 0 0 0 0 Show
2019-06-27 21:12 Purchase Log Show Purchase

Shield, +2

2019-06-27 21:13 Trade Log -15 Show Trade Log

Traded Peregrim's +2 Shield for Dunder's (8319667420) Sun Blade.

2019-07-06 18:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 3 1 5 10 12.5 1.25 Show

Spellbooks worth 5000GP.

2019-07-30 18:00 CCC-ROZK-0102 Zhentarim’s Lament 3 1 4 8 -40 1 Show

Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

Cast Heroes' Feast (-1000 gp)

2019-08-06 11:52 Purchase Log Show Purchase

Tome of Leadership and Influence

2019-08-06 13:49 Trade Log -15 Show Trade Log

Traded Peregrim's Tome of Leadership and Influence for Cecilia's Tome of Understanding.

Nathan Zhang, 2319-621-958. Character name is Cecilia.

2019-08-26 18:29 Purchase Log Show Purchase

Stone of Controlling Earth Elementals

2019-08-26 18:30 Trade Log -15 Show Trade Log

Traded Peregrim's Stone of Controlling Earth Elementals for a Flame Tongue (Any Sword).

Character Name: Key

My DCI: 2318784444

Item Name: Flame Tongue Greatsword

Found in: CCC-YLRA01-02, Uneasy Lies the Head

Item Description: Weapon (any sword), rare (requires attunement). You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This weapon was crafted for you by the expert smiths at the Emberstar Exchange to your specifications. Unlike most flame tongue weapons, this weapon can take the form of your choice from any melee weapon made at the forge: anything in the Player’s Handbook or D&D Basic Rules except club, greatclub, spear, quarterstaff, lance or whip.

2019-09-01 12:33 CCC-ODFC-0103 Elder’s Eyes Upon You 3 1 4 8 10 1 Show

Spellguard Shield

Potion of Superior Healing

Cast Heroes' Feast (-1000 gp)

2019-09-02 07:31 DDAL08-13 The Vampire of Skullport 3 1 6 12 15 1.5 Show

Staff of Withering. Staff, rare (requires attunement by a cleric, druid, or warlock). This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.

Oil of Slipperiness

2019-09-02 08:37 DDAL08-14 Rescue from Vanrakdoom 3 1 6 12 15 1.5 Show

Desolation (Sword of Sharpness). Weapon (greatsword), very rare (requires attunement). When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead. In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This greatsword of sharpness is made from a strange black material that feels like frigid steel. If commanded to shed light, only you can see the light.

Date Played ▲ Adventure Title Session XP GP Downtime Renown Magic Items
2019-02-03 22:55 DDHC-DMM Dungeon of the Mad Mage 4 10 1 Wand of Secrets, Driftglobe Show
2019-02-18 22:56 DDHC-DMM Dungeon of the Mad Mage 5 10 1 Circlet of Human Perfection Show

Kelim's Stolen Spellbook - This stolen spellbook contains the following spells:
1. Burning Hands, Comprehend Languages, False Life, Sleep.
2. Darkvision, Gust of Wind, Invisibility
3. Dispel Magic, Feign Death, Lightning Bolt
4. Blight

Quests
* The Hunt for Magic Items - The total worth of this spellbook to Obaya Uday is 100 platinum. You have collected a total of 100 platinum worth of magic items and spellbooks so far.

2019-03-11 21:54 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 6 10 1 Sword of Sharpness Show
2019-03-18 22:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 7 10 1 Show

Maddgoth was an evil serial killer who spent his seemingly limitless lifespan collecting trophies from the various wizards he hunted down and killed, including several spellbooks. From his desk and chair in his office, you were able to salvage 12 such spellbooks from defeated wizards. The spellbooks range from novice to powerful wizards with a maximum spell level in each book as follows; 1-1-2-2-3-4-5-5-6-6-6-6. Each book contains four spells of each level, up to and including the highest spell level for a total of; 48 first , 40 second, 36 third, 32 fourth, 24 fifth, and 16 sixth level spells.

Spellbooks
1. All first level spells are contained within these spellbooks.
2. All second level spells are contained within these spellbooks, less; Alter Self, Dragon's Breath, Hold Person, Invisibility, Knock, Magic Weapon, Mirror Image, Misty Step, Suggestion, and Web.
3. All third level spells are contained within these spellbooks, less; Animate Dead, Catnap, Counterspell, Dispel Magic, Fear, Fireball, Fly, Haste, Leomund's Tiny Hut, Lightning Bolt, Remove Curse, and Stinking Cloud.
4. All fourth level spells are contained within these spellbooks, less; Arcane Eye, Blight, Greater Invisibilty, Ice Storm, Polymorph, Sickening Radiance, Storm Sphere, and Wall of Fire.
5. Cloudkill, Conjure Elemental, Contact Other Plane, Control Winds, Creation, Dawn, Dominate Person, Far Step, Immolation, Legend Lore, Modify Memory, Passwall, Planar Binding, Rary's Telepathic Bond, Skill Empowerment, Steel Wind Strike, Synaptic Static, Telekinesis, Teleportation Circle, Transmute Rock, Wall of Force, Wall of Light, Wall of Stone.
6. Arcane Gate, Chain Lightning, Contingency, Create Homunculus, Disintegrate, Eyebite, Freezing Sphere, Globe of Invulnerability, Investure of Flame, Investure of Ice, Investure of Stone, Investure of Wind, Mental Prison, Move Earth, Sunbeam, True Seeing

Quests
* The Hunt for Magic Items - The total worth of these spellbooks to Obaya Uday is 1,385 platinum. You have collected a total of 1,485 platinum worth of magic items and spellbooks so far.

2019-03-20 21:49 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 4212.5 10 1 Ring of Mind Shielding, Ring of Resistance (Force), Ring of Invisibility Show

You have slain The Xanathar, a feat most thought impossible. Instead of disolving the guild, you have chosen to lead the guild...to what end, only time will tell.

Quests
* The Hunt for Magic Items - You have purchased a common magic item and traded it in for 100 pp as well as returned a spellbook worth 100 pp. You have accrued a total of 1685 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5815 pp until the quest is completed
* Pay a Harper Debt - The debt has been paid and you are given permission to rest and relax in the Harper safehouse in upper Skullport whenever you wish. (COMPLETED)
* The Search for Kressando Rosznar - Esvele Rosznar thanked you for your help and has promised you one favour in return for your services. What that is...who knows? (COMPLETED)
* The Throne of the Coronal - The elves have thanked you for your help by awarding you with a beautiful longbow and quiver with 20 silver arrows. (COMPLETED)

2019-04-03 23:05 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 333.33 10 1 Dagger of Blindsight, Rope of Climbing Show

Quests
* Retrieve Azrok's Dagger - We spoke with Lurkana at Stromkuhlder on level 3 of the dungeon who offered a reward for the safe return of her husband's magic dagger. She em phasized that without the dagger, the invading drow and the Xanathar Guild might conquer Stromkuhldur and be come immensely more powerful. She reminded us that the Legion of Azrok has never once threatened Waterdeep-but the drow or the guild might leap at the chance to do just that. Lurkana knows that the thieves who stole the dagger are duergar of Clan Ironeye, and she thinks they might be hid ing in Skullport. She suggested we search Skullport first and pointed us in the right direction. She also suggested that we speak with Skullport's ambassador to Stromkuhldur to see if it knows anything. She cautioned us not to harm the ambassador in any way, so as not to fray relations any further. (COMPLETED)
* Eye of the Spider - Joroth Brighthelm, a dwarf we met in the Yawning Portal, approached us and asked us to keep their eyes open for Falkir's Fist, a band of four dwarf adventurers that disappeared in Undermountain over a year ago. The leader of the band, Falkir Gravelfist, is believed to have stolen a famous emerald called the Eye of the Spider from the Mirabarran embassy in Waterdeep weeks prior to his disappearance. Joroth believes Falkir is dead (divination spells have confirmed as much) but would like to see the gemstone returned to its proper owners to strengthen political ties between Waterdeep and Mirabar. Joroth describes Falkir as a particularly stout dwarf wearing a helm shaped like a boar's head. He says the gemstone is a spherical emerald roughly three inches in diameter, with a small imperfection in its core shaped vaguely like a spider. The gemstone has no magical properties as far as he knows. Joroth offers the friend ship of the Lords' Alliance as a reward.
* The Telepathic Contact - Several people have reported that an alien intellect has reached out to them for information. Word of these telepathic intrusions has begun to spread throughout the city, gaining traction as more than just a mad rumor. Several of Durnan's regular patrons have spoken at length about it, and Durnan believes the source might be somewhere in Undermountain. Durnan urged us to find the source of the telepathic contact, learn its intentions, and put a quick and decisive end to it if those intentions are hostile. If we deal with the threat, Durnan promises to make sure the deed is never forgotten.
* The Hunt for Magic Items - You have returned a spellbook worth 100 pp. You have accrued a total of 1785 pp worth of magical items and spellbooks and have requested payment. You can earn an additional 5715 pp until the quest is completed

2019-04-06 09:19 No Progression Log -1100 -20 -2 Show
2019-04-08 22:19 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 0 Show
2019-04-22 22:21 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 0 0 Candle of Invocation (Evil) Show
2019-06-27 21:12 Purchase Log Shield, +2 Show Purchase

Shield, +2

2019-06-27 21:13 Trade Log -15 Shield, +2 > Sun Blade Show Trade Log

Traded Peregrim's +2 Shield for Dunder's (8319667420) Sun Blade.

2019-07-06 18:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 1 5000 12.5 1.25 Show

Spellbooks worth 5000GP.

2019-07-30 18:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -1000 -40 1 Tome of Leadership and Influence Show

Tome of Leadership and Influence. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

Cast Heroes' Feast (-1000 gp)

2019-08-06 11:52 Purchase Log Tome of Leadership and Influence Show Purchase

Tome of Leadership and Influence

2019-08-06 13:49 Trade Log -15 Tome of Leadership and Influence > Tome of Understanding Show Trade Log

Traded Peregrim's Tome of Leadership and Influence for Cecilia's Tome of Understanding.

Nathan Zhang, 2319-621-958. Character name is Cecilia.

2019-08-26 18:29 Purchase Log Stone of Controlling Earth Elementals Show Purchase

Stone of Controlling Earth Elementals

2019-08-26 18:30 Trade Log -15 Stone of Controlling Earth Elementals > Flame Tongue Greatsword Show Trade Log

Traded Peregrim's Stone of Controlling Earth Elementals for a Flame Tongue (Any Sword).

Character Name: Key

My DCI: 2318784444

Item Name: Flame Tongue Greatsword

Found in: CCC-YLRA01-02, Uneasy Lies the Head

Item Description: Weapon (any sword), rare (requires attunement). You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. This weapon was crafted for you by the expert smiths at the Emberstar Exchange to your specifications. Unlike most flame tongue weapons, this weapon can take the form of your choice from any melee weapon made at the forge: anything in the Player’s Handbook or D&D Basic Rules except club, greatclub, spear, quarterstaff, lance or whip.

2019-09-01 12:33 CCC-ODFC-0103 Elder’s Eyes Upon You 1 -1000 10 1 Spellguard Shield Show

Spellguard Shield

Potion of Superior Healing

Cast Heroes' Feast (-1000 gp)

2019-09-02 07:31 DDAL08-13 The Vampire of Skullport 1 15 1.5 Staff of Withering Show

Staff of Withering. Staff, rare (requires attunement by a cleric, druid, or warlock). This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.

Oil of Slipperiness

2019-09-02 08:37 DDAL08-14 Rescue from Vanrakdoom 1 15 1.5 Desolation (Sword of Sharpness) Show

Desolation (Sword of Sharpness). Weapon (greatsword), very rare (requires attunement). When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead. In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This greatsword of sharpness is made from a strange black material that feels like frigid steel. If commanded to shed light, only you can see the light.