Peregrim Character Sheet

Season:
7
Race:
Variant Human
Class:
Cleric
Background:
Acolyte
Lifestyle:
Modest
Current Level:
20
Total GP:
16095.83
Total Downtime:
35
Tag:
Faction:
Zhentarim
Faction Rank:
Ardragon (rank 4)
Magic Item Count:
9
Magic Item Limit:
10
Cloak of Billowing,
Necklace of Prayer Beads,
Goggles of Night,
Shield +3,
Cloak of Invisibility,
Sun Blade,
Tome of Understanding,
Flame Tongue Greatsword,
Ioun Stone of Mastery,
Half Plate +2

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2018-12-19 00:00 CCC-LINKS-01 Champion of the People 1 10 “Fat” Markoth’s Cummerbund Show

Story Award: Friend of Phlan

Unlock: “Fat” Markoth’s Cummerbund. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’. While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21.

2018-12-20 05:30 CCC-PHA-01 Six Summoned Swords 1 10 Helm of Teleportation Show

Unlock: Helm of Teleportation

Story Award: Student of Swordplay

2019-01-28 22:45 DDHC-DMM Dungeon of the Mad Mage 3 10 Show

Quests
* The Hunt for Magic Items - Obaya Uday approached us offered to pay for any unwanted magic items we find in Undermountain. The amount she's willing to pay is based on the item's rarity; 10pp for common, 50pp for uncommon, 500pp for rare, and 5000pp for very rare. She made it clear these prices are nonnegotiable Obaya is also interested in buying spellbooks. She prices a spellbook based on the highest-level spell contained in it: 5 pp for 1st level, 25 pp for 2nd or 3rd level, 100 pp for 4th or 5th level, 250 pp for 6th or 7th level, and 500 pp for 8th or 9th level. Once she has purchased 7500pp worth of magic items and spellbooks, she will return to her master in Chult.
* Pay a Harper Debt - A bard named Mattrim Mereg, known as Threestrings, and who plays a three-stringed lute at the Yawning Portal needs a pouch of gold delivered to a female half-drow named Cal'al Claddani, who runs a tavern called the Flagon and the Dragon in Skullport. Cal'al provided shelter and healing to a wounded Harper spy in Skullport and is owed payment for her support. Once we deliver the pouch, we can take refuge in a Harper hideout called Dalagor's Fortress, located on the uppermost level of Skullport. Mattrim told us that a dragonborn mage named Felrax guards the place.
* The Search for Kressando Rosznar - Esvele Rosznar who we met at the Yawning Portal asked us to keep an eye out for Kres sando, a 22-year-old man with fair skin and dark curly hair, trained in the arts of stealth and thievery. She also told us that Kressando wears a platinum signet ring bearing the Rosznar family crest (a diving white falcon on a field of blue) and an inscription of the family motto ("Fly high and stoop swift"). She promised that if we can facilitate Kressando's safe return or deliver proof of his whereabouts to Esvele, she will owe us a favor, adding that "You can trust in House Rosznar."
* The Throne of the Coronal - Volothamp Geddarm, famous explorer and raconteur, regaled us with the following tale: "This story dates to the fall of Illefarn, an elven kingdom of the North. An alabaster throne belonging to Syglaeth Audark, the last coronal of Illefarn, disappeared from the capital city of Aelinthaldaar, where the Mad Mage built his tower and today stands Waterdeep. It's said that a group of dwarves feared the destruction of such a miraculous work of stonecraft and stole the throne right out from under the elves' slender noses. Where the dwarves hid it for so long, who knows? But should you find it in Undermountain, it would please the elves of the North to know it survives."

2019-02-03 22:55 DDHC-DMM Dungeon of the Mad Mage 4 10 Wand of Secrets, Driftglobe Show
2019-02-18 22:56 DDHC-DMM Dungeon of the Mad Mage 5 10 Circlet of Human Perfection Show

Kelim's Stolen Spellbook - This stolen spellbook contains the following spells:
1. Burning Hands, Comprehend Languages, False Life, Sleep.
2. Darkvision, Gust of Wind, Invisibility
3. Dispel Magic, Feign Death, Lightning Bolt
4. Blight

Quests
* The Hunt for Magic Items - The total worth of this spellbook to Obaya Uday is 100 platinum. You have collected a total of 100 platinum worth of magic items and spellbooks so far.

2019-07-06 18:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 1 5000 12.5 Show

Spellbooks worth 5000GP.

2019-09-02 07:31 DDAL08-13 The Vampire of Skullport 1 15 Staff of Withering Show

Staff of Withering. Staff, rare (requires attunement by a cleric, druid, or warlock). This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.

Oil of Slipperiness

2019-09-02 09:20 DDAL08-15 Forge of Fangs 1 15 Ring of Shooting Stars Show

Ring of Shooting Stars (Table H). Ring, very rare (requires attunement outdoors at night). While wearing this ring in dim light or darkness, you can cast dancing lights and light from the ring at will. Casting either spell from the ring requires an action. The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast faerie fire from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually. Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius. As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. Spheres Lightning Damage 4 2d4 3 2d6 2 5d4 1 4d12 Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. This item is found on Magic Item Table H in the Dungeon Master’s Guide. While wearing this ring, you are filled with feelings of safety and contentment, unless you bear witness to the symbol of Shar. Then you feel only rage.

2019-09-02 08:37 DDAL08-14 Rescue from Vanrakdoom 1 15 Desolation (Sword of Sharpness) Show

Desolation (Sword of Sharpness). Weapon (greatsword), very rare (requires attunement). When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead. In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This greatsword of sharpness is made from a strange black material that feels like frigid steel. If commanded to shed light, only you can see the light.

2019-09-05 20:24 Downtime Catchup -150 Show
2021-08-09 09:00 DDAL05-18 The Mysterious Isle 1 0 3000 0 Half Plate +2 Show

Half Plate +2. Armor (half plate), very rare. You have a +2 bonus to AC while wearing this armor.

2018-07-29 13:00 DDHC-XGE-01 Rats of Waterdeep 1 110 10 Cloak of Billowing Show
2018-12-09 16:47 Purchase Log -750 Show Purchase

Half Plate

2018-12-20 15:15 Purchase Log Show Purchase

Scroll of Dream

2018-12-27 23:57 Purchase Log “Fat” Markoth’s Cummerbund Show Purchase

"Fat" Markoth's Cummerbund

2018-12-29 01:07 Purchase Log -50 Show Purchase

Disguise Kit

Thieves' Tools

2019-01-01 15:28 Trade Log -15 “Fat” Markoth’s Cummerbund > Mantle of Spell Resistance Show Trade Log

Traded Bellos' Mantle of Spell Resistance for Peregrim's “Fat” Markoth’s Cummerbund

2019-01-15 16:00 Purchase Log Necklace of Prayer Beads Show Purchase

Necklace of Prayer Beads

2, 3, 9, 17, 20
2x Cure
1x Bless
1x Greater Resoration
1x Branding Smite
1x Wind Walk

2019-01-28 19:45 Purchase Log Goggles of Night Show Purchase

Goggles of Night

2019-06-27 21:12 Purchase Log Shield, +2 Show Purchase

Shield, +2

Date Played Adventure Title Tier Session ACP ▲ TCP Downtime Renown
2018-12-19 00:00 CCC-LINKS-01 Champion of the People 2 1 4 4 10 1 Show

Story Award: Friend of Phlan

Unlock: “Fat” Markoth’s Cummerbund. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’. While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21.

2018-12-20 05:30 CCC-PHA-01 Six Summoned Swords 2 1 4 4 10 1 Show

Unlock: Helm of Teleportation

Story Award: Student of Swordplay

2019-01-28 22:45 DDHC-DMM Dungeon of the Mad Mage 2 3 4 4 10 1 Show

Quests
* The Hunt for Magic Items - Obaya Uday approached us offered to pay for any unwanted magic items we find in Undermountain. The amount she's willing to pay is based on the item's rarity; 10pp for common, 50pp for uncommon, 500pp for rare, and 5000pp for very rare. She made it clear these prices are nonnegotiable Obaya is also interested in buying spellbooks. She prices a spellbook based on the highest-level spell contained in it: 5 pp for 1st level, 25 pp for 2nd or 3rd level, 100 pp for 4th or 5th level, 250 pp for 6th or 7th level, and 500 pp for 8th or 9th level. Once she has purchased 7500pp worth of magic items and spellbooks, she will return to her master in Chult.
* Pay a Harper Debt - A bard named Mattrim Mereg, known as Threestrings, and who plays a three-stringed lute at the Yawning Portal needs a pouch of gold delivered to a female half-drow named Cal'al Claddani, who runs a tavern called the Flagon and the Dragon in Skullport. Cal'al provided shelter and healing to a wounded Harper spy in Skullport and is owed payment for her support. Once we deliver the pouch, we can take refuge in a Harper hideout called Dalagor's Fortress, located on the uppermost level of Skullport. Mattrim told us that a dragonborn mage named Felrax guards the place.
* The Search for Kressando Rosznar - Esvele Rosznar who we met at the Yawning Portal asked us to keep an eye out for Kres sando, a 22-year-old man with fair skin and dark curly hair, trained in the arts of stealth and thievery. She also told us that Kressando wears a platinum signet ring bearing the Rosznar family crest (a diving white falcon on a field of blue) and an inscription of the family motto ("Fly high and stoop swift"). She promised that if we can facilitate Kressando's safe return or deliver proof of his whereabouts to Esvele, she will owe us a favor, adding that "You can trust in House Rosznar."
* The Throne of the Coronal - Volothamp Geddarm, famous explorer and raconteur, regaled us with the following tale: "This story dates to the fall of Illefarn, an elven kingdom of the North. An alabaster throne belonging to Syglaeth Audark, the last coronal of Illefarn, disappeared from the capital city of Aelinthaldaar, where the Mad Mage built his tower and today stands Waterdeep. It's said that a group of dwarves feared the destruction of such a miraculous work of stonecraft and stole the throne right out from under the elves' slender noses. Where the dwarves hid it for so long, who knows? But should you find it in Undermountain, it would please the elves of the North to know it survives."

2019-02-03 22:55 DDHC-DMM Dungeon of the Mad Mage 2 4 4 4 10 1 Show
2019-02-18 22:56 DDHC-DMM Dungeon of the Mad Mage 2 5 4 4 10 1 Show

Kelim's Stolen Spellbook - This stolen spellbook contains the following spells:
1. Burning Hands, Comprehend Languages, False Life, Sleep.
2. Darkvision, Gust of Wind, Invisibility
3. Dispel Magic, Feign Death, Lightning Bolt
4. Blight

Quests
* The Hunt for Magic Items - The total worth of this spellbook to Obaya Uday is 100 platinum. You have collected a total of 100 platinum worth of magic items and spellbooks so far.

2019-07-06 18:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 3 1 5 10 12.5 1.25 Show

Spellbooks worth 5000GP.

2019-09-02 07:31 DDAL08-13 The Vampire of Skullport 3 1 6 12 15 1.5 Show

Staff of Withering. Staff, rare (requires attunement by a cleric, druid, or warlock). This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.

Oil of Slipperiness

2019-09-02 09:20 DDAL08-15 Forge of Fangs 3 1 6 12 15 1.5 Show

Ring of Shooting Stars (Table H). Ring, very rare (requires attunement outdoors at night). While wearing this ring in dim light or darkness, you can cast dancing lights and light from the ring at will. Casting either spell from the ring requires an action. The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast faerie fire from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually. Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius. As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. Spheres Lightning Damage 4 2d4 3 2d6 2 5d4 1 4d12 Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. This item is found on Magic Item Table H in the Dungeon Master’s Guide. While wearing this ring, you are filled with feelings of safety and contentment, unless you bear witness to the symbol of Shar. Then you feel only rage.

2019-09-02 08:37 DDAL08-14 Rescue from Vanrakdoom 3 1 6 12 15 1.5 Show

Desolation (Sword of Sharpness). Weapon (greatsword), very rare (requires attunement). When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead. In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This greatsword of sharpness is made from a strange black material that feels like frigid steel. If commanded to shed light, only you can see the light.

2019-09-05 20:24 Downtime Catchup 8 -150 Show
2021-08-09 09:00 DDAL05-18 The Mysterious Isle 1 0 Show

Half Plate +2. Armor (half plate), very rare. You have a +2 bonus to AC while wearing this armor.

2018-07-29 13:00 DDHC-XGE-01 Rats of Waterdeep 1 10 1 Show
2018-12-09 16:47 Purchase Log Show Purchase

Half Plate

2018-12-20 15:15 Purchase Log Show Purchase

Scroll of Dream

2018-12-27 23:57 Purchase Log Show Purchase

"Fat" Markoth's Cummerbund

2018-12-29 01:07 Purchase Log Show Purchase

Disguise Kit

Thieves' Tools

2019-01-01 15:28 Trade Log -15 Show Trade Log

Traded Bellos' Mantle of Spell Resistance for Peregrim's “Fat” Markoth’s Cummerbund

2019-01-15 16:00 Purchase Log Show Purchase

Necklace of Prayer Beads

2, 3, 9, 17, 20
2x Cure
1x Bless
1x Greater Resoration
1x Branding Smite
1x Wind Walk

2019-01-28 19:45 Purchase Log Show Purchase

Goggles of Night

2019-06-27 21:12 Purchase Log Show Purchase

Shield, +2

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2018-12-19 00:00 CCC-LINKS-01 Champion of the People 1 10 1 “Fat” Markoth’s Cummerbund Show

Story Award: Friend of Phlan

Unlock: “Fat” Markoth’s Cummerbund. Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’. While wearing this belt, your Strength score changes to 21. The item has no effect on you if your Strength without the belt is equal to or greater than 21.

2018-12-20 05:30 CCC-PHA-01 Six Summoned Swords 1 10 1 Helm of Teleportation Show

Unlock: Helm of Teleportation

Story Award: Student of Swordplay

2019-01-28 22:45 DDHC-DMM Dungeon of the Mad Mage 3 10 1 Show

Quests
* The Hunt for Magic Items - Obaya Uday approached us offered to pay for any unwanted magic items we find in Undermountain. The amount she's willing to pay is based on the item's rarity; 10pp for common, 50pp for uncommon, 500pp for rare, and 5000pp for very rare. She made it clear these prices are nonnegotiable Obaya is also interested in buying spellbooks. She prices a spellbook based on the highest-level spell contained in it: 5 pp for 1st level, 25 pp for 2nd or 3rd level, 100 pp for 4th or 5th level, 250 pp for 6th or 7th level, and 500 pp for 8th or 9th level. Once she has purchased 7500pp worth of magic items and spellbooks, she will return to her master in Chult.
* Pay a Harper Debt - A bard named Mattrim Mereg, known as Threestrings, and who plays a three-stringed lute at the Yawning Portal needs a pouch of gold delivered to a female half-drow named Cal'al Claddani, who runs a tavern called the Flagon and the Dragon in Skullport. Cal'al provided shelter and healing to a wounded Harper spy in Skullport and is owed payment for her support. Once we deliver the pouch, we can take refuge in a Harper hideout called Dalagor's Fortress, located on the uppermost level of Skullport. Mattrim told us that a dragonborn mage named Felrax guards the place.
* The Search for Kressando Rosznar - Esvele Rosznar who we met at the Yawning Portal asked us to keep an eye out for Kres sando, a 22-year-old man with fair skin and dark curly hair, trained in the arts of stealth and thievery. She also told us that Kressando wears a platinum signet ring bearing the Rosznar family crest (a diving white falcon on a field of blue) and an inscription of the family motto ("Fly high and stoop swift"). She promised that if we can facilitate Kressando's safe return or deliver proof of his whereabouts to Esvele, she will owe us a favor, adding that "You can trust in House Rosznar."
* The Throne of the Coronal - Volothamp Geddarm, famous explorer and raconteur, regaled us with the following tale: "This story dates to the fall of Illefarn, an elven kingdom of the North. An alabaster throne belonging to Syglaeth Audark, the last coronal of Illefarn, disappeared from the capital city of Aelinthaldaar, where the Mad Mage built his tower and today stands Waterdeep. It's said that a group of dwarves feared the destruction of such a miraculous work of stonecraft and stole the throne right out from under the elves' slender noses. Where the dwarves hid it for so long, who knows? But should you find it in Undermountain, it would please the elves of the North to know it survives."

2019-02-03 22:55 DDHC-DMM Dungeon of the Mad Mage 4 10 1 Wand of Secrets, Driftglobe Show
2019-02-18 22:56 DDHC-DMM Dungeon of the Mad Mage 5 10 1 Circlet of Human Perfection Show

Kelim's Stolen Spellbook - This stolen spellbook contains the following spells:
1. Burning Hands, Comprehend Languages, False Life, Sleep.
2. Darkvision, Gust of Wind, Invisibility
3. Dispel Magic, Feign Death, Lightning Bolt
4. Blight

Quests
* The Hunt for Magic Items - The total worth of this spellbook to Obaya Uday is 100 platinum. You have collected a total of 100 platinum worth of magic items and spellbooks so far.

2019-07-06 18:00 DDHC-DMM Waterdeep: Dungeon of the Mad Mage 1 5000 12.5 1.25 Show

Spellbooks worth 5000GP.

2019-09-02 07:31 DDAL08-13 The Vampire of Skullport 1 15 1.5 Staff of Withering Show

Staff of Withering. Staff, rare (requires attunement by a cleric, druid, or warlock). This staff has 3 charges and regains 1d3 expended charges daily at dawn. The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide. This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.

Oil of Slipperiness

2019-09-02 09:20 DDAL08-15 Forge of Fangs 1 15 1.5 Ring of Shooting Stars Show

Ring of Shooting Stars (Table H). Ring, very rare (requires attunement outdoors at night). While wearing this ring in dim light or darkness, you can cast dancing lights and light from the ring at will. Casting either spell from the ring requires an action. The ring has 6 charges for the following other properties. The ring regains 1d6 expended charges daily at dawn. Faerie Fire. You can expend 1 charge as an action to cast faerie fire from the ring. Ball Lightning. You can expend 2 charges as an action to create one to four 3-foot-diameter spheres of lightning. The more spheres you create, the less powerful each sphere is individually. Each sphere appears in an unoccupied space you can see within 120 feet of you. The spheres last as long as you concentrate (as if concentrating on a spell), up to 1 minute. Each sphere sheds dim light in a 30-foot radius. As a bonus action, you can move each sphere up to 30 feet, but no farther than 120 feet away from you. When a creature other than you comes within 5 feet of a sphere, the sphere discharges lightning at that creature and disappears. That creature must make a DC 15 Dexterity saving throw. On a failed save, the creature takes lightning damage based on the number of spheres you created. Spheres Lightning Damage 4 2d4 3 2d6 2 5d4 1 4d12 Shooting Stars. You can expend 1 to 3 charges as an action. For every charge you expend, you launch a glowing mote of light from the ring at a point you can see within 60 feet of you. Each creature within a 15-foot cube originating from that point is showered in sparks and must make a DC 15 Dexterity saving throw, taking 5d4 fire damage on a failed save, or half as much damage on a successful one. This item is found on Magic Item Table H in the Dungeon Master’s Guide. While wearing this ring, you are filled with feelings of safety and contentment, unless you bear witness to the symbol of Shar. Then you feel only rage.

2019-09-02 08:37 DDAL08-14 Rescue from Vanrakdoom 1 15 1.5 Desolation (Sword of Sharpness) Show

Desolation (Sword of Sharpness). Weapon (greatsword), very rare (requires attunement). When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target's limbs, with the effect of such loss determined by the GM. If the creature has no limb to sever, you lop off a portion of its body instead. In addition, you can speak the sword's command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. This item is found on Magic Item Table I in the Dungeon Master’s Guide. This greatsword of sharpness is made from a strange black material that feels like frigid steel. If commanded to shed light, only you can see the light.

2019-09-05 20:24 Downtime Catchup -150 Show
2021-08-09 09:00 DDAL05-18 The Mysterious Isle 1 3000 0 Half Plate +2 Show

Half Plate +2. Armor (half plate), very rare. You have a +2 bonus to AC while wearing this armor.

2018-07-29 13:00 DDHC-XGE-01 Rats of Waterdeep 1 670 110 10 1 Cloak of Billowing Show
2018-12-09 16:47 Purchase Log -750 Show Purchase

Half Plate

2018-12-20 15:15 Purchase Log Show Purchase

Scroll of Dream

2018-12-27 23:57 Purchase Log “Fat” Markoth’s Cummerbund Show Purchase

"Fat" Markoth's Cummerbund

2018-12-29 01:07 Purchase Log -50 Show Purchase

Disguise Kit

Thieves' Tools

2019-01-01 15:28 Trade Log -15 “Fat” Markoth’s Cummerbund > Mantle of Spell Resistance Show Trade Log

Traded Bellos' Mantle of Spell Resistance for Peregrim's “Fat” Markoth’s Cummerbund

2019-01-15 16:00 Purchase Log Necklace of Prayer Beads Show Purchase

Necklace of Prayer Beads

2, 3, 9, 17, 20
2x Cure
1x Bless
1x Greater Resoration
1x Branding Smite
1x Wind Walk

2019-01-28 19:45 Purchase Log Goggles of Night Show Purchase

Goggles of Night

2019-06-27 21:12 Purchase Log Shield, +2 Show Purchase

Shield, +2