Mike Arrow Character Sheet

Season:
7
Race:
High Elf
Class:
Fighter
Background:
Urchin
Lifestyle:
Modest
Current Level:
20
Total GP:
194085.09
Total Downtime:
435
Tag:
Faction:
Order of the Gauntlet
Faction Rank:
Vindicator (rank 4)
Magic Item Count:
26
Magic Item Limit:
10
Rapier, +1,
Crossbow, Hand +3,
Shield, +3,
Cloak of Invisibility,
Vorpal Scimitar,
Belt of Storm Giant Strength,
Tome of Clear Thought,
Manual of Quickness of Action,
Tome of Understanding,
Dagger of Venom,
Scarab of Protection,
Shield +2,
Deathshield (Defender),
Rod of the Pact Keeper +2,
Rod of Absorption,
Belt of Cloud Giant Strength,
Ollamh Harp,
Ring of Earth Elemental Command,
Bracers of Defense,
Spellguard Shield,
Adamantine Armor (Netherese 'Mithril' armor),
Rod of Security (Netherese Rod of Security),
Rooster (Wand of Wonder),
Robes of the Archmagi (Gray),
Ioun Stone of Greater Absorption,
Horn of the Tarrasque (Horn of Valhalla (Iron)),
Eschantrii Pipe (Pipe of Smoke Monsters)

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2022-04-17 20:00 DDAL00-12d The Devil's Song 1 1 4000 10 Belt of Cloud Giant Strength, Ollamh Harp Show

A Pale Devil. Defeated the ancient white dragon.

Belt of Cloud Giant Strength. Wondrous item, legendary (requires attunement). While wearing this belt, your Strength score changes to 27. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Ollamh Harp. Wondrous item, legendary (requires attunement by a bard).

2023-04-15 10:00 DDAL-DRWEP-02 Wings of Death 1 1 10000 10 Ring of Earth Elemental Command, Bracers of Defense, Spellguard Shield Show

Ring of Earth Elemental Command. Ring, legendary (requires attunement). The ring is made of beaten brass and set with a many-faceted apatite stone. While attuned to this item, your skin becomes extremely dry and is prone to cracking. Only the finest lotions and oils can keep this effect at bay.

Bracers of Defense. Wondrous item, rare (requires attunement). These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.

Spellguard Shield. Armor (shield), very rare (requires attunement). This tower shield is made of hundreds of interlocking humanoid bones, dipped in a shimmering silver resin. When you are targeted by a spell, the bones vibrate gently and emit deep, ominous chanting in ancient Oman, lasting for 1d6 rounds.

Spell Scroll of Control Weather

Legacy Event: The King’s Fate. You have captured/destroyed (circle one) King Hekaton.

Mikaela ur-Alisander (FireberdGNOME (Paul H)#8568) cast wish, granting the party resistance to force damage.

2024-04-24 18:30 DDAL00-01 Window to the Past 1 0 40000 10 Adamantine Armor (Netherese 'Mithril' armor), Rod of Security (Netherese Rod of Security) Show

Adamantine Armor (Netherese 'Mithril' armor). Armor (plate), uncommon. Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. A description of this item can be found in the Dungeon Master’s Guide

Rod of Security (Netherese Rod of Security). Rod, very rare. This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier. A description of this item can be found in the Dungeon Master’s Guide.

Favored of the Worm. Any character that becameworm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

Spell Scroll of Comprehend Languages.

Potion of Supreme Healing.

2024-05-08 18:30 DDAL00-03 Those That Came Before 1 1 10000 10 Rooster (Wand of Wonder), Robes of the Archmagi (Gray) Show

Rooster (Wand of Wonder)

Robes of the Archmagi (Gray)

Potion of Supreme Healing

Favor of Candlekeep

Favored of the Worm

2024-05-22 18:30 DDAL00-10 Trust and Understanding 1 0 20000 10 Ioun Stone of Greater Absorption Show

Ioun Stone of Greater Absorption. Wondrous item, legendary (requires attunement). This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the umber of spell levels the stone has left, the stone can't cancel it.

Spell Scroll of Antilife Shell.

Spell Scroll of Geas.

Mike Arrow cast Wish, granting the party permanent resistance to Necrotic damage.

2025-04-19 19:30 PS-DC-MONSTER-05 TARRASQUE 1 0 17000 10 Horn of the Tarrasque (Horn of Valhalla (Iron)), Eschantrii Pipe (Pipe of Smoke Monsters) Show

Horn of the Tarrasque (Horn of Valhalla (Iron)). Wondrous item, legendary. Forged from the horn of the Aether Tyrant Tarrasque, various dark spikes and scales glisten on the hard carapace. When blown the unmistakable roar of an apex predator of destruction is heard for miles. Unbreakable. The item can’t be broken. Special means must be used to destroy it.

Eschantrii Pipe (Pipe of Smoke Monsters). Wondrous item, common. An eldritch and elemental energy, all contained and swirling inside a dark red-purple crystal. Language. The bearer can speak and understand the secret language of Druids (Druidic), while the item is on the bearer’s person.

Aether Guardian Tattoo (Blessing of Protection). An amorphous tattoo of a powerful predatory beast.

Tarrasque Slayer. You have slain the ultimate beast, and the destructive guardian of Aether. Your name is etched in the annals of the world of Aether, and beyond.

2018-09-02 16:30 Downtime catchup 1 550 75 Show
2018-11-21 22:44 Purchase Log Crossbow, Hand +3 Show Purchase

Crossbow, Hand +3

2018-12-19 15:20 Purchase Log Shield, +3 Show Purchase

Shield, +3

2018-12-21 10:14 Purchase Log -50 Show Purchase

Downtime : Nature of the Weave

You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2018-12-27 11:48 Purchase Log -50 Show Purchase

Thieves' Tools

Disguise Kit

2018-12-27 09:50 Purchase Log -5 Show Purchase

Downtime: Learn the Culture (Mulmaster)

2019-02-26 15:06 Purchase Log Cloak of Invisibility Show Purchase

Cloak of Invisibility

2019-03-05 23:42 Purchase Log Belt of Storm Giant Strength Show Purchase

Belt of Storm Giant Strength

2019-01-08 18:00 CCC-TRI-15 The Dark of the Hive 1 10 Tome of Leadership and Influence Show

Unlock: Tome of Leadership and Influence

2019-01-23 08:36 DDAL07-18 Turn Back the Endless Night 1 10 Scarab of Protection Show

Unlock: Scarab of Protection. Wondrous Item, legendary (requires attunement). This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.

• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide.

Story Award: Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

2018-09-04 17:39 CCC-BMG-13 PHLAN1-1 Sepulture 1 10 Shield, +3 Show

Shield, +3. Miltiades’s Shield. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscious. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

2018-10-16 18:06 CCC-TRI-01 Into the Darkness 1 10 Robe of Scintillating Colors Show

Robe of Scintillating Colors. Wondrous item, very rare (requires attunement). This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this
time, the robe sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Creatures that can see you have disadvantage on attack rolls against you. In addition, any creature in the bright light that can see you when the robe’s power is activated must succeed on a DC 15 Wisdom saving throw or become stunned until the effect ends. While attuned to this item, the character’s eyes turn a milky white opaqueness, and black ichor collects in the corners of their eyes that can not be wiped away. The wearer has a strong aversion to mirrors and other reflective surfaces, and reacts unfavorably to any criticism due to the unhealthy level of vanity that the robe imparts. This item can be found in the Dungeon Master's Guide.

2018-11-13 17:50 CCC-GHC-07 The River Runs Red 1 10 Ring of the Ram Show

Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

2018-12-27 09:50 CCC-QCC2017 Delusions of Grandeur 1 10 Manual of Bodily Health Show

Unlock: Manual of Bodily Health (Table H). This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Story Award: Learn the Culture (Mulmaster). You may spend 5 downtime days (and the associated lifestyle cost) In Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this question again by spending the required downtime and lifestyle expenses.

Date Played Adventure Title Tier Session ACP TCP ▼ Downtime Renown
2022-04-17 20:00 DDAL00-12d The Devil's Song 1 10 Show

A Pale Devil. Defeated the ancient white dragon.

Belt of Cloud Giant Strength. Wondrous item, legendary (requires attunement). While wearing this belt, your Strength score changes to 27. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Ollamh Harp. Wondrous item, legendary (requires attunement by a bard).

2023-04-15 10:00 DDAL-DRWEP-02 Wings of Death 1 10 Show

Ring of Earth Elemental Command. Ring, legendary (requires attunement). The ring is made of beaten brass and set with a many-faceted apatite stone. While attuned to this item, your skin becomes extremely dry and is prone to cracking. Only the finest lotions and oils can keep this effect at bay.

Bracers of Defense. Wondrous item, rare (requires attunement). These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.

Spellguard Shield. Armor (shield), very rare (requires attunement). This tower shield is made of hundreds of interlocking humanoid bones, dipped in a shimmering silver resin. When you are targeted by a spell, the bones vibrate gently and emit deep, ominous chanting in ancient Oman, lasting for 1d6 rounds.

Spell Scroll of Control Weather

Legacy Event: The King’s Fate. You have captured/destroyed (circle one) King Hekaton.

Mikaela ur-Alisander (FireberdGNOME (Paul H)#8568) cast wish, granting the party resistance to force damage.

2024-04-24 18:30 DDAL00-01 Window to the Past 1 10 Show

Adamantine Armor (Netherese 'Mithril' armor). Armor (plate), uncommon. Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. A description of this item can be found in the Dungeon Master’s Guide

Rod of Security (Netherese Rod of Security). Rod, very rare. This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier. A description of this item can be found in the Dungeon Master’s Guide.

Favored of the Worm. Any character that becameworm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

Spell Scroll of Comprehend Languages.

Potion of Supreme Healing.

2024-05-08 18:30 DDAL00-03 Those That Came Before 1 10 Show

Rooster (Wand of Wonder)

Robes of the Archmagi (Gray)

Potion of Supreme Healing

Favor of Candlekeep

Favored of the Worm

2024-05-22 18:30 DDAL00-10 Trust and Understanding 1 10 Show

Ioun Stone of Greater Absorption. Wondrous item, legendary (requires attunement). This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the umber of spell levels the stone has left, the stone can't cancel it.

Spell Scroll of Antilife Shell.

Spell Scroll of Geas.

Mike Arrow cast Wish, granting the party permanent resistance to Necrotic damage.

2025-04-19 19:30 PS-DC-MONSTER-05 TARRASQUE 1 10 Show

Horn of the Tarrasque (Horn of Valhalla (Iron)). Wondrous item, legendary. Forged from the horn of the Aether Tyrant Tarrasque, various dark spikes and scales glisten on the hard carapace. When blown the unmistakable roar of an apex predator of destruction is heard for miles. Unbreakable. The item can’t be broken. Special means must be used to destroy it.

Eschantrii Pipe (Pipe of Smoke Monsters). Wondrous item, common. An eldritch and elemental energy, all contained and swirling inside a dark red-purple crystal. Language. The bearer can speak and understand the secret language of Druids (Druidic), while the item is on the bearer’s person.

Aether Guardian Tattoo (Blessing of Protection). An amorphous tattoo of a powerful predatory beast.

Tarrasque Slayer. You have slain the ultimate beast, and the destructive guardian of Aether. Your name is etched in the annals of the world of Aether, and beyond.

2018-09-02 16:30 Downtime catchup 2 1 5 75 Show
2018-11-21 22:44 Purchase Log Show Purchase

Crossbow, Hand +3

2018-12-19 15:20 Purchase Log Show Purchase

Shield, +3

2018-12-21 10:14 Purchase Log -50 Show Purchase

Downtime : Nature of the Weave

You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2018-12-27 11:48 Purchase Log Show Purchase

Thieves' Tools

Disguise Kit

2018-12-27 09:50 Purchase Log -5 Show Purchase

Downtime: Learn the Culture (Mulmaster)

2019-02-26 15:06 Purchase Log Show Purchase

Cloak of Invisibility

2019-03-05 23:42 Purchase Log Show Purchase

Belt of Storm Giant Strength

2019-01-08 18:00 CCC-TRI-15 The Dark of the Hive 3 1 4 8 10 1 Show

Unlock: Tome of Leadership and Influence

2019-01-23 08:36 DDAL07-18 Turn Back the Endless Night 4 1 4 8 10 1 Show

Unlock: Scarab of Protection. Wondrous Item, legendary (requires attunement). This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.

• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide.

Story Award: Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

2018-09-04 17:39 CCC-BMG-13 PHLAN1-1 Sepulture 3 1 4 8 10 1 Show

Shield, +3. Miltiades’s Shield. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscious. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

2018-10-16 18:06 CCC-TRI-01 Into the Darkness 3 1 4 8 10 1 Show

Robe of Scintillating Colors. Wondrous item, very rare (requires attunement). This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this
time, the robe sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Creatures that can see you have disadvantage on attack rolls against you. In addition, any creature in the bright light that can see you when the robe’s power is activated must succeed on a DC 15 Wisdom saving throw or become stunned until the effect ends. While attuned to this item, the character’s eyes turn a milky white opaqueness, and black ichor collects in the corners of their eyes that can not be wiped away. The wearer has a strong aversion to mirrors and other reflective surfaces, and reacts unfavorably to any criticism due to the unhealthy level of vanity that the robe imparts. This item can be found in the Dungeon Master's Guide.

2018-11-13 17:50 CCC-GHC-07 The River Runs Red 3 1 4 8 10 1 Show

Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

2018-12-27 09:50 CCC-QCC2017 Delusions of Grandeur 3 1 4 8 10 1 Show

Unlock: Manual of Bodily Health (Table H). This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Story Award: Learn the Culture (Mulmaster). You may spend 5 downtime days (and the associated lifestyle cost) In Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this question again by spending the required downtime and lifestyle expenses.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2022-04-17 20:00 DDAL00-12d The Devil's Song 1 4000 10 Belt of Cloud Giant Strength, Ollamh Harp Show

A Pale Devil. Defeated the ancient white dragon.

Belt of Cloud Giant Strength. Wondrous item, legendary (requires attunement). While wearing this belt, your Strength score changes to 27. The item has no effect on you if your Strength without the belt is equal to or greater than the belt's score.

Ollamh Harp. Wondrous item, legendary (requires attunement by a bard).

2023-04-15 10:00 DDAL-DRWEP-02 Wings of Death 1 10000 10 Ring of Earth Elemental Command, Bracers of Defense, Spellguard Shield Show

Ring of Earth Elemental Command. Ring, legendary (requires attunement). The ring is made of beaten brass and set with a many-faceted apatite stone. While attuned to this item, your skin becomes extremely dry and is prone to cracking. Only the finest lotions and oils can keep this effect at bay.

Bracers of Defense. Wondrous item, rare (requires attunement). These bracers take the form of red satin evening gloves, and are incredibly soft and surprisingly warm. Featuring detailed golden embroidery depicting the brutal slaughter of duergar rebels, these gloves grow warmer when within 100 feet of any elemental.

Spellguard Shield. Armor (shield), very rare (requires attunement). This tower shield is made of hundreds of interlocking humanoid bones, dipped in a shimmering silver resin. When you are targeted by a spell, the bones vibrate gently and emit deep, ominous chanting in ancient Oman, lasting for 1d6 rounds.

Spell Scroll of Control Weather

Legacy Event: The King’s Fate. You have captured/destroyed (circle one) King Hekaton.

Mikaela ur-Alisander (FireberdGNOME (Paul H)#8568) cast wish, granting the party resistance to force damage.

2024-04-24 18:30 DDAL00-01 Window to the Past 1 40000 10 Adamantine Armor (Netherese 'Mithril' armor), Rod of Security (Netherese Rod of Security) Show

Adamantine Armor (Netherese 'Mithril' armor). Armor (plate), uncommon. Appearing almost decorative, this suit of highlypolished adamantine armor hails from ancient Netheril and is adorned in minute runes of protection. A description of this item can be found in the Dungeon Master’s Guide

Rod of Security (Netherese Rod of Security). Rod, very rare. This wrought iron rod is covered in tiny padlocks and always cold to the touch. The rod will transport you and up to six willing companions to a comfortable cabin with no exit save for the rod. The windows display a dark and foreboding forest, and a tallspired castle can be seen through the gloom. After 24 hours, you and your allies return to the exact location you left though you may choose to leave earlier. A description of this item can be found in the Dungeon Master’s Guide.

Favored of the Worm. Any character that becameworm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly

Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.

Spell Scroll of Comprehend Languages.

Potion of Supreme Healing.

2024-05-08 18:30 DDAL00-03 Those That Came Before 1 10000 10 Rooster (Wand of Wonder), Robes of the Archmagi (Gray) Show

Rooster (Wand of Wonder)

Robes of the Archmagi (Gray)

Potion of Supreme Healing

Favor of Candlekeep

Favored of the Worm

2024-05-22 18:30 DDAL00-10 Trust and Understanding 1 20000 10 Ioun Stone of Greater Absorption Show

Ioun Stone of Greater Absorption. Wondrous item, legendary (requires attunement). This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache. This is what the dragons of far-off Shou Lung in Kara-Tur look like. While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the umber of spell levels the stone has left, the stone can't cancel it.

Spell Scroll of Antilife Shell.

Spell Scroll of Geas.

Mike Arrow cast Wish, granting the party permanent resistance to Necrotic damage.

2025-04-19 19:30 PS-DC-MONSTER-05 TARRASQUE 1 17000 10 Horn of the Tarrasque (Horn of Valhalla (Iron)), Eschantrii Pipe (Pipe of Smoke Monsters) Show

Horn of the Tarrasque (Horn of Valhalla (Iron)). Wondrous item, legendary. Forged from the horn of the Aether Tyrant Tarrasque, various dark spikes and scales glisten on the hard carapace. When blown the unmistakable roar of an apex predator of destruction is heard for miles. Unbreakable. The item can’t be broken. Special means must be used to destroy it.

Eschantrii Pipe (Pipe of Smoke Monsters). Wondrous item, common. An eldritch and elemental energy, all contained and swirling inside a dark red-purple crystal. Language. The bearer can speak and understand the secret language of Druids (Druidic), while the item is on the bearer’s person.

Aether Guardian Tattoo (Blessing of Protection). An amorphous tattoo of a powerful predatory beast.

Tarrasque Slayer. You have slain the ultimate beast, and the destructive guardian of Aether. Your name is etched in the annals of the world of Aether, and beyond.

2018-09-02 16:30 Downtime catchup 1 550 75 Show
2018-11-21 22:44 Purchase Log Crossbow, Hand +3 Show Purchase

Crossbow, Hand +3

2018-12-19 15:20 Purchase Log Shield, +3 Show Purchase

Shield, +3

2018-12-21 10:14 Purchase Log -50 Show Purchase

Downtime : Nature of the Weave

You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2018-12-27 11:48 Purchase Log -50 Show Purchase

Thieves' Tools

Disguise Kit

2018-12-27 09:50 Purchase Log -5 Show Purchase

Downtime: Learn the Culture (Mulmaster)

2019-02-26 15:06 Purchase Log Cloak of Invisibility Show Purchase

Cloak of Invisibility

2019-03-05 23:42 Purchase Log Belt of Storm Giant Strength Show Purchase

Belt of Storm Giant Strength

2019-01-08 18:00 CCC-TRI-15 The Dark of the Hive 1 10 1 Tome of Leadership and Influence Show

Unlock: Tome of Leadership and Influence

2019-01-23 08:36 DDAL07-18 Turn Back the Endless Night 1 10 1 Scarab of Protection Show

Unlock: Scarab of Protection. Wondrous Item, legendary (requires attunement). This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. If you hold this jaculi-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:

• You have advantage on saving throws against spells.

• The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended. This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned. This item can be found in the Dungeon Master’s Guide.

Story Award: Friend of the Ageless. Through your efforts to thwart Dendar the Night Serpent, you inadvertently freed the lich Rhaugilath from his bondage to the archlich Larloch. While you have made one friend, another no doubt calls you an enemy.

2018-09-04 17:39 CCC-BMG-13 PHLAN1-1 Sepulture 1 10 1 Shield, +3 Show

Shield, +3. Miltiades’s Shield. Armor (shield), very rare. This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscious. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.

2018-10-16 18:06 CCC-TRI-01 Into the Darkness 1 10 1 Robe of Scintillating Colors Show

Robe of Scintillating Colors. Wondrous item, very rare (requires attunement). This robe has 3 charges, and it regains 1d3 expended charges daily at dawn. While you wear it, you can use an action and expend 1 charge to cause the garment to display a shifting pattern of dazzling hues until the end of your next turn. During this
time, the robe sheds bright light in a 30-foot radius and dim light for an additional 30 feet. Creatures that can see you have disadvantage on attack rolls against you. In addition, any creature in the bright light that can see you when the robe’s power is activated must succeed on a DC 15 Wisdom saving throw or become stunned until the effect ends. While attuned to this item, the character’s eyes turn a milky white opaqueness, and black ichor collects in the corners of their eyes that can not be wiped away. The wearer has a strong aversion to mirrors and other reflective surfaces, and reacts unfavorably to any criticism due to the unhealthy level of vanity that the robe imparts. This item can be found in the Dungeon Master's Guide.

2018-11-13 17:50 CCC-GHC-07 The River Runs Red 1 10 1 Ring of the Ram Show

Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

2018-12-27 09:50 CCC-QCC2017 Delusions of Grandeur 1 10 1 Manual of Bodily Health Show

Unlock: Manual of Bodily Health (Table H). This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Story Award: Learn the Culture (Mulmaster). You may spend 5 downtime days (and the associated lifestyle cost) In Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this question again by spending the required downtime and lifestyle expenses.