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Adventure Title
DDHC-SKT Storm King’s Thunder, Chapter 5
DDHC-SKT Storm King’s Thunder, Chapter 5
Session
14
14
Date Played
2022-03-13 23:17:00 UTC
2022-03-13 23:17:00 UTC
Levels Gained
GP +/-
897
897
Downtime +/-
Location Played
Roll20
Roll20
DM Name
William F
William F
DM DCI Number
Notes
+2 Potion of Greater Healing
+2 Potion of Greater Healing
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Belt of Dwarvenkind | Rare | Storm King's Thunder | true | ||
While wearing this belt, you gain the following benefits: • Your Constitution score increases by 2, to a maximum of 20. • You have advantage on Charisma (Persuasion) checks made to interact with dwarves. In addition, while attuned to the belt, you have a 50 percent chance each day at dawn of growing a full beard if you're capable of growing one, or a visibly thicker beard if you already have one. If you aren't a dwarf, you gain the following additional benefits while wearing the belt: • You have advantage on saving throws against poison, and you have resistance against poison damage. • You have darkvision out to a range of 60 feet. • You can speak, read, and write Dwarvish. | |||||
Helm of Telepathy | Uncommon | Storm King's Thunder | true | ||
While wearing this helm, you can use an action to cast the detect thoughts spell (save DC 13) from it. As long as you maintain concentration on the spell, you can use a bonus action to send a telepathic message to a creature you are focused on. It can reply — using a bonus action to do so — while your focus on it continues. While focusing on a creature with detect thoughts, you can use an action to cast the suggestion spell (save DC 13) from the helm on that creature. Once used, the suggestion property can't be used again until the next dawn. |