Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Soarsled
uncommon
Sharn
DDAL-EB-07 Song of the Sky
Show
Notes:
A soarsled is a 3-foot-diameter crystalline disk that crackles with energy and is capable of rapid flight. Within the city limits of Sharn, you can stand on the disk and speak its command word. it hovers beneath you, allowing you to ride it in the air. It has a flying speed of 90 feet and stops hovering when you land. It can carry up to 600 pounds.
Beyond Sharn, it has limited flight capabilities. While standing on the disk, you can use an action to speak its command word expend 1 of its charges. The disk gains a flying speed of 60 feet for 10 minutes. The disk has 3 charges and regains all expended charges daily at dawn.
+2 Longbow
rare
Frostfell
DDAL00-13 Cold Spell in the Frostfell
Show
Notes:
Risian Spirits
Boots of Speed
rare
Lightning Rail
DDAL-EBEP-02 Rolling Thunder
Show
Notes:
Rolling Thunder
Brooch of Shielding
uncommon
Razorcrag
DDAL-EB-10 Judgment of Iron
Show
Notes:
Ranseur's Brooch
Mace of Disruption
rare
Eberron
DDAL-EB-13 Stonefire
Show
Notes:
Thranish Cardinal's Mace
Dyrrn's Tentacle Whip
very_rare
Mournland
DDAL-EB-16 The Dragon Below
Show
Notes:
This long, whip-like strand of tough muscle bears a sharp stinger at one end. To attune to this symbiotic weapon, you wrap the whip around your wrist for the entire attunement period, during which time the whip painfully embeds its tendrils into your arm.
You gain a +2 bonus to attack and damage rolls made with this magic whip, but attack rolls made against aberrations with this weapon have disadvantage. A creature hit by this weapon takes an extra 1d6 psychic damage. When you roll a 20 on the d20 for an attack roll with this weapon, the target is stunned until the end of its next turn.
As a bonus action, you can sheathe the whip by causing it to retract into your arm, or draw the whip out of your arm again.
Symbiotic Nature. The whip can’t be removed from you while you’re attuned to it, and you can’t voluntarily end your attunement to it. If you’re targeted by a spell that ends a curse, your attunement to the whip ends, and it detaches from you.
Bracers of Archery
uncommon
Eberron
DDAL-EB-15 Dream Eater
Show
Bracers of Defense
rare
Eberron
DDAL-EB-17 The Final Tribute
Show
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Soarsled | uncommon | Sharn | DDAL-EB-07 Song of the Sky | Show | ||
Notes:
A soarsled is a 3-foot-diameter crystalline disk that crackles with energy and is capable of rapid flight. Within the city limits of Sharn, you can stand on the disk and speak its command word. it hovers beneath you, allowing you to ride it in the air. It has a flying speed of 90 feet and stops hovering when you land. It can carry up to 600 pounds. Beyond Sharn, it has limited flight capabilities. While standing on the disk, you can use an action to speak its command word expend 1 of its charges. The disk gains a flying speed of 60 feet for 10 minutes. The disk has 3 charges and regains all expended charges daily at dawn. |
||||||
+2 Longbow | rare | Frostfell | DDAL00-13 Cold Spell in the Frostfell | Show | ||
Notes:
Risian Spirits |
||||||
Boots of Speed | rare | Lightning Rail | DDAL-EBEP-02 Rolling Thunder | Show | ||
Notes:
Rolling Thunder |
||||||
Brooch of Shielding | uncommon | Razorcrag | DDAL-EB-10 Judgment of Iron | Show | ||
Notes:
Ranseur's Brooch |
||||||
Mace of Disruption | rare | Eberron | DDAL-EB-13 Stonefire | Show | ||
Notes:
Thranish Cardinal's Mace |
||||||
Dyrrn's Tentacle Whip | very_rare | Mournland | DDAL-EB-16 The Dragon Below | Show | ||
Notes:
This long, whip-like strand of tough muscle bears a sharp stinger at one end. To attune to this symbiotic weapon, you wrap the whip around your wrist for the entire attunement period, during which time the whip painfully embeds its tendrils into your arm. You gain a +2 bonus to attack and damage rolls made with this magic whip, but attack rolls made against aberrations with this weapon have disadvantage. A creature hit by this weapon takes an extra 1d6 psychic damage. When you roll a 20 on the d20 for an attack roll with this weapon, the target is stunned until the end of its next turn. As a bonus action, you can sheathe the whip by causing it to retract into your arm, or draw the whip out of your arm again. Symbiotic Nature. The whip can’t be removed from you while you’re attuned to it, and you can’t voluntarily end your attunement to it. If you’re targeted by a spell that ends a curse, your attunement to the whip ends, and it detaches from you. |
||||||
Bracers of Archery | uncommon | Eberron | DDAL-EB-15 Dream Eater | Show | ||
Bracers of Defense | rare | Eberron | DDAL-EB-17 The Final Tribute | Show |