Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Cloak of Invisibility
legendary
Waterdeep
I
DDHC-WDH Waterdeep: Dragon Heist, Chapter 4
Show
Notes:
While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up and down requires an action.
Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration.
Pot of Awakening
common
Undermountain
DDHC-DMM Dungeons of the Mad Mage, Level 2
Show
Notes:
If one plants an ordinary shrub in the pot and lets it grow for 30 days, the shrub magically transforms into an awakened shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is friendly toward whoever planted it. Absent commands from its creator, it does nothing.
Necklace of Fireballs
rare
Avernus
Trade Log
Show
Notes:
Chapter 3, Mummy's Tomb. 6 Beads Rolled
Ring of Spell Storing
rare
Barovia
Trade Log
Show
Notes:
The ring appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may attune to this item in 1 minute.
Bracer of Flying Daggers
rare
Waterdeep
Trade Log
Show
Notes:
This armband appears to have thin daggers strapped to it. As an action, you can pull up to two magic daggers from the bracer and immediately hurl them, making a ranged attack with each dagger. A dagger vanishes if you don't hurl it right away, and the daggers disappear right after they hit or miss. The bracer never runs out of daggers.
Manual of Quickness of Action
very_rare
Hulburg
CCC-BMG-37 Weakness of Rock
Show
Notes:
This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century
Glamoured Studded Leather
rare
Barovia
Trade Log
Show
Notes:
Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut.
Belt of Fire Giant Strength
very_rare
Hawksroost
Trade Log
Show
Notes:
This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face.
While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Cloak of Invisibility | legendary | Waterdeep | I | DDHC-WDH Waterdeep: Dragon Heist, Chapter 4 | Show | |
Notes:
While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up and down requires an action. Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours the cloak goes unused, it regains 1 hour of duration. |
||||||
Pot of Awakening | common | Undermountain | DDHC-DMM Dungeons of the Mad Mage, Level 2 | Show | ||
Notes:
If one plants an ordinary shrub in the pot and lets it grow for 30 days, the shrub magically transforms into an awakened shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is friendly toward whoever planted it. Absent commands from its creator, it does nothing. |
||||||
Necklace of Fireballs | rare | Avernus | Trade Log | Show | ||
Notes:
Chapter 3, Mummy's Tomb. 6 Beads Rolled |
||||||
Ring of Spell Storing | rare | Barovia | Trade Log | Show | ||
Notes:
The ring appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may attune to this item in 1 minute. |
||||||
Bracer of Flying Daggers | rare | Waterdeep | Trade Log | Show | ||
Notes:
This armband appears to have thin daggers strapped to it. As an action, you can pull up to two magic daggers from the bracer and immediately hurl them, making a ranged attack with each dagger. A dagger vanishes if you don't hurl it right away, and the daggers disappear right after they hit or miss. The bracer never runs out of daggers. |
||||||
Manual of Quickness of Action | very_rare | Hulburg | CCC-BMG-37 Weakness of Rock | Show | ||
Notes:
This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century |
||||||
Glamoured Studded Leather | rare | Barovia | Trade Log | Show | ||
Notes:
Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut. |
||||||
Belt of Fire Giant Strength | very_rare | Hawksroost | Trade Log | Show | ||
Notes:
This belt is made from plates of steel embossed with golden filigree connected by metal pins. A fire giants face adorns the buckle. The giant appears to be having a hearty laugh as she wears an enormous smile on her face. While wearing this belt, your Strength score changes to 25. The item has no effect on you if your Strength without the belt is equal to or greater than 25. |