Adventure Logsheet
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Add a common or uncommon scroll of a PH spell and potion from the DMG to one of your characters. (Scroll of Aura of Vitality, Potion of Growth)
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Cursed DM, Ethereal DM, Bounty Hunter Bonus
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Ethereal DM, Cursed DM
Purchased Component Pouch
Sells Chain Mail for +37.5 gp, buys Splint Mail for -200 gp
Slaughtered by a Wraith. Surrogate Opts Out - Faction Charity Raises Illyria from death, after being pulled out of Chult (-4 Attack, Ability and Saves)
-4 DT, -4 gp for Raise Dead Recovery Time Gained a Spell Scroll of Dispel Magic Favor of Ellison Berenger. Instead of killing him, you demonstrated mercy towards Ellison. He is thankful - even if you turned him in to the Black Fist. This favour has no immediate benefit, but should he face the adventurers again, their mercy is not forgotten.
Desert Clothing (-4 gp), Found A small cloth doll skewered with needles. (Trinket) from a goblin. Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free.
Story Awards: A Giant Challenge. You have earned the respect of Prince Thornacious. He challenges you to befriend a giant, as he has done with you, (Huge sized humanoid), without using charm effects. If you do, (DMs judgement), you may spend five downtime days to return to Thornacious, who uses Heart Sight to tell if you are true of heart. He bestows upon you the title: Adoness (Peacekeeper). This title grants you advantage on Charisma ability checks with good aligned fey. Defenders of Parnast. You have repelled the enemies of Parnast and instilled confidence in the people. You’ll never sleep in a barn again while in Parnast. Everyone opens their doors to you.
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Ethereal DM Bonus applied. Items Claimed by Players: (For Dedicated DM Reference) Defender (Shortsword), Spear of Backbiting, Manual of Iron Golems, Belt of Fire Giant Strength, Staff of Power, Rod of the Pact Keeper +3, Ring of Spell Storing, Carpet of Flying, 80 Ft., Bag of Holding, Ring of Protection. (Available for Dedicated DM 1 & 2)
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Ethereal DM bonus applied.
+100 gp selling Splint, -1500 gp buying Plate, +2.5 sp selling Common Clothes Story Award: Frontier Friend. If the characters free Burleigh by convincing Scarn Mikel to let him go peacefully, the Blood Riders gain a new respect for the Frontier Scouts. As a result, the riders stop bullying the scouts and they stay out of one another’s way. As long as you possess this story award, you have advantage on Charisma (Intimidation) and (Persuasion) checks made to influence any member of the Frontier Scouts. Giant Challenge - Burleigh befriended
-200 gp for 4 Healing Potions. Potion of Growth, Spell Scroll of Dispel Magic used.
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Name: Nathan G Char: Nodel Nodel DCI: 5102350078
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Character: Maze Player: Tom Hill DCI 6318560205
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Character: Maze Player: Tom Hill DCI 6318560205
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Same Player - Lyanna Anshwari
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Player: Michael J. (DatWolf) Character: Yenas DCI# 9319038912
Friend of Phlan. You have performed a significant service for Phlan – and for Calypso, the new regent. She has marked you as an ally of the guard so long as you openly wear the pendant.
-750 gp for 10 HP, 10 HW, -6 HP used, -3 HW used Received the Dark Gift from Zantras the Kingmaker. Permanent +4 to Charisma, up to a Max of 22. Received the flaw "I will not take No for an answer"
-5 healing potions
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-20 DT included for Leaving Barovia Trade with Lysse "Arienne" Rivers (same player's character)
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-500 gp for Healing Potions, 4 HP left Escape from the Demiplane of Dread. (x2) You are free of the Demiplane of Dread and may remove the The Demiplane of Dread story award. If you later return to Barovia, you regain the story award again and must find a new way out. The True Meaning of Love. You have defeated Esmae Amarantha and once again caged the Evening Glory. You are true warrior of fate and love and are marked as such. You gain advantage on Charisma checks made with followers of the goddess Sûne. You may cross this favor out to succeed on a saving throw against a charm effect that you have failed.
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to same player's PC (Maeve Windwalker)
Mmm...Tastes Like Sanity. You are given one small, untreated braincap mushroom. When consumed or administered to someone else as an action, the mushroom acts as a greater restoration, but only as it pertains to reducing the recipient's madness level to 0. The braincap mushrooms are potent, however, and if you consume more than one per adventure, you immediately gain 1d4 levels of madness (no saving throw). Cross this story reward off of your adventure log when used. In League with the Seer. You have made a deal with the Sacred Seer--a myconid in the service of Zuggtmoy--to aid in the battle against the giants of Maerimydra. Hopefully, you will not regret this rather foolish choice.
Gained Spell Scroll of Greater Restoration
-25 gp for Ceremony, +1 Spell Scroll of Daylight
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to same player's character Saoirse D'Aubrey
-505 GP, +10 HPotions, +5 Snowshoes -Plate Armor, -2 Longswords, +765 gp
Gratitude of Hartkiller. You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award. This downtime activity may only be performed once. Gratitude of Hartkiller (To Be Earned). In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award.
Oil of Sharpness, Scroll of Protection (Fey)
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Gain 1 magic item from the adventure (must assign it to a tier appropriate character) or upgrade a +X Dedicated DM reward armor or weapon to X+1 with maximum according to its item type to a tier appropriate character. Counts as a special mission for 1 character.
-3 Healing Potions +1 Potion of Invulnerability DT Activity: Vergadain's Firespirits You may spend 60 downtime days to craft one barrel of firespirits. Each batch requires special sweet herbs from Bitter-root’s copse near Durlag’s Tower and 100 gp worth of other materials, including aged dwarven spirits blessed by a dwarven priest. If you find yourself in possession of campaign documentation that bestows ownership of a distillery, this time and gold cost is reduced by half. Each barrel contains approximately 30 gallons of firespirits, and can be sold for 1,000 gp. Alternately, as this is a rare elixir; it may be worth a significant amount to Fai Chen, certain high-ranking lords, or other purveyors of such fineries. Additionally, if you give a nip of firespirits (just a wee one) to a dwarf, all Charisma (Persuasion) checks made with them are made with advantage for the next hour.
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T2 Slot 0 DM
Hunted by the Red: Your actions during the invasion of Mulmaster caught the attention of Szass Tam himself. As a result, he and his followers bear a special dislike for you. This will come up again in the future… +1 Potion of Invulnerability
-50 DT to finish the Gratitude of Hartkiller +1 Potion of Supreme Healing
14 Candy Corn Earned (Grinding, Crunching...) (73 total) +3 Spell Scrolls of Destructive Wave +1 Spell Scrolls of Circle of Power
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DDEP4 Reclamation of Phlan
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DDAL 07-09 (Birthday 9/9)
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Trade with Rob F. 7100843139 PC: Omni Knightfyre
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to Isla Fleming, same player
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to same player Shaelynn Faulkner
Honorary Corps Member. The Beholder Corps is in your debt and offer you a permanent (secondary) position in the Mulmaster Beholder Corps. You will aid the Corps in battle, help them earn respect, and many other things a low-ranking officer might do. In turn, the Beholder Corps will come to your aid when it is most convenient, and allow you to pick a slightly less pompous title than their own. This may come into use in the future . . .
Master Chultan Guide - +1 Potion of Speed from DM Read Tome of Leadership and Influence during Travel Time
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Player : Gael Letourneur, 211 333 5734 Character : Luiiigi Item : Tome of Understanding Source : Unlocked from the Giving DM Quest as a result of running The Eye of Xxiphu as a charity game (then purchased with TCP)
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57 hrs of DMM run Unlocked Dread Helm
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(1/4 Renown) -2000 gp for 2 Spell Scrolls of Banishing Smite -3 Potions of Healing -5 gp for ferry -1 Hartkiller Luck +1 Potion of Speed
-1 Potion of Superior Healing -1 Spell Scroll of Destructive Wave Mental Fortitude You prevailed in a direct duel of the minds with the alhoon Berach, thus your mind is strengthened. You may choose to have advantage on each of the three mental saves once, scratching each off the sheet after use (once each for an Intelligence, Wisdom and Charisma save).
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trading with Player: Ryan Character: Bort Gobbler DCI: 8318605046
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to same player Amandynne Legault
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to same player's Isla Fleming
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223 hrs of DMM run Found Oil of Slipperiness & Potion of Greater Healing
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157 hrs of WDH run
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Purchasing Spell Scroll of Foresight
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Season 9 Conversion
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Season 9 Conversion
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Season 9 Conversion
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Season 9 Conversion
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Season 9 Conversion
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Season 9 Conversion
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Season 9 Conversion
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to Vith, played by Rob F 7100843139
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to same player's Ciara Falkirk
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12 hrs of DMM run 4 ACP converted to 0.5 Advancement
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145 hrs of WDH run Unlocked Hat of Disguise and +1 Bullets 4 ACP converted to 0.5 Advancement
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to same player's Sierra Villeneuve
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DDAL08-13 One consumable item from Magic Item Table A or B (Spell Scroll of Revivify)
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DDHC-DMM, Level 4 One consumable item from Magic Item Table A or B (Spell Scroll of Revivify)
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to same player's Gwenlyn O'Maille
-1500 gp for 5 Spell Scrolls of Aura of Vitality Death's End You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee. Downtime Activities: Hall of Mirth. Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria. Hall of Omens. Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained. Hall of Honor. Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation
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Discarded per MIL
Gained Blessing of Protection You gain a +1 bonus to AC and saving throws. Your eyes have developed small flecks of brilliant gold, and your senses seem just a little bit sharper. Gained Charm of Vitality You expend this charm to immediately gain the effects of a potion of vitality