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Adventure Title
DDAL07-06 Fester and Burn
Tier
2
Session
Date Played
2019-05-01 10:37:00 UTC
ACP
2
TCP
2
GP +/-
-1355
Downtime
-15.0
Renown
-0.5
Location Played
online
DM Name
Vincent Baumann
DM DCI Number
5318-792-030
Notes
Bought: -Yklwa +1 (500g, 10DT) -Shield +1 (450g. 10DT) -Healing Potion x2 (100g) -Pony (30g) -Mastiff (25 g) -Deinonychus (250g) Unlock: Adamantine Mace of Smiting Simple Weapon, Melee Weapon, Major, Rare, Table G Damage: 1d6 bludgeoning Weight: 4 lbs. You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks. Adamantine Weapon. Melee weapons made of or coated with adamantine are unusually effective when used to break objects. Whenever an adamantine weapon hits an object, the hit is a critical hit. Story Award: Necromance-Me You took the brunt of the bone ball’s effects to save your fellow adventurers or you drank necrotic ichor after losing a chess match with the flameskull Crackle in DDAL 07-06 Fester and Burn. The necrotic ichor that coated the ball came from the Cyst and your body has built up a resistance to its effects. You have advantage on saving throws against harmful effects of the mote of the Cyst or the Cyst itself. You lose this story award after completing DDAL 07-08 Putting the Dead to Rest.

Magic Items

Name Rarity Location Table Result Counts?
+1 Yklwa Uncommon Trade Princes true
+1 Shield Common Trade Princes true
Adamantine Mace of Smiting Rare true
Adamantine Mace of Smiting Simple Weapon, Melee Weapon, Major, Rare, Table G Damage: 1d6 bludgeoning Weight: 4 lbs. You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the mace to attack a construct. When you roll a 20 on an attack roll made with this weapon, the target takes an extra 7 bludgeoning damage, or an extra 14 bludgeoning damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed. The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks. Adamantine Weapon.