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Adventure Title
Character creation
Character creation
Session
Date Played
2024-10-17 11:46:00 UTC
2024-10-17 11:46:00 UTC
Levels Gained
GP +/-
50
50
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**Race:** Halfling (2024) **Ability Scores (Point Buy)**: Str: 8 Dex: 15 (+1) Con: 13 (+1) Int: 10 (+1) Wis: 12 Cha: 14 ASI: Dexterity, Constitution, Intelligence Class: Rogue (2024) Rogue Skill Proficiency Choice: Acrobatics, Athletics, Deception, Perception Rogue Expertise Choice: Deception, Stealth **Proficiency** Saving Throw: Dexterity, Intelligence Weapon: Simple Weapons Rogue Weapon Mastery: Shortbow + Dagger Tool: Thieves' Tools Armor: Light Armor **Rogue Starting Equipment Choice**: Arrows 20 Backpack Ball Bearings Bell Burglar's Pack Crowbar Dagger 2 Hooded Lantern Leather Armor Quiver Rope Shortbow 1 Shortsword 1 Thieves' Tools 1 Tinderbox Criminal Equipment Choice: 50 GP **Background: ** Criminal Feature: Alert Origin Feat You gain the following benefits. Initiative Proficiency. When you roll Initiative, you can add your Proficiency Bonus to the roll. Initiative Swap. Immediately after you roll Initiative, you can swap your Initiative with the Initiative of one willing ally in the same combat. You can't make this swap if you or the ally has the Incapacitated condition. **Criminal Proficiencies** Skill: Sleight of Hand, Stealth Tool: Thieves' Tools Languages: Thieves’ Cant, Halfling
**Race:** Halfling (2024) **Ability Scores (Point Buy)**: Str: 8 Dex: 15 (+1) Con: 13 (+1) Int: 10 (+1) Wis: 12 Cha: 14 ASI: Dexterity, Constitution, Intelligence Class: Rogue (2024) Rogue Skill Proficiency Choice: Acrobatics, Athletics, Deception, Perception Rogue Expertise Choice: Deception, Stealth **Proficiency** Saving Throw: Dexterity, Intelligence Weapon: Simple Weapons Rogue Weapon Mastery: Shortbow + Dagger Tool: Thieves' Tools Armor: Light Armor **Rogue Starting Equipment Choice**: Arrows 20 Backpack Ball Bearings Bell Burglar's Pack Crowbar Dagger 2 Hooded Lantern Leather Armor Quiver Rope Shortbow 1 Shortsword 1 Thieves' Tools 1 Tinderbox Criminal Equipment Choice: 50 GP **Background: ** Criminal Feature: Alert Origin Feat You gain the following benefits. Initiative Proficiency. When you roll Initiative, you can add your Proficiency Bonus to the roll. Initiative Swap. Immediately after you roll Initiative, you can swap your Initiative with the Initiative of one willing ally in the same combat. You can't make this swap if you or the ally has the Incapacitated condition. **Criminal Proficiencies** Skill: Sleight of Hand, Stealth Tool: Thieves' Tools Languages: Thieves’ Cant, Halfling