Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Charlatans Die
common
Faerun
FR-DC-WCAG-4 An Inside Job
Show
Notes:
Wondrous item, common (requires attunement)
Whenever you roll this six-sided die, you can control which number it rolls.
Guardian Property: +2 Initiative
Dread Helm
common
Faerun
FR-DC-SCROG-01
Show
Notes:
Wondrous Item, Common
While you’re wearing this fearsome steel helm, your eyes glow red and the rest of your face is hidden in shadow.
Minor Property: Beacon
You can take a Bonus Action to cause the item to shed Bright Light in a 10- foot radius and Dim Light for an additional 10 feet, or to extinguish the light.
The dread helm resembles a steel helm with a polished bronze hue, crowned with curving bull horns.
Gnomisches Taschenmesser (Gloves of Thievery)
uncommon
Faerun
FR-DC-WCAG-4 An Inside Job
Show
Notes:
Wondrous Item, uncommon
These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.
Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.
Nature's Mantle
uncommon
Trade Log
Show
Notes:
Wondrous item, uncommon (requires attunement by a druid or ranger)
This cloak shifts color and texture to blend with the terrain surrounding you. While wearing the cloak, you can use it as a spellcasting focus for your druid and ranger spells.
While you are in an area that is lightly obscured, you can Hide as a bonus action even if you are being directly observed.
Pipe of Remembrances
common
Faerun
FR-DC-WCAG-4 An Inside Job
Show
Notes:
Wondrous item, common
This long, delicate wooden pipe features a bowl made from smooth river stone.
When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates.
A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.
Selûne's owl-eye glasses
unique
Faerun
FR-DC-WCAG-4 An Inside Job
Show
Notes:
Wondrous item, unique
While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.
The glasses can’t be used this way again until the next dawn.
Sylvan Talon Spear
common
Faerun
FR-DC-SCROG-01
Show
Notes:
Weapon (Spear), Common (Requires Attunement)
While this weapon is on your person, you understand the nonwritten communication of all Fey, and they understand yours.
Secret Message. As a Magic action, you can use the weapon to cast Message. Once this property is used, it can’t be used again until the next dawn.
Minor Property: Songcraft.
Whenever this item is struck or is used to strike a foe, you hear a fragment of an ancient song.
This slender spear is carved from an ancient ash tree said to have grown in a faerie glade. When used to strike a foe, you hear a fragment of Wagner’s Ride of the Valkyries.
| Name ▲ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Charlatans Die | common | Faerun | FR-DC-WCAG-4 An Inside Job | Show | ||
|
Notes:
Wondrous item, common (requires attunement) Whenever you roll this six-sided die, you can control which number it rolls. Guardian Property: +2 Initiative |
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| Dread Helm | common | Faerun | FR-DC-SCROG-01 | Show | ||
|
Notes:
Wondrous Item, Common While you’re wearing this fearsome steel helm, your eyes glow red and the rest of your face is hidden in shadow. Minor Property: Beacon You can take a Bonus Action to cause the item to shed Bright Light in a 10- foot radius and Dim Light for an additional 10 feet, or to extinguish the light. The dread helm resembles a steel helm with a polished bronze hue, crowned with curving bull horns. |
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| Gnomisches Taschenmesser (Gloves of Thievery) | uncommon | Faerun | FR-DC-WCAG-4 An Inside Job | Show | ||
|
Notes:
Wondrous Item, uncommon These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. |
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| Nature's Mantle | uncommon | Trade Log | Show | |||
|
Notes:
Wondrous item, uncommon (requires attunement by a druid or ranger) This cloak shifts color and texture to blend with the terrain surrounding you. While wearing the cloak, you can use it as a spellcasting focus for your druid and ranger spells. While you are in an area that is lightly obscured, you can Hide as a bonus action even if you are being directly observed. |
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| Pipe of Remembrances | common | Faerun | FR-DC-WCAG-4 An Inside Job | Show | ||
|
Notes:
Wondrous item, common This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn. |
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| Selûne's owl-eye glasses | unique | Faerun | FR-DC-WCAG-4 An Inside Job | Show | ||
|
Notes:
Wondrous item, unique While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet. The glasses can’t be used this way again until the next dawn. |
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| Sylvan Talon Spear | common | Faerun | FR-DC-SCROG-01 | Show | ||
|
Notes:
Weapon (Spear), Common (Requires Attunement) While this weapon is on your person, you understand the nonwritten communication of all Fey, and they understand yours. Secret Message. As a Magic action, you can use the weapon to cast Message. Once this property is used, it can’t be used again until the next dawn. Minor Property: Songcraft. Whenever this item is struck or is used to strike a foe, you hear a fragment of an ancient song. This slender spear is carved from an ancient ash tree said to have grown in a faerie glade. When used to strike a foe, you hear a fragment of Wagner’s Ride of the Valkyries. |
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