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Adventure Title
DDHC-KftGV-08 Vidorants Vault
Session
Date Played
2025-06-17 21:00:00 UTC
Levels Gained
GP +/-
1456
Downtime +/-
10.0
Location Played
Faerun
DM Name
Jinxed Bear
DM DCI Number
Notes

Magic Items

Name Rarity Location Table Result Counts?
Ring of Evasion Rare Faerun true
Ring, rare (requires attunement) This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
Battleaxe +1 Rare Faerun true
Weapon (battleaxe), uncommon You have a +1 bonus to attack and damage rolls made with this magic weapon.
Gloves of Thievery Rare Faerun true
Wondrous item, uncommon These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.
Ring of Spell Storing Rare Faerun true
Ring, rare (requires attunement) This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM. Any creature can cast a spell of level 1 through 5 into the ring by touching the ring as the spell is cast. The spell has no effect other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses. While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.