Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▼ Source
Oil of Etherealness common Tarthwood BMG-MOON-MD-02 The Tarthwood Curse Show
Notes:

Stored in a simple clay jar stamped with the words “Ghost Juice,” this freebie from Dilwyn’s ale-and-potion shop could use a rebranding.

Beads of this cloudy gray oil form on the outside of its container and quickly evaporate. The oil can cover a Medium or smaller creature, along with the equipment it's wearing and carrying (one additional vial is required for each size category above Medium). Applying the oil takes 10 minutes. The affected creature then gains the effect of the etherealness spell for 1 hour.

Mystery Key common Dungeon FR-DC-TiS Trapped in Sanity Show
Notes:

A question mark is worked into the head of this key. The key has a 5 percent chance of unlocking any lock into which it's inserted. Once it unlocks something, the key disappears.

Minor Property: Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Rod of the Pactkeeper +2 rare Dungeon FR-DC-TiS Trapped in Sanity Show
Notes:

While holding this rod, you gain a bonus to spell attack rolls and to the saving throw DCs of your warlock spells. This bonus is determined by the rod's rarity.

In addition, you can regain one warlock spell slot as an action while holding the rod. You can't use this property again until you finish a long rest.

Minor Property: Guardian +2 on Initiative