Show Log Entry
Adventure Title
DDAL05-10 Giant Diplomacy
DDAL05-10 Giant Diplomacy
Session
1
1
Date Played
2024-09-28 19:30:00 UTC
2024-09-28 19:30:00 UTC
Levels Gained
0
0
GP +/-
100
100
Downtime +/-
10.0
10.0
Location Played
Parnast
Parnast
DM Name
boerns
boerns
DM DCI Number
Notes
Azan - Lord of Lions Taverne (Name IDK) - Parnast Bad Fruul - Riese - Böse Gralm - Riese - Stoffe für Bett Feen im Wald - Von Goblins angegriffen Pandi, die Regenbogen Hundekuh **Bracers of Archery:** Wondrous item, uncommon (requires attunement) While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. **Ring Of Jumping** Ring, uncommon Requires Attunement This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away. While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. **100 gold** Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name. Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services. **Poition of Healing** **Poition of Greater Healing**
Azan - Lord of Lions Taverne (Name IDK) - Parnast Bad Fruul - Riese - Böse Gralm - Riese - Stoffe für Bett Feen im Wald - Von Goblins angegriffen Pandi, die Regenbogen Hundekuh **Bracers of Archery:** Wondrous item, uncommon (requires attunement) While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. **Ring Of Jumping** Ring, uncommon Requires Attunement This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away. While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. **100 gold** Defenders of Parnast. You have helped forge a treaty between the city of Parnast and the Ettin Gralm. Citizens will buy you a drink or meal and many toast to your name. Greater Defenders of Parnast. You have shown your selflessness time and again to the citizens of Parnast. While in Parnast, everyone opens their doors and pantries to you offering a 10% discount on goods and healing services. **Poition of Healing** **Poition of Greater Healing**
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Bracers of Archery | Uncommon | true | |||
While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons. This item can be found in the Dungeon Master’s Guide. These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. | |||||
Ring Of Jumping | Uncommon | true | |||
Requires Attunement This ring is made of interlocking pieces of animal chitin. When activated, it creates a loud, chirping sound; similar to that of a cricket that can be heard 100 feet away. While wearing this ring, you can cast the jump spell from it as a bonus action at will, but can target only yourself when you do so. |