Adventure Logsheet
Stärke 12 Geschicklichkeit 17 Konstitution 14 Intelligenz 10 Weisheit 14 Charisma 8 Trefferpunkte: 12 Vorgeschlagene Attribute: Dexterity or Strength, Wisdom Klassenattribut zum Zauberwirken: Wisdom Überprüfe deine Auswahl: Volk Your race is Elf Your subrace is Wood Elf Klasse Your class is Ranger. Your Favored Enemy is Aberrations. Your Natural Explorer is Arctic. Hintergrund You come from a Outlander background. Ausrüstung: You got starting equipment based on your class and background. Zauber The arcane is a mystery to you. Talente As you exchange your novice notions of the world for experience, a feat may become within reach. Not today, however. Biografie Your name is Elfric. Your age is 70. Your height is 6. Your weight is 35. Your eye color is grün. Your hair is hellbraun. Your skin is sonnengebräunt. Backgroundfeat: Tough If you're ready to build your Elf (Wood Elf) Ranger from a Outlander background, click "Apply Changes."
Adventure Logsheet
20x crossbow bolts 6x flasks of oil 1x smith’s tools 1x priest's pack 2x flasks of holy water 1x Plate Armor 2x Potion of Healing 1x Potion of Greater Healing 60x fireworks If lit, an intact firework explodes in a harmless burst of light accompanied by a crackling noise audible up to 300 feet away. The light is as bright as a torch flame but lasts only a second. 6x Healing honey (1d4+1)
2x Healers Kit 1x Antitoxin For the Golden Vault If the characters are working for the Golden Vault, they must deliver the key to Varrin Axebreaker. Once they do, the organization rewards the characters with a rare magic item of their choice (subject to your approval) as payment. The item is delivered to the characters the next day. DMG, Tashas Cauldron, Xanathars Guide Kein Stat Increase Item
Adventure Logsheet
Story Award: Waterdhavian Contract The successful conclusion of your contract with the Cheesemongers’ Association granted you one favor to be fulfilled by the guild during any other adventures in the FR-DC-WATERDEEP series. This favor may be used in any of the following ways: ● As a means of funding within the city (up to 350 gp will be paid by the guild instead of by the character; this limit does not increase even if other characters use their Story Awards in the same adventure) ● As a positive character witness (only for your particular character) ● As a source of information (the guild will answer a query relevant to the ongoings of Waterdeep to the best of their ability)** Remove this Story Award once the favor has been used. Story Award: Sugar Rush You gain a one-time use of Sugar Rush from remembering the candy-filled events of this adventure. When playing in a FR-DC-WATERDEEP adventure, you can take one additional action on your turn. Remove this Story Award after you have claimed your single use of Sugar Rush.