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Adventure Title
SJ-DC-YZ – 02 – 01 – Where the path may lead us
Session
Date Played
2022-10-28 18:00:00 UTC
Levels Gained
1
GP +/-
453
Downtime +/-
10.0
Location Played
DM Name
Yaidz
DM DCI Number
9319116343
Notes
Loot: Potion of Growth, Potion of Greater Healing, Smokepowder (5 shots), 453 gp Lvl-Up: Sorcerer 5 Spells: Hypnotic Pattern Clockwork Magic: Protection from Energie gegen Counterspell

Magic Items

Name Rarity Location Table Result Counts?
Pocket watch (Talking Doll) Common false
Talking Doll Wondrous item, common (requires attunement) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. The pocket watch may say one of the following sentences: Roll 1d8 1 Click Clack. You should hurry! 2 I wish I would be a real clock tower. 3 It`s killing time! 4 Which animal always knows the time? A watch dog! 5 They always say: "Time waits for no one.". But i guess i can wait for you. 6 The best thing you can do is to let the clock work. 7 I wonder if a clever clock is called clockwise. 8 Oh no, my gears are breaking! HEHE Just a joke.
Greatsword +2 Rare true
Greatsword +2 Weapon (greatsword), rare You have a +2 bonus to Attack and Damage Rolls made with this Wooden Greatsword This Greatsword has mysterious symbols on it. These runes seem to have a connection to the light of a Solar. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional10 feet, or to extinguish the light.