Show Log Entry

Adventure Title
CCC-CONMAR 01-02 Finding Linric
Session
Date Played
2022-04-13 22:30:00 UTC
Levels Gained
GP +/-
256.1
Downtime +/-
10.0
Location Played
DM Name
Klaus K.
DM DCI Number
4320812635
Notes
Loot: Potion of greater Healing, 356 gp **Story Reward: Banned: Stygia** The frozen, inhospitable wilderness of Stygia is home to many vile creatures as well as an uncountable number from the Material Plane. Desperate criminals and those condemned to death may pray to Levistus, the ruler of Stygia, for freedom; should he answer, they are transported here. For reasons known only to you and him, you are forever banned from setting foot within Stygia. Perhaps you redeemed too many souls, or maybe you were discovered to be in league with Geryon, the former ruler of this realm; regardless, Levistus has closed this layer of the Nine Hells to you. You can’t participate in further adventures in this place. A character with this story award may visit other areas of the Nine Hells but has been banned from Stygia.

Magic Items

Name Rarity Location Table Result Counts?
Pot of Awakening Common false
Pot of Awakening Wondrous Item, common If you plant an ordinary shrub in this 10-pound clay pot and let it grow for 30 days, the shrub magically transforms into an awakened shrub at the end of that time. When the shrub awakens, its roots break the pot, destroying it. The awakened shrub is friendly toward you. Absent commands from you, it does nothing. The pot is made of brown clay and looks very normal. The shrub that grows from it is a thyme bush, which will provide spice if asked nicely and generally smell delightfully.
Bead of Force Rare true
Bead of Force Wondrous Item, rare This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. You can use an action to throw the bead up to 60 feet. The bead explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force damage. A sphere of transparent force then encloses the area for 1 minute. Any creature that failed the save and is completely within the area is trapped inside this sphere. Creatures that succeeded on the save, or are partially within the area, are pushed away from the center of the sphere until they are no longer inside it. Only breathable air can pass through the sphere's wall. No attack or other effect can. An enclosed creature can use its action to push against the sphere's wall, moving the sphere up to half the creature's walking speed. The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside.