Show Log Entry
Adventure Title
DDAL07-16 Pools of Cerulean
DDAL07-16 Pools of Cerulean
Session
Date Played
2021-05-29 19:00:00 UTC
2021-05-29 19:00:00 UTC
Levels Gained
GP +/-
3496
3496
Downtime +/-
Location Played
DM Name
Klaus K.
Klaus K.
DM DCI Number
4320812635
4320812635
Notes
6h Bestechung: -1000gp Shopping: Hot Weather Gear -4gp verbraucht: 1 x Teleportation Circle Loot: 4500gp **Story Award: The Opal Pendant** You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.
6h Bestechung: -1000gp Shopping: Hot Weather Gear -4gp verbraucht: 1 x Teleportation Circle Loot: 4500gp **Story Award: The Opal Pendant** You captured part of the Soulmonger’s energy within a magical opal pendant taken from a Red Wizard of Thay. At some point in the future, you and your allies will need to deal with this nefarious device permanently. Perhaps this will aid you when you do.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Vorpal Scimitar | Legendary | I | true | ||
Vorpal Scimitar Martial Weapon, Melee Weapon, Major, Legendary (Requires Attunement) Table I, Tier 3-4, 24 TCP, Damage: 1d6 slashing Properties: finesse, light Weight: 3 lbs. You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut off one of the creature's heads. The creature dies if it can't survive without the lost head. A creature is immune to this effect if it is immune to slashing damage, doesn't have or need a head, has legendary actions, or the DM decides that the creature is too big for its head to be cut off with this weapon. Such a creature instead takes an extra 6d8 slashing damage from the hit. Flavour. This blade now hums and vibrates with great energy, and slices through obstacles with the greatest of ease. If the sword does not claim the life of a sentient creature each day, you find that are easily angered and become frustrated by even the smallest obstacles. Finesse. When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls. Light. A light weapon is small and easy to handle, making it ideal for use when fighting with two weapons. |