Show Log Entry
Adventure Title
DDHC-DMM - Dungeon of the Mad Mage (Dungeon Level 1)
DDHC-DMM - Dungeon of the Mad Mage (Dungeon Level 1)
Tier
2
2
Session
Date Played
2018-11-15 15:00:00 UTC
2018-11-15 15:00:00 UTC
ACP
8
8
TCP
8
8
GP +/-
-201
-201
Downtime
20.0
20.0
Renown
2.0
2.0
Location Played
DM Name
Robert Naumann
Robert Naumann
DM DCI Number
6115086233
6115086233
Notes
gekauft: 4 potion of healing, 20 Arrows -1gp
gekauft: 4 potion of healing, 20 Arrows -1gp
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Wand of Secrets | Uncommon | B | true | ||
Wand, uncommon Table B, Tier 1-4, 8 TCP The wand has 3 charges. While holding it, you can use an action to expend 1 of its charges, and if a secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended charges daily at dawn. | |||||
Driftglobe | Uncommon | A/B | true | ||
Wondrous item, uncommon Table A/B, Tier 1-4, 8 TCP This small sphere of thick glass weighs 1 pound. If you are within 60 feet of it, you can speak its command word and cause it to emanate the light or daylight spell. Once used, the daylight effect can't be used again until the next dawn. You can speak another command word as an action to make the illuminated globe rise into the air and float no more than 5 feet off the ground. The globe hovers in this way until you or another creature grasps it. If you move more than 60 feet from the hovering globe, it follows you until it is within 60 feet of you. It takes the shortest route to do so. If prevented from moving, the globe sinks gently to the ground and becomes inactive, and its light winks out. |