Lady Erzalet of Noromath

Season:
Season 8
Race:
Half-Elf
Class:
Conquest Paladin 10 / Hexblade 3 / Wild Sorcerer 1
Background:
Customized Acolyte
Lifestyle:
Wealthy
Current Level:
14
ACP to Level:
1.0
Total GP:
2603.4
Total Downtime:
137
Tag:
Faction:
None
Renown Rank:
Notorious (rank 2)
Total Renown:
5.5
Treasure CPs:
0/7/0/0
Blackrazor, Wave or Whelm (one at tier 4),
Necklace of 6 prayer beads,
Dwarven Plate,
Tome of Leadership and Influance,
Enduring Spellbook (CMI),
Bell of Silent Carols (CMI),
Aegis of the Raven Queen (+3 Shield),
Staff of Power,
Prospector’s Chronoglass (Periapt of Proof Against Poison),
Chronostat of Precision (Clockwork Amulet)(CMI)

Log Entries

Date Played Adventure Title Session ▼ Levels GP Downtime Magic Items
2019-01-09 11:25 DDHC-TOA-8 Return of the Lizard King 1 0 5 Show

Fought 2 beasts, then 3 shadow guys then 2 frogs, then 3 fishmen+their boss. Faced the Vine goddess and refused to give her my soul, so ended up being forced to swim through the water with the others to a warm swamp pool.

Unlocks: only evergreens

2019-01-12 14:31 DDHC-TYP Tales from the Yawning Portal Chapter 2 1 0 5 Show

Stormned the Orc Stronghold. One level 1 PC suffered permadeath, one PC captured, forced to retreat and regroup. Earned 2TCP, but got the pearl of power (16 TCP) - replaced due to season 9 magic item cap of 3.

2019-12-24 15:16 DDAL05-13 Jarl Rising 1 1 90 Show

Easily defeated all the enemies thanks to a Monk almost always successfully stunning the enemies.

MAGIC ITEMS Gave up pearl of power for this.
Shroud of the Mourning warrior
Rare Armor
wooden scale mail +1 resizes to fit the wearer

2019-12-27 09:50 DDHC-TYP-White Plume Mountain 1 1 60 Show

Hardcover milestone. 2 hours of play.

Made it to the "Zoo". Two players dropped, so DM called that session while waiting for more players.

2018-12-25 19:01 DDAL 00-05 Winter's Splendor 1 16 10 Enduring Spellbook (CMI), Bell of Silent Carols (CMI) Show

STARTING GOLD 15gp
SOLD 50gp Two Greatswords
BOUGHT 20gp Smith's tools, 15gp Warhammer, 10gp Shield, 2gp Grappling hook, 2gp tent

Completed the boy's summoning circle in order to close it with holy water; fought 5 Imps, the last offered to tell us the missing components of the circle in the city of the dead so we could finish it to close it.

Unlocks:
1) Enduring Spellbook,
2) Boots of Winterland
3) Bell of Silent Carols, and
4) Golden Familiar Lyrics (get pseudo dragon familiar, once)

Like a candle, I burn
In the glow of your radiance
Like a plucked string, I learn
The bright hum of your resonance

Like a pilgrim, I bow
Humbled by your divinity
Will you come to me now?
I send you my prayer, my plea

Lifted voice, lowered eyes
Prostrated here on hands and knees...
Underneath freedom lies
Your Golden Wings will bring a breeze

2020-05-02 16:39 DDHC-TOH Tomb of Horrors 1 1 -464.4 Tome of Leadership and Influance, Staff of Power Show

EARNED 1200gp
BOUGHT 1600gp (=4x400gp) Breatplate Barding, 60gp exotic saddle, 4gp saddlebags, 0.4gp two extra waterskins.

Completed run (only with this character, but third time personally) Defeated everything including Acererak.

MAGIC ITEMS
Ring, rare (requires attunement)
You have resistance to one damage type while wearing this ring. The gem in the ring indicates the type, which the DM chooses or determines randomly. Radiant

Rod of Security
Rod, very rare
While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.
For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).
When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.

Staff of Power
Staff, very rare (requires attunement by a Sorcerer, Warlock, or Wizard)
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
The staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges.

Tome of Leadership and Influance

Carpet of Flying 3x5

"Scimitar of speed" (Needs to be replaced as DM didn't know not a valid choice)

Rapier Defender

CONSUMANBLES
Scrolls: Wall of Force, Planar Binding, Dawn
Potion: Superior healing

Date Played Adventure Title Tier Session ▼ ACP TCP Downtime Renown
2019-01-09 11:25 DDHC-TOA-8 Return of the Lizard King 1 1 2 2 5 0.5 Show

Fought 2 beasts, then 3 shadow guys then 2 frogs, then 3 fishmen+their boss. Faced the Vine goddess and refused to give her my soul, so ended up being forced to swim through the water with the others to a warm swamp pool.

Unlocks: only evergreens

2019-01-12 14:31 DDHC-TYP Tales from the Yawning Portal Chapter 2 1 1 2 -14 5 0.5 Show

Stormned the Orc Stronghold. One level 1 PC suffered permadeath, one PC captured, forced to retreat and regroup. Earned 2TCP, but got the pearl of power (16 TCP) - replaced due to season 9 magic item cap of 3.

2019-12-24 15:16 DDAL05-13 Jarl Rising 1 Show

Easily defeated all the enemies thanks to a Monk almost always successfully stunning the enemies.

MAGIC ITEMS Gave up pearl of power for this.
Shroud of the Mourning warrior
Rare Armor
wooden scale mail +1 resizes to fit the wearer

2019-12-27 09:50 DDHC-TYP-White Plume Mountain 1 Show

Hardcover milestone. 2 hours of play.

Made it to the "Zoo". Two players dropped, so DM called that session while waiting for more players.

2018-12-25 19:01 DDAL 00-05 Winter's Splendor 1 1 4 4 10 1 Show

STARTING GOLD 15gp
SOLD 50gp Two Greatswords
BOUGHT 20gp Smith's tools, 15gp Warhammer, 10gp Shield, 2gp Grappling hook, 2gp tent

Completed the boy's summoning circle in order to close it with holy water; fought 5 Imps, the last offered to tell us the missing components of the circle in the city of the dead so we could finish it to close it.

Unlocks:
1) Enduring Spellbook,
2) Boots of Winterland
3) Bell of Silent Carols, and
4) Golden Familiar Lyrics (get pseudo dragon familiar, once)

Like a candle, I burn
In the glow of your radiance
Like a plucked string, I learn
The bright hum of your resonance

Like a pilgrim, I bow
Humbled by your divinity
Will you come to me now?
I send you my prayer, my plea

Lifted voice, lowered eyes
Prostrated here on hands and knees...
Underneath freedom lies
Your Golden Wings will bring a breeze

2020-05-02 16:39 DDHC-TOH Tomb of Horrors 1 Show

EARNED 1200gp
BOUGHT 1600gp (=4x400gp) Breatplate Barding, 60gp exotic saddle, 4gp saddlebags, 0.4gp two extra waterskins.

Completed run (only with this character, but third time personally) Defeated everything including Acererak.

MAGIC ITEMS
Ring, rare (requires attunement)
You have resistance to one damage type while wearing this ring. The gem in the ring indicates the type, which the DM chooses or determines randomly. Radiant

Rod of Security
Rod, very rare
While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.
For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).
When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.

Staff of Power
Staff, very rare (requires attunement by a Sorcerer, Warlock, or Wizard)
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
The staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges.

Tome of Leadership and Influance

Carpet of Flying 3x5

"Scimitar of speed" (Needs to be replaced as DM didn't know not a valid choice)

Rapier Defender

CONSUMANBLES
Scrolls: Wall of Force, Planar Binding, Dawn
Potion: Superior healing

Date Played Adventure Title Session ▼ XP GP Downtime Renown Magic Items
2019-01-09 11:25 DDHC-TOA-8 Return of the Lizard King 1 0 5 0.5 Show

Fought 2 beasts, then 3 shadow guys then 2 frogs, then 3 fishmen+their boss. Faced the Vine goddess and refused to give her my soul, so ended up being forced to swim through the water with the others to a warm swamp pool.

Unlocks: only evergreens

2019-01-12 14:31 DDHC-TYP Tales from the Yawning Portal Chapter 2 1 0 5 0.5 Show

Stormned the Orc Stronghold. One level 1 PC suffered permadeath, one PC captured, forced to retreat and regroup. Earned 2TCP, but got the pearl of power (16 TCP) - replaced due to season 9 magic item cap of 3.

2019-12-24 15:16 DDAL05-13 Jarl Rising 1 90 Show

Easily defeated all the enemies thanks to a Monk almost always successfully stunning the enemies.

MAGIC ITEMS Gave up pearl of power for this.
Shroud of the Mourning warrior
Rare Armor
wooden scale mail +1 resizes to fit the wearer

2019-12-27 09:50 DDHC-TYP-White Plume Mountain 1 60 Show

Hardcover milestone. 2 hours of play.

Made it to the "Zoo". Two players dropped, so DM called that session while waiting for more players.

2018-12-25 19:01 DDAL 00-05 Winter's Splendor 1 16 10 1 Enduring Spellbook (CMI), Bell of Silent Carols (CMI) Show

STARTING GOLD 15gp
SOLD 50gp Two Greatswords
BOUGHT 20gp Smith's tools, 15gp Warhammer, 10gp Shield, 2gp Grappling hook, 2gp tent

Completed the boy's summoning circle in order to close it with holy water; fought 5 Imps, the last offered to tell us the missing components of the circle in the city of the dead so we could finish it to close it.

Unlocks:
1) Enduring Spellbook,
2) Boots of Winterland
3) Bell of Silent Carols, and
4) Golden Familiar Lyrics (get pseudo dragon familiar, once)

Like a candle, I burn
In the glow of your radiance
Like a plucked string, I learn
The bright hum of your resonance

Like a pilgrim, I bow
Humbled by your divinity
Will you come to me now?
I send you my prayer, my plea

Lifted voice, lowered eyes
Prostrated here on hands and knees...
Underneath freedom lies
Your Golden Wings will bring a breeze

2020-05-02 16:39 DDHC-TOH Tomb of Horrors 1 -464.4 Tome of Leadership and Influance, Staff of Power Show

EARNED 1200gp
BOUGHT 1600gp (=4x400gp) Breatplate Barding, 60gp exotic saddle, 4gp saddlebags, 0.4gp two extra waterskins.

Completed run (only with this character, but third time personally) Defeated everything including Acererak.

MAGIC ITEMS
Ring, rare (requires attunement)
You have resistance to one damage type while wearing this ring. The gem in the ring indicates the type, which the DM chooses or determines randomly. Radiant

Rod of Security
Rod, very rare
While holding this rod, you can use an action to activate it. The rod then instantly transports you and up to 199 other willing creatures you can see to a paradise that exists in an extraplanar space. You choose the form that the paradise takes. It could be a tranquil garden, lovely glade, cheery tavern, immense palace, tropical island, fantastic carnival, or whatever else you can imagine. Regardless of its nature, the paradise contains enough water and food to sustain its visitors. Everything else that can be interacted with inside the extraplanar space can exist only there. For example, a flower picked from a garden in the paradise disappears if it is taken outside the extraplanar space.
For each hour spent in the paradise, a visitor regains hit points as if it had spent 1 Hit Die. Also, creatures don't age while in the paradise, although time passes normally. Visitors can remain in the paradise for up to 200 days divided by the number of creatures present (round down).
When the time runs out or you use an action to end it, all visitors reappear in the location they occupied when you activated the rod, or an unoccupied space nearest that location. The rod can't be used again until ten days have passed.

Staff of Power
Staff, very rare (requires attunement by a Sorcerer, Warlock, or Wizard)
This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. While holding it, you gain a +2 bonus to Armor Class, saving throws, and spell attack rolls.
The staff has 20 charges for the following properties. The staff regains 2d8 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff retains its +2 bonus to attack and damage rolls but loses all other properties. On a 20, the staff regains 1d8 + 2 charges.

Tome of Leadership and Influance

Carpet of Flying 3x5

"Scimitar of speed" (Needs to be replaced as DM didn't know not a valid choice)

Rapier Defender

CONSUMANBLES
Scrolls: Wall of Force, Planar Binding, Dawn
Potion: Superior healing