Enmity of the Welcomers.
You slew one or more members of the Welcomers for little more than petty theft. So long as you have this enmity, all future Charisma (Deception, Intimidation, or Persuasion) checks made against members of the Welcomers faithful are made with disadvantage.
Adventure Logsheet
Grumm
Barbarian
Default
 
 
2
DDAL07-01 A City on the Edge Mission 2
 
2018-07-05 23:06
Simon W. - 5318-749-796
600
36.7
10.0
1.0
0
100
27.5
5.0
 
0
 
700
64.2
15.0
1.0
0
Deathcurse + Meatgrinder
|
Story Reward:
By claiming victory in both the dinosaur race and the gladiator’s arena, you gain a bit of fame from the citizens within the walls of Port Nyanzaru. Once per day, you may gain advantage on a single Charisma (Persuasion) check when dealing with any residents within the Market, Merchant’s, or Harbor Wards
Loot erhalten: Potion of Healing
DDAL05-6 Beneath the Fetid Chelimber
 
2018-10-01 12:17
Fussel - 6319093270
7
0/0/0/0
15.0
1.0
64.2
2.0
2/0/0/0
5.0
0.5
75
Ring of Swimming
9.0
2.0/0/0/0
20.0
1.5
139.2
2019-03-01 16:16
*** TRADE ENTRY ***
9.0
2.0/0/0/0
20.0
1.5
139.2
 
0/0/0/0
 
 
-40
> - ehemals Winachmat Abdul
9.0
2.0/0/0/0
20.0
1.5
99.2
Character Rebuild:
new Char: Barbarian Lvl 3; Path of the Bear Totem.
Half Orc; 16-14-16-8-12-8
Custom Background
New Equipment: Shield, Battleaxe 5 Javelin (1 included on creation)
Adventure Logsheet
Grumm
Barbarian
Default
 
 
3
DDLE4 - Death House
 
2019-03-10 12:56
 
9.0
2.0/0/0/0
20.0
1.5
99.2
8.0
8/0/0/0
10.0
1.0
 
STORY-AW: Demiplane of Dread, Cloak of Protection 16 TCP; F
17.0
10.0/0/0/0
30.0
2.5
99.2
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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