DM Log Entries

Total Hours:
279

Total GP:
47710
Unused GP:
6000

Total Downtime:
530
Unused Downtime:
0
Total Renown:
46.75
Unused Renown:
0
Campaign Rewards:
0
Unused CR:
0
Date Adventure Title Session Reward Magic Items Character ▼
2020-03-29 16:00 CCC-GSP02-01 Minauros Unchained 1 advancement Мило Show
2019-12-14 10:10 DDEX3-13 Writhing in the Dark 1 magic_item Тройюалотл Show

Палка варлока +2

2020-07-17 16:30 CCC-TRI-15 The Dark of the Hive (Part Four of the Yulash Series) 1 magic_item Тройюалотл Show
2020-05-05 20:00 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 advancement Тройюалотл Show

Helm of Comprehend Languages
Tier 1, 8 treasure checkpoints
While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This elaborate helm is made of Avernium, a black metal found only in Avernus. The helm has the appearance of a crown with spikes. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion.”

2020-05-02 20:00 CCC-AETHER-01-02 The Heir of Orcus: Verse II 1 advancement Тройюалотл Show

Mariner’s Armor (Breastplate)
Tier 1, 8 treasure checkpoints
While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
The number “12101993” is etched into the inside of this green metallic breastplate along with a single word in Abyssal: “Doomed”.
Dread Helm
Tier 1, 2 treasure checkpoints
This fearsome steel helm makes your eyes glow red while you wear it. This item is found on
Minor Items, Common Table in the Xanathar’s Guide to Everything.
When you wear it, the glass visor displays your body and any damage you take. This helm is made of a strange material from another plane of existence. Whenever you strike a demon, the helm blares a heavy metal riff in your ears.

2020-09-25 16:30 DDAL10-00 Ice Road Trackers 1 advancement Тройюалотл Show
2020-06-05 15:00 CCC-GSP02-02 Stygia Untamed 1 advancement Тройюалотл Show

Bulkawa’s Benevolence (Staff of the Python)
Staff, uncommon (requires attunement by a cleric, druid, or warlock)
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake (see the Monster Manual for statistics) under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location. If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
The body of the staff is made out of wood from a narra tree. The curved head is shaped like a snake made out of copper. The staff is a symbol of Bulkawa’s kindness and its effort to make sure that you will never face the challenges life throws at you alone.
Bulkawa, the giant constrictor snake summoned has copper scales and eyes filled with blue light. A black tattoo of a five-leaf clover can be seen near its tail.

2020-09-25 16:30 DDAL10-00 Ice Road Trackers 2 advancement Тройюалотл Show
2020-09-25 16:30 DDAL10-00 Ice Road Trackers advancement Тройюалотл Show
2020-04-11 20:00 CCC-AETHER02-01 The Heir of Orcus: Verse IV 1 advancement Бор Show

Hat of Disguise
Wonderous Item, Uncommon
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.
This hat is made of the scalp of a powerful night hag killed long ago by Nurfenpurf. The scalp retains the original hairs from the hag; the hairs are brittle and smell of death. This item can be found on Magic Item Table F.

Candle of the Deep
Wonderous Item, Common
The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.
This candle emits an aura of insanity. The wax is carved in the shape of the Great Old One, Cthulhu. The wax never melts and is nearly unbreakable.

2019-12-08 10:20 DDAL09-01 Escape From Elturgard 2 advancement Бор Show
2020-02-09 13:50 DDAL09-02 Stopped at the Gate advancement Бор Show
2020-02-22 22:46 DDHC‐TYP-02 The Forge of Fury 2 magic_item Бор Show

1 лвл
Wand of Magic Missiles, +1 Shield, +2 Greataxe

2020-02-09 15:48 DDAL09-03 Hungry Shadows advancement Бор Show
2020-02-16 22:47 DDAL09-04 Day of the Devil 1 advancement Gilbert Show

Periapt of Health

2020-02-15 22:46 DDHC‐TYP-02 The Forge of Fury 1 advancement Gilbert Show

+1 Rapier, Ring of Spell Storing
2 лвла

2019-07-26 18:30 DDAL08-05 - The Hero of the Troll Wars 1 none Gilbert Show
2020-01-04 18:30 CCC-GAD01-02 Red War: Black Phoenix 1 advancement Nol Show

Dragonhide Saddle (Saddle of the Cavalier)
Wondrous item, uncommon
While in this saddle on a mount, you can’t be dismounted against your will if you’re conscious, and attack rolls against the mount have disadvantage.
This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This saddle is made primarily out of the hide and bones of a red dragon. The saddle never gets dirty even in the grimiest of environments.

2020-01-04 10:20 CCC-ODFC02-02 Palace of the Efreeti 1 advancement Nol Show

VAULT OF THE EFREETI (PORTABLE HOLE)
Wondrous item, rare
This piece of fine red silk can be folded up into a handkerchief, scarf, or cloak. When studied closely, the folds of silk seem to dance and flicker like fire. A character wearing or carrying this item can speak and understand Ignan. It unfolds into a circular sheet 6 feet in diameter.
You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.
You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.
If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.
Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate them closes. The gate is one-way only and can’t be reopened.
This item is found in the Dungeon Master’s Guide.

2020-02-02 22:43 DDAL09-01 Escape from Elturgard 1 advancement Nol Show
Date Adventure Title Session ACP TCP Downtime Renown GP Character Rewarded ▼
2020-03-29 16:00 CCC-GSP02-01 Minauros Unchained 1 240 Мило Show
2019-12-14 10:10 DDEX3-13 Writhing in the Dark 1 Тройюалотл Show

Палка варлока +2

2020-07-17 16:30 CCC-TRI-15 The Dark of the Hive (Part Four of the Yulash Series) 1 Тройюалотл Show
2020-05-05 20:00 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 1600 Тройюалотл Show

Helm of Comprehend Languages
Tier 1, 8 treasure checkpoints
While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This elaborate helm is made of Avernium, a black metal found only in Avernus. The helm has the appearance of a crown with spikes. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion.”

2020-05-02 20:00 CCC-AETHER-01-02 The Heir of Orcus: Verse II 1 1600 Тройюалотл Show

Mariner’s Armor (Breastplate)
Tier 1, 8 treasure checkpoints
While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
The number “12101993” is etched into the inside of this green metallic breastplate along with a single word in Abyssal: “Doomed”.
Dread Helm
Tier 1, 2 treasure checkpoints
This fearsome steel helm makes your eyes glow red while you wear it. This item is found on
Minor Items, Common Table in the Xanathar’s Guide to Everything.
When you wear it, the glass visor displays your body and any damage you take. This helm is made of a strange material from another plane of existence. Whenever you strike a demon, the helm blares a heavy metal riff in your ears.

2020-09-25 16:30 DDAL10-00 Ice Road Trackers 1 240 Тройюалотл Show
2020-06-05 15:00 CCC-GSP02-02 Stygia Untamed 1 1600 Тройюалотл Show

Bulkawa’s Benevolence (Staff of the Python)
Staff, uncommon (requires attunement by a cleric, druid, or warlock)
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake (see the Monster Manual for statistics) under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location. If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
The body of the staff is made out of wood from a narra tree. The curved head is shaped like a snake made out of copper. The staff is a symbol of Bulkawa’s kindness and its effort to make sure that you will never face the challenges life throws at you alone.
Bulkawa, the giant constrictor snake summoned has copper scales and eyes filled with blue light. A black tattoo of a five-leaf clover can be seen near its tail.

2020-09-25 16:30 DDAL10-00 Ice Road Trackers 2 240 Тройюалотл Show
2020-09-25 16:30 DDAL10-00 Ice Road Trackers 240 Тройюалотл Show
2020-04-11 20:00 CCC-AETHER02-01 The Heir of Orcus: Verse IV 1 1600 Бор Show

Hat of Disguise
Wonderous Item, Uncommon
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.
This hat is made of the scalp of a powerful night hag killed long ago by Nurfenpurf. The scalp retains the original hairs from the hag; the hairs are brittle and smell of death. This item can be found on Magic Item Table F.

Candle of the Deep
Wonderous Item, Common
The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.
This candle emits an aura of insanity. The wax is carved in the shape of the Great Old One, Cthulhu. The wax never melts and is nearly unbreakable.

2019-12-08 10:20 DDAL09-01 Escape From Elturgard 2 80 Бор Show
2020-02-09 13:50 DDAL09-02 Stopped at the Gate 240 Бор Show
2020-02-22 22:46 DDHC‐TYP-02 The Forge of Fury 2 Бор Show

1 лвл
Wand of Magic Missiles, +1 Shield, +2 Greataxe

2020-02-09 15:48 DDAL09-03 Hungry Shadows 240 Бор Show
2020-02-16 22:47 DDAL09-04 Day of the Devil 1 1600 Gilbert Show

Periapt of Health

2020-02-15 22:46 DDHC‐TYP-02 The Forge of Fury 1 3200 Gilbert Show

+1 Rapier, Ring of Spell Storing
2 лвла

2019-07-26 18:30 DDAL08-05 - The Hero of the Troll Wars 1 4 4 10 1 Gilbert Show
2020-01-04 18:30 CCC-GAD01-02 Red War: Black Phoenix 1 240 Nol Show

Dragonhide Saddle (Saddle of the Cavalier)
Wondrous item, uncommon
While in this saddle on a mount, you can’t be dismounted against your will if you’re conscious, and attack rolls against the mount have disadvantage.
This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This saddle is made primarily out of the hide and bones of a red dragon. The saddle never gets dirty even in the grimiest of environments.

2020-01-04 10:20 CCC-ODFC02-02 Palace of the Efreeti 1 1600 Nol Show

VAULT OF THE EFREETI (PORTABLE HOLE)
Wondrous item, rare
This piece of fine red silk can be folded up into a handkerchief, scarf, or cloak. When studied closely, the folds of silk seem to dance and flicker like fire. A character wearing or carrying this item can speak and understand Ignan. It unfolds into a circular sheet 6 feet in diameter.
You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.
You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.
If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.
Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate them closes. The gate is one-way only and can’t be reopened.
This item is found in the Dungeon Master’s Guide.

2020-02-02 22:43 DDAL09-01 Escape from Elturgard 1 480 Nol Show
Date Adventure Title Session XP GP Downtime Renown Missions Hours Character Rewarded ▼
2020-03-29 16:00 CCC-GSP02-01 Minauros Unchained 1 240 4 Мило Show
2019-12-14 10:10 DDEX3-13 Writhing in the Dark 1 2 Тройюалотл Show

Палка варлока +2

2020-07-17 16:30 CCC-TRI-15 The Dark of the Hive (Part Four of the Yulash Series) 1 4 Тройюалотл Show
2020-05-05 20:00 CCC-AETHER-01-01 The Heir of Orcus: Verse I 1 1600 4 Тройюалотл Show

Helm of Comprehend Languages
Tier 1, 8 treasure checkpoints
While wearing this helm, you can use an action to cast the comprehend languages spell from it at will. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This elaborate helm is made of Avernium, a black metal found only in Avernus. The helm has the appearance of a crown with spikes. The inner circle of the helm has an inscription in Infernal which reads, “Avernus Dragonchess Champion.”

2020-05-02 20:00 CCC-AETHER-01-02 The Heir of Orcus: Verse II 1 1600 4 Тройюалотл Show

Mariner’s Armor (Breastplate)
Tier 1, 8 treasure checkpoints
While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. This item is found on Magic Item Table B in the Dungeon Master’s Guide.
The number “12101993” is etched into the inside of this green metallic breastplate along with a single word in Abyssal: “Doomed”.
Dread Helm
Tier 1, 2 treasure checkpoints
This fearsome steel helm makes your eyes glow red while you wear it. This item is found on
Minor Items, Common Table in the Xanathar’s Guide to Everything.
When you wear it, the glass visor displays your body and any damage you take. This helm is made of a strange material from another plane of existence. Whenever you strike a demon, the helm blares a heavy metal riff in your ears.

2020-09-25 16:30 DDAL10-00 Ice Road Trackers 1 240 1 Тройюалотл Show
2020-06-05 15:00 CCC-GSP02-02 Stygia Untamed 1 1600 4 Тройюалотл Show

Bulkawa’s Benevolence (Staff of the Python)
Staff, uncommon (requires attunement by a cleric, druid, or warlock)
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake (see the Monster Manual for statistics) under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location. If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
The body of the staff is made out of wood from a narra tree. The curved head is shaped like a snake made out of copper. The staff is a symbol of Bulkawa’s kindness and its effort to make sure that you will never face the challenges life throws at you alone.
Bulkawa, the giant constrictor snake summoned has copper scales and eyes filled with blue light. A black tattoo of a five-leaf clover can be seen near its tail.

2020-09-25 16:30 DDAL10-00 Ice Road Trackers 2 240 1 Тройюалотл Show
2020-09-25 16:30 DDAL10-00 Ice Road Trackers 240 1 Тройюалотл Show
2020-04-11 20:00 CCC-AETHER02-01 The Heir of Orcus: Verse IV 1 1600 4 Бор Show

Hat of Disguise
Wonderous Item, Uncommon
While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed.
This hat is made of the scalp of a powerful night hag killed long ago by Nurfenpurf. The scalp retains the original hairs from the hag; the hairs are brittle and smell of death. This item can be found on Magic Item Table F.

Candle of the Deep
Wonderous Item, Common
The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.
This candle emits an aura of insanity. The wax is carved in the shape of the Great Old One, Cthulhu. The wax never melts and is nearly unbreakable.

2019-12-08 10:20 DDAL09-01 Escape From Elturgard 2 80 2 Бор Show
2020-02-09 13:50 DDAL09-02 Stopped at the Gate 240 4 Бор Show
2020-02-22 22:46 DDHC‐TYP-02 The Forge of Fury 2 4 Бор Show

1 лвл
Wand of Magic Missiles, +1 Shield, +2 Greataxe

2020-02-09 15:48 DDAL09-03 Hungry Shadows 240 3 Бор Show
2020-02-16 22:47 DDAL09-04 Day of the Devil 1 1600 2 Gilbert Show

Periapt of Health

2020-02-15 22:46 DDHC‐TYP-02 The Forge of Fury 1 3200 10 Gilbert Show

+1 Rapier, Ring of Spell Storing
2 лвла

2019-07-26 18:30 DDAL08-05 - The Hero of the Troll Wars 1 10 1 Gilbert Show
2020-01-04 18:30 CCC-GAD01-02 Red War: Black Phoenix 1 240 4 Nol Show

Dragonhide Saddle (Saddle of the Cavalier)
Wondrous item, uncommon
While in this saddle on a mount, you can’t be dismounted against your will if you’re conscious, and attack rolls against the mount have disadvantage.
This item is found on Magic Item Table B in the Dungeon Master’s Guide.
This saddle is made primarily out of the hide and bones of a red dragon. The saddle never gets dirty even in the grimiest of environments.

2020-01-04 10:20 CCC-ODFC02-02 Palace of the Efreeti 1 1600 4 Nol Show

VAULT OF THE EFREETI (PORTABLE HOLE)
Wondrous item, rare
This piece of fine red silk can be folded up into a handkerchief, scarf, or cloak. When studied closely, the folds of silk seem to dance and flicker like fire. A character wearing or carrying this item can speak and understand Ignan. It unfolds into a circular sheet 6 feet in diameter.
You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.
You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.
If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.
Placing a portable hole inside an extradimensional space created by a bag of holding, Heward’s handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate them closes. The gate is one-way only and can’t be reopened.
This item is found in the Dungeon Master’s Guide.

2020-02-02 22:43 DDAL09-01 Escape from Elturgard 1 480 Nol Show