DM Log Entries

Total Hours:
279

Total GP:
47710
Unused GP:
6000

Total Downtime:
462.5
Unused Downtime:
0
Total Renown:
41.5
Unused Renown:
0
Campaign Rewards:
0
Unused CR:
0
Date Adventure Title Session Reward Magic Items Character
2020-11-27 17:30 ddhc-IDRotF 5 advancement Ark Show
2019-12-15 10:20 DDAL09-02 Stopped at the Gate 1 advancement Эрик Фрост Show
2020-11-20 17:00 ddhc-IDRotF 4 advancement Ark Show
2020-07-31 16:30 CCC-TRI-20 Breaking Yûlash (Part Five of the Yûlash Series) 1 none Show
2020-08-07 16:30 CCC-TRI-21 The Rifts of Madness (Part Six of the Yûlash Series) 1 none Show
2020-08-14 16:30 DDAL00-01 Window to the Past 1 none Show
2020-08-16 10:00 CCC-BMG-PHLAN 3-1 1 advancement Ре Энра Show
2020-08-16 14:00 CCC-BMG-PHLAN 3-2 1 none Show
2020-08-16 18:00 CCC-BMG-PHLAN 3-3 1 magic_item Grigor Fireorb Show
2021-10-02 14:30 WBW-DC-FDC-07 1 magic_item Ark Show
2019-12-15 15:20 CCC-TRI-01 Into the Darkness 1 magic_item Ноль Show
2020-02-22 22:46 DDHC‐TYP-02 The Forge of Fury 2 magic_item Бор Show

1 лвл
Wand of Magic Missiles, +1 Shield, +2 Greataxe

2020-01-06 15:00 CCC-TRI-14 The Voice in the Night 1 none Show

Staff of Striking
Staff, very rare (requires attunement)
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force damage. This staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
This brass staff is smooth to the touch, giving a slight electric shock at first. While holding the staff, the wielder’s arm hair permanently stands on end, along with a tingling sensation.
This item can be found in the Dungeon Master’s Guide.

2019-11-16 10:10 CCC-MIND-03 Dream Walkers 1 advancement Wand of Warmage, +3 Show
2020-11-06 17:00 ddhc-IDRotF 3 advancement Ark Show
2020-01-06 11:10 CCC-TRI-02 YUL1-2 Impression Left Behind 1 advancement Ноль Show

Rod of Absorption
Rod, very rare (requires attunement)
While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell’s effect is canceled, and the spell’s energy—not the spell itself—is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can’t absorb more. If you are targeted by a spell that the rod can’t store, the rod has no effect on that spell.
When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored. If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot. A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.
This rod is carved from the thigh bone of a Matron Mother, a legendary feat for which you do not know the origin. While attuned to this item, spiders tend to be found on or near you at times, and when activated you can hear Lolth trying to speak to you in anger as the spell is absorbed into the bone.
This item can be found in the Dungeon Master’s Guide.

2019-11-15 10:10 DDHC-DMM Dungeon of the Mad Mage 8 advancement Томас Show

Rod of rulership (DMG 197 Table G)
candle of invocation (DMG 157 Table H, Alignment: 8-9 Neutral evil)
headband of intellect (DMG 173 Table F)

2020-01-07 11:00 CCC-TRI-15 YUL1-4 The Dark of the Hive 1 none Show

Tome of Leadership and Influence
Wondrous Item, very rare
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
This purple leather tome has 4 mind flayer tentacles embedded in the cover. When you read the book you hear someone else’s voice reading it to you in your head.
This item can be found in the Dungeon Master’s Guide.

2019-11-10 13:30 CCC-MIND01-02 - Mind Trip 2 magic_item Ноль Show
2019-11-03 12:00 CCC-MIND01-01 - Lost in Thought 1 advancement Ноль Show
Date Adventure Title Session ACP TCP Downtime Renown GP Character Rewarded
2020-11-27 17:30 ddhc-IDRotF 5 240 Ark Show
2019-12-15 10:20 DDAL09-02 Stopped at the Gate 1 6000 Эрик Фрост Show
2020-11-20 17:00 ddhc-IDRotF 4 240 Ark Show
2020-07-31 16:30 CCC-TRI-20 Breaking Yûlash (Part Five of the Yûlash Series) 1 Show
2020-08-07 16:30 CCC-TRI-21 The Rifts of Madness (Part Six of the Yûlash Series) 1 Show
2020-08-14 16:30 DDAL00-01 Window to the Past 1 Show
2020-08-16 10:00 CCC-BMG-PHLAN 3-1 1 80 Ре Энра Show
2020-08-16 14:00 CCC-BMG-PHLAN 3-2 1 Show
2020-08-16 18:00 CCC-BMG-PHLAN 3-3 1 Grigor Fireorb Show
2021-10-02 14:30 WBW-DC-FDC-07 1 Ark Show
2019-12-15 15:20 CCC-TRI-01 Into the Darkness 1 Ноль Show
2020-02-22 22:46 DDHC‐TYP-02 The Forge of Fury 2 Бор Show

1 лвл
Wand of Magic Missiles, +1 Shield, +2 Greataxe

2020-01-06 15:00 CCC-TRI-14 The Voice in the Night 1 Show

Staff of Striking
Staff, very rare (requires attunement)
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force damage. This staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
This brass staff is smooth to the touch, giving a slight electric shock at first. While holding the staff, the wielder’s arm hair permanently stands on end, along with a tingling sensation.
This item can be found in the Dungeon Master’s Guide.

2019-11-16 10:10 CCC-MIND-03 Dream Walkers 1 6000 Show
2020-11-06 17:00 ddhc-IDRotF 3 240 Ark Show
2020-01-06 11:10 CCC-TRI-02 YUL1-2 Impression Left Behind 1 1600 Ноль Show

Rod of Absorption
Rod, very rare (requires attunement)
While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell’s effect is canceled, and the spell’s energy—not the spell itself—is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can’t absorb more. If you are targeted by a spell that the rod can’t store, the rod has no effect on that spell.
When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored. If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot. A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.
This rod is carved from the thigh bone of a Matron Mother, a legendary feat for which you do not know the origin. While attuned to this item, spiders tend to be found on or near you at times, and when activated you can hear Lolth trying to speak to you in anger as the spell is absorbed into the bone.
This item can be found in the Dungeon Master’s Guide.

2019-11-15 10:10 DDHC-DMM Dungeon of the Mad Mage 8 6000 Томас Show

Rod of rulership (DMG 197 Table G)
candle of invocation (DMG 157 Table H, Alignment: 8-9 Neutral evil)
headband of intellect (DMG 173 Table F)

2020-01-07 11:00 CCC-TRI-15 YUL1-4 The Dark of the Hive 1 Show

Tome of Leadership and Influence
Wondrous Item, very rare
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
This purple leather tome has 4 mind flayer tentacles embedded in the cover. When you read the book you hear someone else’s voice reading it to you in your head.
This item can be found in the Dungeon Master’s Guide.

2019-11-10 13:30 CCC-MIND01-02 - Mind Trip 2 Ноль Show
2019-11-03 12:00 CCC-MIND01-01 - Lost in Thought 1 240 Ноль Show
Date Adventure Title Session XP GP Downtime Renown Missions Hours ▲ Character Rewarded
2020-11-27 17:30 ddhc-IDRotF 5 240 4 Ark Show
2019-12-15 10:20 DDAL09-02 Stopped at the Gate 1 6000 4 Эрик Фрост Show
2020-11-20 17:00 ddhc-IDRotF 4 240 4 Ark Show
2020-07-31 16:30 CCC-TRI-20 Breaking Yûlash (Part Five of the Yûlash Series) 1 4 Show
2020-08-07 16:30 CCC-TRI-21 The Rifts of Madness (Part Six of the Yûlash Series) 1 4 Show
2020-08-14 16:30 DDAL00-01 Window to the Past 1 4 Show
2020-08-16 10:00 CCC-BMG-PHLAN 3-1 1 80 4 Ре Энра Show
2020-08-16 14:00 CCC-BMG-PHLAN 3-2 1 4 Show
2020-08-16 18:00 CCC-BMG-PHLAN 3-3 1 4 Grigor Fireorb Show
2021-10-02 14:30 WBW-DC-FDC-07 1 4 Ark Show
2019-12-15 15:20 CCC-TRI-01 Into the Darkness 1 4 Ноль Show
2020-02-22 22:46 DDHC‐TYP-02 The Forge of Fury 2 4 Бор Show

1 лвл
Wand of Magic Missiles, +1 Shield, +2 Greataxe

2020-01-06 15:00 CCC-TRI-14 The Voice in the Night 1 4 Show

Staff of Striking
Staff, very rare (requires attunement)
This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force damage. This staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff.
This brass staff is smooth to the touch, giving a slight electric shock at first. While holding the staff, the wielder’s arm hair permanently stands on end, along with a tingling sensation.
This item can be found in the Dungeon Master’s Guide.

2019-11-16 10:10 CCC-MIND-03 Dream Walkers 1 6000 4 Show
2020-11-06 17:00 ddhc-IDRotF 3 240 4 Ark Show
2020-01-06 11:10 CCC-TRI-02 YUL1-2 Impression Left Behind 1 1600 4 Ноль Show

Rod of Absorption
Rod, very rare (requires attunement)
While holding this rod, you can use your reaction to absorb a spell that is targeting only you and not with an area of effect. The absorbed spell’s effect is canceled, and the spell’s energy—not the spell itself—is stored in the rod. The energy has the same level as the spell when it was cast. The rod can absorb and store up to 50 levels of energy over the course of its existence. Once the rod absorbs 50 levels of energy, it can’t absorb more. If you are targeted by a spell that the rod can’t store, the rod has no effect on that spell.
When you become attuned to the rod, you know how many levels of energy the rod has absorbed over the course of its existence, and how many levels of spell energy it currently has stored. If you are a spellcaster holding the rod, you can convert energy stored in it into spell slots to cast spells you have prepared or know. You can create spell slots only of a level equal to or lower than your own spell slots, up to a maximum of 5th level. You use the stored levels in place of your slots, but otherwise cast the spell as normal. For example, you can use 3 levels stored in the rod as a 3rd-level spell slot. A newly found rod has 1d10 levels of spell energy stored in it already. A rod that can no longer absorb spell energy and has no energy remaining becomes nonmagical.
This rod is carved from the thigh bone of a Matron Mother, a legendary feat for which you do not know the origin. While attuned to this item, spiders tend to be found on or near you at times, and when activated you can hear Lolth trying to speak to you in anger as the spell is absorbed into the bone.
This item can be found in the Dungeon Master’s Guide.

2019-11-15 10:10 DDHC-DMM Dungeon of the Mad Mage 8 6000 4 Томас Show

Rod of rulership (DMG 197 Table G)
candle of invocation (DMG 157 Table H, Alignment: 8-9 Neutral evil)
headband of intellect (DMG 173 Table F)

2020-01-07 11:00 CCC-TRI-15 YUL1-4 The Dark of the Hive 1 4 Show

Tome of Leadership and Influence
Wondrous Item, very rare
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
This purple leather tome has 4 mind flayer tentacles embedded in the cover. When you read the book you hear someone else’s voice reading it to you in your head.
This item can be found in the Dungeon Master’s Guide.

2019-11-10 13:30 CCC-MIND01-02 - Mind Trip 2 4 Ноль Show
2019-11-03 12:00 CCC-MIND01-01 - Lost in Thought 1 240 4 Ноль Show