Adventure Logsheet
Party: - (2) ZerosWolf - Sorria - Halfling - Rogue 2 - Golden Vault - (3) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 3 - (1) Eklan - Munin Svafnir - Kenku - Rogue 1 - (3) Kiri - Mellow Beast - Tabaxi - Path of the Beast Barbarian 3 - Golden Vault - (1) Momo - Vivian - Half-Elf - Shadow Magic Sorcerer Played: 5h Locations: Afterlife Casino Encounters: social: Meera Raheer, Cashiers, Security, Dealer hostile, Security, Minotaur Skeleton Used: None Treasure: + Mission Reward: 100 GP + Bonus: 465 GP + 2 SP for Gambling + Golden Vault Reward: Bloodvell Vial +1 + Potion of Animal Friendship Total Gold + 565.2 GP Level up: +1 Sorcerer Level
Party * (3) Jarlsson - Lin Lin Gong - Wood Elf - Way of Mercy Monk 3 - none * (2) Shinigami/Max - Fate1 - Autognome- PeaceCleric1/Wizard1 - GoldenVault * (4) Arikatzi020 - Sekae Nightglimm - Centaur - Stars Druide lvl 4 - none * (2) Momo - Vivian - Half-Elf - Shadow Magic Sorcerer 2 - Golden Vault * (4) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 4 Played: 4h Encounters: social: soldiers, a deva; hostile: skulks, fungus, black wyrm Used: None Treasure: * Helm of Comprehending Languages * Potion of Healing * 100 GP Level-up: +1 Shadow Magic Sorcerer
*** PURCHASE ENTRY ***
Bought Forgery Kit
Party * (4) Kiri - Sir Chester Vanderbuilt - V.Human - Armorer Artificer 4 * (4) Stephan - Theren - Halfelf - Divine Soul Sorcerer 4 * (4) Echo - Zuk the Giant - Half Orc - Monk 2 / Fighter 2 - None * (3) Momo - Vivian - Half-Elf - Shadow Magic Sorcerer 3 - Golden Vault * (4) TimoL - Amalia Drummont - Variant Human - Fighter (Samurai) 4 Duration: 4h Encounters: Hostile: Lots of Meenlocks Used: None Treasure: * 106 GP * Ring of Swimming * Googles of night Level-up: +1 Sorcerer Level
Race: Half-Elf ASI: CHAR +2, WIS (Wahl) +1, DEX (Wahl) +1 Size: Medium Speed: 30 ft/ 9 m Language: Common, Elvish, Dwarvish Features: Darkvision, Fey Ancestry, Skill Versatility Skills: Perception, Stealth Class: Sorcerer (Shadow Magic) Hit Die: 1d6 Proficiencies Weapons: Dagger, Dart, Light Crossbow, Quarterstaff, Sling Armor: - Skills: Arcana, Persuation Tools: - Saving Throws: CHAR, INT Features: Eyes of the Dark, Strength of the Grave Ability Scores (point buy) Strength: 9 Dexterity: 13 + 1 (14) Constitution: 10 Intelligence: 14 Wisdom: 13 + 1 (14) Charisma: 14 + 2 (16) Description Alignment: Chaotic neutral Faction: - Age: 21 Height: 5 ft Weight: 110 lb Eyes: grey Hair: white Skin: pale Deity: whatever is convenient right now (none) Background: Charlatan Proficiencies: Skills: Deception, Sleight of Hand Tools: Disguise Kit, Forgery Kit Language: - Feature: False Identity; Adventures League: Tough Personality Traits: I lie about almost everything, even when there's no good reason to. Flattery is my preferred trick for getting what I want. Ideals: Independence. i am a free spirit - no one tells me what to do. Bonds: I owe everything to my mentor - a horrible person who's probably rotting in jail somewhere Flaws: I cant resist swindling people who are more powerful than me. Starting Equipment Sorcerer Weapons: a light crossbow and 20 bolts, 2 daggers an arcane focus a dungeoneer's pack Charlatan a set of fine clothes, a disguise kit a signet ring of an imaginary duke a pouch containing 15 gp