Matsch

Season:
Race:
Orc
Class:
Barbar
Background:
Entertainer (Gladiator)
Lifestyle:
Poor
Current Level:
3
Total GP:
55
Total Downtime:
20
Tag:
Faction:
Default
Faction Rank:
Novice (rank 1)
Magic Item Count:
2
Magic Item Limit:
1
Boots of Elvenkind,
G.R.I.P. (Eldritch Claw Tattoo)

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
Show

Matsch: Barbarian


Strength: 16 (+2)
Dexterity: 14
Constitution: 16 (+1)
Intelligence: 8
Wisdom: 10
Charisma: 10

ASI: Strength, Constitution


Proficiencies
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Perception, Athletics


Equipment
You start with the following equipment, in addition to the equipment granted by your background:

a greataxe
any simple weapon (Handaxe)
An explorer's pack and four javelins
(Backpack,bedroll,mess kit,tinderbox,torch (10),rations (10),waterskin,hempen rope)


Race

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Adrenaline Rush. You can take the Dash action as a bonus action. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Whenever you use this trait, you gain a number of temporary hit points equal to your proficiency bonus.

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can’t do so again until you finish a long rest.

Languages. You can speak, read, and write Common and Orc.


Background
Entertainer
Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: Disguise kit, one type of musical instrument
Languages: None
Equipment: A musical instrument (Flute), the favor of an admirer (trinket), a costume, and a pouch containing 15gp

By Popular Demand
You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble's court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes you something of a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you.


Level 1 Feature
Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Background Story
Matsch schreiben dies um denjenigen eine Geschichte zu geben die an Matschs Leben interessiert sind.
Matsch als Baby hier hergekommen, aber nicht wissen wie. Matsch deswegen traurig. Er weiß jedoch eins. Matsch seien großer Gladiator und haben Spaß daran kleines Volk zu unterhalten. Er bekommen Zurufe, Jubel und sehr wichtig Futter. Matsch jedoch immer wusste das etwas fehlte in Matsch und jetzt macht er sich auf den Weg hinaus die Welt zu erkunden die noch größer ist als Matsch selbst. Er ist sehr gespannt was ihm auf seinen Reisen widerfährt und vielleicht entdeckt er sogar wo seine Wurzeln liegen.

FR-DC-RPSG-09 1 50 Boots of Elvenkind Show

Consumables

1x Potion of Greater Healing (4d4 +4)


Used

Nothing

2024-06-11 23:11 SJ-DC-PHP-FLN01-02 50 G.R.I.P. (Eldritch Claw Tattoo) Show

Loot

Medical Pack (Keoghtom's Ointment)
This glass jar, 3 inches in diameter, contains 5 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.
As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

The container of this ointment appears like a cannister filled with a cyan gel.

2024-06-02 19:00 SJ-DC-PHP-FLN01-01 1 -45 Show

Loot

  • 105GP

  • -100GP Cryshalmil (Pistol)

  • Smokepowder +5 Bullets

  • Cold Winter Clothes (10GP)

Used

Nothing

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
Show

Matsch: Barbarian


Strength: 16 (+2)
Dexterity: 14
Constitution: 16 (+1)
Intelligence: 8
Wisdom: 10
Charisma: 10

ASI: Strength, Constitution


Proficiencies
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Perception, Athletics


Equipment
You start with the following equipment, in addition to the equipment granted by your background:

a greataxe
any simple weapon (Handaxe)
An explorer's pack and four javelins
(Backpack,bedroll,mess kit,tinderbox,torch (10),rations (10),waterskin,hempen rope)


Race

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Adrenaline Rush. You can take the Dash action as a bonus action. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Whenever you use this trait, you gain a number of temporary hit points equal to your proficiency bonus.

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can’t do so again until you finish a long rest.

Languages. You can speak, read, and write Common and Orc.


Background
Entertainer
Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: Disguise kit, one type of musical instrument
Languages: None
Equipment: A musical instrument (Flute), the favor of an admirer (trinket), a costume, and a pouch containing 15gp

By Popular Demand
You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble's court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes you something of a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you.


Level 1 Feature
Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Background Story
Matsch schreiben dies um denjenigen eine Geschichte zu geben die an Matschs Leben interessiert sind.
Matsch als Baby hier hergekommen, aber nicht wissen wie. Matsch deswegen traurig. Er weiß jedoch eins. Matsch seien großer Gladiator und haben Spaß daran kleines Volk zu unterhalten. Er bekommen Zurufe, Jubel und sehr wichtig Futter. Matsch jedoch immer wusste das etwas fehlte in Matsch und jetzt macht er sich auf den Weg hinaus die Welt zu erkunden die noch größer ist als Matsch selbst. Er ist sehr gespannt was ihm auf seinen Reisen widerfährt und vielleicht entdeckt er sogar wo seine Wurzeln liegen.

FR-DC-RPSG-09 Show

Consumables

1x Potion of Greater Healing (4d4 +4)


Used

Nothing

2024-06-11 23:11 SJ-DC-PHP-FLN01-02 Show

Loot

Medical Pack (Keoghtom's Ointment)
This glass jar, 3 inches in diameter, contains 5 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.
As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

The container of this ointment appears like a cannister filled with a cyan gel.

2024-06-02 19:00 SJ-DC-PHP-FLN01-01 Show

Loot

  • 105GP

  • -100GP Cryshalmil (Pistol)

  • Smokepowder +5 Bullets

  • Cold Winter Clothes (10GP)

Used

Nothing

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
Show

Matsch: Barbarian


Strength: 16 (+2)
Dexterity: 14
Constitution: 16 (+1)
Intelligence: 8
Wisdom: 10
Charisma: 10

ASI: Strength, Constitution


Proficiencies
Armor: Light armor, medium armor, shields
Weapons: Simple weapons, martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Perception, Athletics


Equipment
You start with the following equipment, in addition to the equipment granted by your background:

a greataxe
any simple weapon (Handaxe)
An explorer's pack and four javelins
(Backpack,bedroll,mess kit,tinderbox,torch (10),rations (10),waterskin,hempen rope)


Race

Speed. Your base walking speed is 30 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Adrenaline Rush. You can take the Dash action as a bonus action. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Whenever you use this trait, you gain a number of temporary hit points equal to your proficiency bonus.

Relentless Endurance. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can’t do so again until you finish a long rest.

Languages. You can speak, read, and write Common and Orc.


Background
Entertainer
Skill Proficiencies: Acrobatics, Performance
Tool Proficiencies: Disguise kit, one type of musical instrument
Languages: None
Equipment: A musical instrument (Flute), the favor of an admirer (trinket), a costume, and a pouch containing 15gp

By Popular Demand
You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble's court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes you something of a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you.


Level 1 Feature
Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Background Story
Matsch schreiben dies um denjenigen eine Geschichte zu geben die an Matschs Leben interessiert sind.
Matsch als Baby hier hergekommen, aber nicht wissen wie. Matsch deswegen traurig. Er weiß jedoch eins. Matsch seien großer Gladiator und haben Spaß daran kleines Volk zu unterhalten. Er bekommen Zurufe, Jubel und sehr wichtig Futter. Matsch jedoch immer wusste das etwas fehlte in Matsch und jetzt macht er sich auf den Weg hinaus die Welt zu erkunden die noch größer ist als Matsch selbst. Er ist sehr gespannt was ihm auf seinen Reisen widerfährt und vielleicht entdeckt er sogar wo seine Wurzeln liegen.

FR-DC-RPSG-09 50 Boots of Elvenkind Show

Consumables

1x Potion of Greater Healing (4d4 +4)


Used

Nothing

2024-06-11 23:11 SJ-DC-PHP-FLN01-02 50 G.R.I.P. (Eldritch Claw Tattoo) Show

Loot

Medical Pack (Keoghtom's Ointment)
This glass jar, 3 inches in diameter, contains 5 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound.
As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

The container of this ointment appears like a cannister filled with a cyan gel.

2024-06-02 19:00 SJ-DC-PHP-FLN01-01 -45 Show

Loot

  • 105GP

  • -100GP Cryshalmil (Pistol)

  • Smokepowder +5 Bullets

  • Cold Winter Clothes (10GP)

Used

Nothing