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Adventure Title
WBW-DC-TLRMB-03 The Black Lily Contract
Session
Date Played
2024-04-13 23:38:00 UTC
Levels Gained
GP +/-
100
Downtime +/-
10.0
Location Played
DM Name
Claudia
DM DCI Number
00000
Notes
# **Loot** 100GP

Magic Items

Name Rarity Location Table Result Counts?
Pearl of Power Uncommon WBW-DC-TLRMB-03 The Black Lily Contract true
While this pearl is on your person, you can use an action to speak its command word and regain one expended spell slot. If the expended slot was of 4th level or higher, the new slot is 3rd level. Once you use the pearl, it can't be used again until the next dawn. Minor Property - Language. The language this pearl of power gives is Sylvan.
Spellwrought Tattoo of Summon Fey Uncommon WBW-DC-TLRMB-03 The Black Lily Contract true
This magic tattoo contains a single 3rd Level Spell, wrought on your skin by a magic needle. To use the tattoo, you must hold the needle against your skin and speak the command word. The needle turns into ink that becomes the tattoo, which appears on the skin in whatever design you like. Once the tattoo is there, you can cast its spell, requiring no material components. The tattoo glows faintly while you cast the spell and for the spell’s duration. Once the spell ends, the tattoo vanishes from your skin. Summon Fey You call forth a fey spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Fey Spirit stat block. When you cast the spell, choose a mood: Fuming, Mirthful, or Tricksy. The creature resembles a fey creature of your choice marked by the chosen mood, which determines one of the traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends. The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger. Fey Spirit Small fey Armor Class 12 + 3 Hit Points 30 Speed 40 ft. STR DEX CON INT WIS CHA 13(+1) 16(+3) 14(+2) 14(+2) 11(+0) 16(+3) Condition Immunities: charmed Senses darkvision: 60 ft., passive Perception 10 Languages: Sylvan, understands the languages you speak Actions Multiattack. The fey makes a number of attacks equal to half this spell’s level (rounded down). Shortsword. Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d6 + 3 + the spell’s level piercing damage + 1d6 force damage. Bonus Actions Fey Step. The fey magically teleports up to 30 feet to an unoccupied space it can see. Then one of the following effects occurs, based on the fey’s chosen mood: Fuming. The fey has advantage on the next attack roll it makes before the end of this turn. Mirthful. The fey can force one creature it can see within 10 feet of it to make a Wisdom saving throw against your spell save DC. Unless the save succeeds, the target is charmed by you and the fey for 1 minute or until the target takes any damage. Tricksy. The fey can fill a 5-foot cube within 5 feet of it with magical darkness, which lasts until the end of its next turn.