Elowyn
Spell scroll Invisibility,
Potion of Acid Resistance,
Cloak of Protection,
Potion of Healing,
Wand of Magic Detection,
Wand of Secrets,
Potion of healing,
Wraps of Unarmed Prowess +1 Guardian,
Keoghtom's Ointment 3 chgs,
Ring of Jumping,
Smouldering Armor Studded Leather,
Broom of Flying,
Wand of the War Mage +1,
Arcane Grimoire +1,
Amethyst Dragonwing Longbow,
Pipe of Rememberance with lang prop (Quori),
Gauntlets of Flaming Fury with guardian prop,
Clockwork Amulet,
Deck of Illusions,
Cloak of the Bat,
Talking Doll,
Elemental Gem (Emerald),
Deck of Illusions,
Robe of Useful Items,
Bow of Conflagration ,
Wand of Conducting,
Robe of Eyes,
Wand of Fireballs
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2024-11-19 18:18 | DDAL05-04 In Dire Need | 165 | 5 | Show | ||||
Level up or rebuild option Story Awards: SEER’s Delivery Service. You successfully Heroes of Citadel Adbar. Your brave rescue of the |
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2024-10-29 21:11 | CCC-WYC-01-03 The Dawn Heresy | 400 | 10 | Wand of Fireballs | Show | |||
Level up or rebuild option. Wand of Fireballs The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. This wand is made of pure gold and is adorned with a large ruby on top. It is inlaid with beautiful script from Aumunator’s holy works written in Netherese. While attuned to this wand, you can speak and read Netherese and feel as though Aumunator himself is watching over you, almost judgmentally. Story Award: Rejected the Inquisition |
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2024-10-19 15:37 | DDEX01-14 Escape from Phlan | 207 | 10 | Robe of Eyes | Show | |||
Level up option Robe of Eyes The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success. |
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2024-09-19 18:05 | SJ-DC-DWR-01 Dohwar Heist | 1 | 657 | 10 | Cloak of the Bat, Talking Doll | Show | ||
+10 dtd +657 gp Keoghtom's Ointment (3 applications) This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. Special: The filling of this mooncake acts as Keoghtom’s Ointment, it smells sickly sweet and each dose represents a bite of the mooncake. Each bite is more delicious than the last and it takes a little willpower not to eat it all. Story Award: Silver Beak Associate The Silver Beak Cartel is eternally grateful for your impeccable work returning their priceless recipe and saving their business in mooncakes. They’ll be sure to be in touch for other jobs in the future. Talking Doll While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. Cloak of the Bat While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can’t be used this way again until the next dawn. Special: This cloak is woven with supple jet black fabric that shimmers purple in the light with shifting patterns that resemble Wildspace. |
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2024-09-09 11:00 | 1000 | 10 | Clockwork Amulet, Deck of Illusions | Show | ||||
Level up option Deck of Illusions This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. Playing Card Illusion |
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2024-08-01 20:27 | SJ-DC-GON-01 A Cage in the Void | 1 | 833 | 10 | Pipe of Rememberance with lang prop (Quori), Gauntlets of Flaming Fury with guardian prop | Show | ||
Level up option Spellwrought tattoo with spirit guardians The Sorcerer-Queen's Gloves (Gauntlets of Flaming Fury) with Guardian Minor Property Memories of the Third Protocol (Pipe of Remembrance) with Language Minor Property (Quori) Story Awards: The Lifehelm (for Elowyn only): You found a strange spelljammer helm. You were attuned to it and it brought you both tremendous pain & pleasure. This item can be used within this series only. This story award might be relevant in future adventures of this series. Crashed and Marooned: You crash landed on an unknown place. It seems to be an asteroid of some sort... but what is that in the distance? This story award might be relevant in future adventures of this series. |
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2024-07-25 11:51 | PO-BK-3-09 The Isle of Death | 1000 | 10 | Amethyst Dragonwing Longbow | Show | |||
Level up / rebuild option Story award: Blowing up Arkeio |
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2024-07-21 08:00 | PO-BMG-MOONEP-POB-01 Something Ancient | 1000 | 10 | Elemental Gem (Emerald), Deck of Illusions, Robe of Useful Items, Bow of Conflagration , Wand of Conducting | Show | |||
Level up option Story Awards ELEMENTAL GEM (EMERALD) DECK OF ILLUSIONS ROBE OF USEFUL ITEMS In addition, the robe has 4d4 other patches. DEEP’S FURY (BOW OF CONFLAGRATION) WAND OF CONDUCTING |
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2024-07-21 08:00 | Play tested - no title until after con release | 2 | 700 | Show | ||||
Standard level up option (taken) Spent 300gp on potions of greater healing x3 Spent 10 dtd to level. More reward details added later... |
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2024-07-06 20:24 | Trade Log | -5 | Shield +1 > Arcane Grimoire +1 | Show Trade Log | ||||
Traded with own character: Rue |
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2024-07-05 20:19 | Purchase Log | -100 | Show Purchase | |||||
Bought 2 potions of healing |
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2024-07-05 20:11 | CCC-TRI-13 What Lies beneath Ylraphon | 2 | 50 | Broom of Flying, Wand of the War Mage +1 | Show | |||
Took level up option Wand of the War Mage +1 as turning 5th level magic item. +10 dtd Story Award: Red vs. Blue Through the trust of Totha the Fierce, you now have a two-headed dragon wyrmling pet, who is half red and half blue. It is the size of a small house cat (use cat statistics from the Monster Manual) and cannot participate in combat. It sometimes sneezes out little tufts of smoke or a tiny bit of cold air, and the two heads are constantly looking for and fighting over snacks. All things are snacks. Broom of Flying (Uncommon) You can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you. An old pet of the House of Longevity and Ruin, it has now been given as a gift. Slightly cracked but still a lustrous ebony, with some of the broom bristles broken off, it will follow its user like a puppy and with a child-like curiosity unless instructed not to . . . at which it is prone to throwing a temper tantrum. Tied around its handle is a red neckerchief embroidered with the letters “ZJ.” |
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2024-06-25 18:10 | DC-POA-WC-02 Library of Lost Books | 23 | 9 | Ring of Jumping, Smouldering Armor Studded Leather | Show | |||
Level up option Used potion of healing Spent 10 gp to buy cold weather gear. Clothing, cold weather Spell scroll of Bless |
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2024-06-21 15:03 | FR-DC-GOBLIN-01 Goblin's Gambit | -109 | 8 | Wraps of Unarmed Prowess +1 Guardian, Keoghtom's Ointment 3 chgs | Show | |||
Level up option Spent 2 dtd and 150 gp to copy spells Feather Fall, See Invisible. |
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2024-06-18 19:16 | DDAL08-01 The Map with No Names | 84 | 10 | Wand of Secrets, Potion of healing | Show | |||
Level up option Gambler's Spellbook Identify, Mage Armor, Magic Missile, Snare, Invisibility, Locate Object, Rope Trick, Glyph of Warding |
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2024-06-09 16:04 | DDEX01-02 The Secret of Sokol Keep | 94 | 10 | Wand of Magic Detection | Show | |||
Level up option |
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2024-06-08 18:29 | Purchase Log | -100 | Show Purchase | |||||
Bought 2 healing potions (-100 gp) |
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2024-06-08 12:58 | DDAL06-01 A Thousand Tiny Deaths | 1 | 94 | 10 | Spell scroll Invisibility, Potion of Acid Resistance, Cloak of Protection, Potion of Healing | Show | ||
****Level up option |
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2024-05-03 23:54 | Purchase Log | -100 | Show Purchase | |||||
Bought 2 potions of healing (-100 gp) |
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2024-05-03 19:59 | Vecna - Nest of the Eldritch Eye | 2 | 106 | 0 | Shield +1, Hat of Disguise (U, A), Spell Scroll - Protection from Good and Evil | Show | ||
Gain level option |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2024-11-19 18:18 | DDAL05-04 In Dire Need | 5 | Show | |||||
Level up or rebuild option Story Awards: SEER’s Delivery Service. You successfully Heroes of Citadel Adbar. Your brave rescue of the |
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2024-10-29 21:11 | CCC-WYC-01-03 The Dawn Heresy | 10 | Show | |||||
Level up or rebuild option. Wand of Fireballs The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. This wand is made of pure gold and is adorned with a large ruby on top. It is inlaid with beautiful script from Aumunator’s holy works written in Netherese. While attuned to this wand, you can speak and read Netherese and feel as though Aumunator himself is watching over you, almost judgmentally. Story Award: Rejected the Inquisition |
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2024-10-19 15:37 | DDEX01-14 Escape from Phlan | 10 | Show | |||||
Level up option Robe of Eyes The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success. |
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2024-09-19 18:05 | SJ-DC-DWR-01 Dohwar Heist | 10 | Show | |||||
+10 dtd +657 gp Keoghtom's Ointment (3 applications) This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. Special: The filling of this mooncake acts as Keoghtom’s Ointment, it smells sickly sweet and each dose represents a bite of the mooncake. Each bite is more delicious than the last and it takes a little willpower not to eat it all. Story Award: Silver Beak Associate The Silver Beak Cartel is eternally grateful for your impeccable work returning their priceless recipe and saving their business in mooncakes. They’ll be sure to be in touch for other jobs in the future. Talking Doll While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. Cloak of the Bat While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can’t be used this way again until the next dawn. Special: This cloak is woven with supple jet black fabric that shimmers purple in the light with shifting patterns that resemble Wildspace. |
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2024-09-09 11:00 | 10 | Show | ||||||
Level up option Deck of Illusions This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. Playing Card Illusion |
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2024-08-01 20:27 | SJ-DC-GON-01 A Cage in the Void | 10 | Show | |||||
Level up option Spellwrought tattoo with spirit guardians The Sorcerer-Queen's Gloves (Gauntlets of Flaming Fury) with Guardian Minor Property Memories of the Third Protocol (Pipe of Remembrance) with Language Minor Property (Quori) Story Awards: The Lifehelm (for Elowyn only): You found a strange spelljammer helm. You were attuned to it and it brought you both tremendous pain & pleasure. This item can be used within this series only. This story award might be relevant in future adventures of this series. Crashed and Marooned: You crash landed on an unknown place. It seems to be an asteroid of some sort... but what is that in the distance? This story award might be relevant in future adventures of this series. |
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2024-07-25 11:51 | PO-BK-3-09 The Isle of Death | 10 | Show | |||||
Level up / rebuild option Story award: Blowing up Arkeio |
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2024-07-21 08:00 | PO-BMG-MOONEP-POB-01 Something Ancient | 10 | Show | |||||
Level up option Story Awards ELEMENTAL GEM (EMERALD) DECK OF ILLUSIONS ROBE OF USEFUL ITEMS In addition, the robe has 4d4 other patches. DEEP’S FURY (BOW OF CONFLAGRATION) WAND OF CONDUCTING |
||||||||
2024-07-21 08:00 | Play tested - no title until after con release | Show | ||||||
Standard level up option (taken) Spent 300gp on potions of greater healing x3 Spent 10 dtd to level. More reward details added later... |
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2024-07-06 20:24 | Trade Log | -5 | Show Trade Log | |||||
Traded with own character: Rue |
||||||||
2024-07-05 20:19 | Purchase Log | Show Purchase | ||||||
Bought 2 potions of healing |
||||||||
2024-07-05 20:11 | CCC-TRI-13 What Lies beneath Ylraphon | Show | ||||||
Took level up option Wand of the War Mage +1 as turning 5th level magic item. +10 dtd Story Award: Red vs. Blue Through the trust of Totha the Fierce, you now have a two-headed dragon wyrmling pet, who is half red and half blue. It is the size of a small house cat (use cat statistics from the Monster Manual) and cannot participate in combat. It sometimes sneezes out little tufts of smoke or a tiny bit of cold air, and the two heads are constantly looking for and fighting over snacks. All things are snacks. Broom of Flying (Uncommon) You can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you. An old pet of the House of Longevity and Ruin, it has now been given as a gift. Slightly cracked but still a lustrous ebony, with some of the broom bristles broken off, it will follow its user like a puppy and with a child-like curiosity unless instructed not to . . . at which it is prone to throwing a temper tantrum. Tied around its handle is a red neckerchief embroidered with the letters “ZJ.” |
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2024-06-25 18:10 | DC-POA-WC-02 Library of Lost Books | 9 | Show | |||||
Level up option Used potion of healing Spent 10 gp to buy cold weather gear. Clothing, cold weather Spell scroll of Bless |
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2024-06-21 15:03 | FR-DC-GOBLIN-01 Goblin's Gambit | 8 | Show | |||||
Level up option Spent 2 dtd and 150 gp to copy spells Feather Fall, See Invisible. |
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2024-06-18 19:16 | DDAL08-01 The Map with No Names | 10 | Show | |||||
Level up option Gambler's Spellbook Identify, Mage Armor, Magic Missile, Snare, Invisibility, Locate Object, Rope Trick, Glyph of Warding |
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2024-06-09 16:04 | DDEX01-02 The Secret of Sokol Keep | 10 | Show | |||||
Level up option |
||||||||
2024-06-08 18:29 | Purchase Log | Show Purchase | ||||||
Bought 2 healing potions (-100 gp) |
||||||||
2024-06-08 12:58 | DDAL06-01 A Thousand Tiny Deaths | 10 | Show | |||||
****Level up option |
||||||||
2024-05-03 23:54 | Purchase Log | Show Purchase | ||||||
Bought 2 potions of healing (-100 gp) |
||||||||
2024-05-03 19:59 | Vecna - Nest of the Eldritch Eye | 0 | Show | |||||
Gain level option |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2024-11-19 18:18 | DDAL05-04 In Dire Need | 165 | 5 | Show | ||||
Level up or rebuild option Story Awards: SEER’s Delivery Service. You successfully Heroes of Citadel Adbar. Your brave rescue of the |
||||||||
2024-10-29 21:11 | CCC-WYC-01-03 The Dawn Heresy | 400 | 10 | Wand of Fireballs | Show | |||
Level up or rebuild option. Wand of Fireballs The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. This wand is made of pure gold and is adorned with a large ruby on top. It is inlaid with beautiful script from Aumunator’s holy works written in Netherese. While attuned to this wand, you can speak and read Netherese and feel as though Aumunator himself is watching over you, almost judgmentally. Story Award: Rejected the Inquisition |
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2024-10-19 15:37 | DDEX01-14 Escape from Phlan | 207 | 10 | Robe of Eyes | Show | |||
Level up option Robe of Eyes The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success. |
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2024-09-19 18:05 | SJ-DC-DWR-01 Dohwar Heist | 657 | 10 | Cloak of the Bat, Talking Doll | Show | |||
+10 dtd +657 gp Keoghtom's Ointment (3 applications) This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease. Special: The filling of this mooncake acts as Keoghtom’s Ointment, it smells sickly sweet and each dose represents a bite of the mooncake. Each bite is more delicious than the last and it takes a little willpower not to eat it all. Story Award: Silver Beak Associate The Silver Beak Cartel is eternally grateful for your impeccable work returning their priceless recipe and saving their business in mooncakes. They’ll be sure to be in touch for other jobs in the future. Talking Doll While this doll is within 5 feet of you, you can spend a short rest telling it up to six phrases, none of which can be more than six words long, and set an observable condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. Cloak of the Bat While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can’t be used this way again until the next dawn. Special: This cloak is woven with supple jet black fabric that shimmers purple in the light with shifting patterns that resemble Wildspace. |
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2024-09-09 11:00 | 1000 | 10 | Clockwork Amulet, Deck of Illusions | Show | ||||
Level up option Deck of Illusions This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. Playing Card Illusion |
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2024-08-01 20:27 | SJ-DC-GON-01 A Cage in the Void | 833 | 10 | Pipe of Rememberance with lang prop (Quori), Gauntlets of Flaming Fury with guardian prop | Show | |||
Level up option Spellwrought tattoo with spirit guardians The Sorcerer-Queen's Gloves (Gauntlets of Flaming Fury) with Guardian Minor Property Memories of the Third Protocol (Pipe of Remembrance) with Language Minor Property (Quori) Story Awards: The Lifehelm (for Elowyn only): You found a strange spelljammer helm. You were attuned to it and it brought you both tremendous pain & pleasure. This item can be used within this series only. This story award might be relevant in future adventures of this series. Crashed and Marooned: You crash landed on an unknown place. It seems to be an asteroid of some sort... but what is that in the distance? This story award might be relevant in future adventures of this series. |
||||||||
2024-07-25 11:51 | PO-BK-3-09 The Isle of Death | 1000 | 10 | Amethyst Dragonwing Longbow | Show | |||
Level up / rebuild option Story award: Blowing up Arkeio |
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2024-07-21 08:00 | PO-BMG-MOONEP-POB-01 Something Ancient | 1000 | 10 | Elemental Gem (Emerald), Deck of Illusions, Robe of Useful Items, Bow of Conflagration , Wand of Conducting | Show | |||
Level up option Story Awards ELEMENTAL GEM (EMERALD) DECK OF ILLUSIONS ROBE OF USEFUL ITEMS In addition, the robe has 4d4 other patches. DEEP’S FURY (BOW OF CONFLAGRATION) WAND OF CONDUCTING |
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2024-07-21 08:00 | Play tested - no title until after con release | 700 | Show | |||||
Standard level up option (taken) Spent 300gp on potions of greater healing x3 Spent 10 dtd to level. More reward details added later... |
||||||||
2024-07-06 20:24 | Trade Log | -5 | Shield +1 > Arcane Grimoire +1 | Show Trade Log | ||||
Traded with own character: Rue |
||||||||
2024-07-05 20:19 | Purchase Log | -100 | Show Purchase | |||||
Bought 2 potions of healing |
||||||||
2024-07-05 20:11 | CCC-TRI-13 What Lies beneath Ylraphon | 50 | Broom of Flying, Wand of the War Mage +1 | Show | ||||
Took level up option Wand of the War Mage +1 as turning 5th level magic item. +10 dtd Story Award: Red vs. Blue Through the trust of Totha the Fierce, you now have a two-headed dragon wyrmling pet, who is half red and half blue. It is the size of a small house cat (use cat statistics from the Monster Manual) and cannot participate in combat. It sometimes sneezes out little tufts of smoke or a tiny bit of cold air, and the two heads are constantly looking for and fighting over snacks. All things are snacks. Broom of Flying (Uncommon) You can send the broom to travel alone to a destination within 1 mile of you if you speak the command word, name the location, and are familiar with that place. The broom comes back to you when you speak another command word, provided that the broom is still within 1 mile of you. An old pet of the House of Longevity and Ruin, it has now been given as a gift. Slightly cracked but still a lustrous ebony, with some of the broom bristles broken off, it will follow its user like a puppy and with a child-like curiosity unless instructed not to . . . at which it is prone to throwing a temper tantrum. Tied around its handle is a red neckerchief embroidered with the letters “ZJ.” |
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2024-06-25 18:10 | DC-POA-WC-02 Library of Lost Books | 23 | 9 | Ring of Jumping, Smouldering Armor Studded Leather | Show | |||
Level up option Used potion of healing Spent 10 gp to buy cold weather gear. Clothing, cold weather Spell scroll of Bless |
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2024-06-21 15:03 | FR-DC-GOBLIN-01 Goblin's Gambit | -109 | 8 | Wraps of Unarmed Prowess +1 Guardian, Keoghtom's Ointment 3 chgs | Show | |||
Level up option Spent 2 dtd and 150 gp to copy spells Feather Fall, See Invisible. |
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2024-06-18 19:16 | DDAL08-01 The Map with No Names | 84 | 10 | Wand of Secrets, Potion of healing | Show | |||
Level up option Gambler's Spellbook Identify, Mage Armor, Magic Missile, Snare, Invisibility, Locate Object, Rope Trick, Glyph of Warding |
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2024-06-09 16:04 | DDEX01-02 The Secret of Sokol Keep | 94 | 10 | Wand of Magic Detection | Show | |||
Level up option |
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2024-06-08 18:29 | Purchase Log | -100 | Show Purchase | |||||
Bought 2 healing potions (-100 gp) |
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2024-06-08 12:58 | DDAL06-01 A Thousand Tiny Deaths | 94 | 10 | Spell scroll Invisibility, Potion of Acid Resistance, Cloak of Protection, Potion of Healing | Show | |||
****Level up option |
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2024-05-03 23:54 | Purchase Log | -100 | Show Purchase | |||||
Bought 2 potions of healing (-100 gp) |
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2024-05-03 19:59 | Vecna - Nest of the Eldritch Eye | 106 | 0 | Shield +1, Hat of Disguise (U, A), Spell Scroll - Protection from Good and Evil | Show | |||
Gain level option |