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Adventure Title
WBW-DC-ANDC-03 The Crossing of Fates
WBW-DC-ANDC-03 The Crossing of Fates
Session
Date Played
2024-11-09 15:30:00 UTC
2024-11-09 15:30:00 UTC
Levels Gained
GP +/-
714
714
Downtime +/-
10.0
10.0
Location Played
DM Name
JmanX
JmanX
DM DCI Number
Notes
Level up option +10 dtd +714 gp Cloak of Many Fashions Staff of the Woodlands (beacon property) Potion of Force Resistance Potion of Necrotic Resistance Potion of Psychic Resistance Story Award: Vecna's Eye You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes. Story Award: Bridge Between Worlds Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it. Magical Gift of Training: Insight For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit. Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.
Level up option +10 dtd +714 gp Cloak of Many Fashions Staff of the Woodlands (beacon property) Potion of Force Resistance Potion of Necrotic Resistance Potion of Psychic Resistance Story Award: Vecna's Eye You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes. Story Award: Bridge Between Worlds Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it. Magical Gift of Training: Insight For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit. Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Cloak of Many Fashions | Common | true | |||
Staff of the Woodlands (Beacon property) | Common | true |